Player Matchup

Izanami
Izanami
Beelzebubz
Izanami
Level 158
God Stats
2W - 1L
1,592 SR
Queue Stats
301W - 123L
1,813 Elo+
Party 1
Baron Samedi
Baron Samedi
Boocah
Baron Samedi
Level 129
God Stats
3W - 0L
1,538 SR
Queue Stats
102W - 30L
1,791 Elo+
Party 1
Achilles
Achilles
Monolith13
Achilles
Level 41
God Stats
2W - 0L
1,590 SR
Queue Stats
114W - 26L
1,803 Elo+
Party 1
Da Ji
Da Ji
Shenmoki
Da Ji
Level 160
God Stats
1W - 0L
1,759 SR
Queue Stats
137W - 60L
1,761 Elo+
Party 1
Ganesha
Ganesha
death2249
Ganesha
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
286W - 146L
1,767 Elo+
Party 1
Team Averages
Level 130
1,596 SR
1,787 Elo+

VS

Team Averages
Level 108
1,750 SR
1,536 Elo+
Izanami
Izanami
 
Izanami
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Cursedfae
Anubis
Level 84
God Stats
0W - 1L
1,696 SR
Queue Stats
4W - 8L
1,327 Elo+
Solo
Bacchus
Bacchus
Kingu oni
Bacchus
Level 27
God Stats
1W - 2L
1,873 SR
Queue Stats
28W - 19L
1,689 Elo+
Party 2
Persephone
Persephone
Kintsura
Persephone
Level 128
God Stats
7W - 2L
2,019 SR
Queue Stats
266W - 220L
1,643 Elo+
Party 2
Arachne
Arachne
Redasmay
Arachne
Level 159
God Stats
17W - 19L
1,661 SR
Queue Stats
27W - 32L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beelzebubz
Izanami
19
13 / 2 / 12
12,563
1,047
24,272
11,933
5,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Boocah
Baron Samedi
16
3 / 1 / 16
9,718
810
8,548
10,584
5,644
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Monolith13
Achilles
15
5 / 4 / 11
10,121
843
6,848
13,295
12,047
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Shenmoki
Da Ji
17
14 / 1 / 12
12,612
1,051
24,231
13,039
8,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
death2249
Ganesha
16
0 / 1 / 22
10,600
883
6,840
13,434
14,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 5 / 2
7,947
662
9,824
12,927
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
Cursedfae
Anubis
13
4 / 10 / 4
8,954
746
7,013
18,847
8,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Kingu oni
Bacchus
13
1 / 8 / 4
8,026
669
6,588
17,938
22,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Kintsura
Persephone
15
3 / 5 / 5
9,636
803
15,134
13,861
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Redasmay
Arachne
15
1 / 7 / 2
8,990
749
7,770
15,345
5,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
26
35
Kills
9
9
Deaths
35
73
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
2
0.2
W
Izanami
Beelzebubz
Izanami
13
2
12
9.5
W
Baron Samedi
Boocah
Baron Samedi
3
1
16
11
L
Anubis
Cursedfae
Anubis
4
10
4
0.6
L
Bacchus
Kingu oni
Bacchus
1
8
4
0.38
L
Persephone
Kintsura
Persephone
3
5
5
1.1
W
Achilles
Monolith13
Achilles
5
4
11
2.63
L
Arachne
Redasmay
Arachne
1
7
2
0.29
W
Da Ji
Shenmoki
Da Ji
14
1
12
20
W
Ganesha
death2249
Ganesha
0
1
22
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,739
Damage
46,329
62,285
Taken
78,918
45,446
Mitigated
43,746
16,536
Healing
9,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,824
5,416
0
1,494
12,927
4,028
789
2,350
10,577
0
39,304
W
Izanami
Beelzebubz
Izanami
24,272
16,576
0
2,690
11,933
5,117
5,479
5,418
6,515
0
64,267
W
Baron Samedi
Boocah
Baron Samedi
8,548
432
3,225
3,834
10,584
5,644
647
5,533
5,051
32,052
0
L
Anubis
Cursedfae
Anubis
7,013
356
0
2,225
18,847
8,687
42
4,427
14,420
12,400
0
L
Bacchus
Kingu oni
Bacchus
6,588
649
0
907
17,938
22,013
0
4,745
13,193
11,057
0
L
Persephone
Kintsura
Persephone
15,134
1,568
120
1,639
13,861
3,834
0
2,634
10,894
40,068
0
W
Achilles
Monolith13
Achilles
6,848
1,268
0
540
13,295
12,047
271
6,566
5,954
0
18,360
L
Arachne
Redasmay
Arachne
7,770
4,561
0
3,008
15,345
5,184
1,187
1,399
13,946
0
30,330
W
Da Ji
Shenmoki
Da Ji
24,231
9,247
0
3,000
13,039
8,127
716
5,309
7,730
0
37,553
W
Ganesha
death2249
Ganesha
6,840
473
0
3,247
13,434
14,511
112
6,126
6,368
17,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,614
Gold Earned
43,553
285
Minions Killed
218
9
Camps Cleared
7
1,271,383
Distance Traveled
1,011,419
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,947
662
82
7
1
203,244
4
W
Izanami
12,563
1,047
136
11
3
236,633
3
W
Baron Samedi
9,718
810
73
6
0
247,969
1
L
Anubis
8,954
746
15
1
2
156,561
0
L
Bacchus
8,026
669
12
1
0
199,085
1
L
Persephone
9,636
803
54
5
2
218,990
0
W
Achilles
10,121
843
27
2
1
252,363
2
L
Arachne
8,990
749
55
5
2
233,539
4
W
Da Ji
12,612
1,051
43
4
5
266,245
4
W
Ganesha
10,600
883
6
1
0
268,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role