Player Matchup

Tyr
Tyr
Willcr21
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 80L
1,523 Elo+
Party 1
Pele
Pele
santisdegio
Pele
Level 46
God Stats
1W - 0L
1,316 SR
Queue Stats
61W - 49L
1,455 Elo+
Party 1
Chang'e
Chang'e
shedi1
Chang'e
Level 86
God Stats
5W - 4L
1,540 SR
Queue Stats
190W - 160L
1,480 Elo+
Party 1
Team Averages
Level 53
1,452 SR
1,486 Elo+

VS

Team Averages
Level 33
1,400 SR
1,249 Elo+
Mercury
Mercury
IcedLawyer10363
Mercury
Level 67
God Stats
6W - 8L
1,515 SR
Queue Stats
175W - 137L
1,474 Elo+
Solo
King Arthur
King Arthur
P00pmaster420
King Arthur
Level 15
God Stats
2W - 4L
1,422 SR
Queue Stats
3W - 6L
1,207 Elo+
Party 2
Janus
Janus
ThreeTangent69
Janus
Level 17
God Stats
3W - 8L
1,264 SR
Queue Stats
7W - 19L
1,065 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 13
14,546
693
14,126
20,838
33,181
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
6 / 2 / 13
13,968
665
14,352
20,573
9,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
shedi1
Chang'e
20
11 / 4 / 13
15,433
735
24,119
21,858
15,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 4
12,763
608
10,500
21,058
8,737
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
P00pmaster420
King Arthur
16
4 / 5 / 1
11,976
570
12,724
25,687
26,222
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

16
2 / 11 / 4
12,199
581
20,377
16,768
10,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
25
Kills
7
7
Deaths
26
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
10
4
0.3
L
King Arthur
P00pmaster420
King Arthur
4
5
1
0.9
L
2
11
4
0.36
W
8
1
13
14.5
W
6
2
13
6.25
W
Chang'e
shedi1
Chang'e
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,597
Damage
43,601
63,269
Taken
63,513
58,453
Mitigated
45,609
30,714
Healing
6,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,500
3,135
543
1,764
21,058
8,737
0
7,682
13,376
0
63,873
L
King Arthur
P00pmaster420
King Arthur
12,724
1,544
312
2,662
25,687
26,222
0
9,972
15,715
0
49,106
L
20,377
769
231
620
16,768
10,650
0
6,465
10,303
43,913
0
W
14,126
1,327
0
4,632
20,838
33,181
0
4,481
16,357
0
41,496
W
14,352
4,922
0
3,065
20,573
9,812
1,980
5,708
14,865
0
50,803
W
Chang'e
shedi1
Chang'e
24,119
2,244
9,871
13,146
21,858
15,460
443
10,188
11,670
73,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,947
Gold Earned
36,938
211
Minions Killed
190
0
Camps Cleared
0
1,272,223
Distance Traveled
995,750
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,763
608
80
4
0
367,043
1
L
King Arthur
11,976
570
56
3
0
323,668
0
L
Janus
12,199
581
54
3
0
305,039
0
W
Tyr
14,546
693
44
2
0
464,326
4
W
Pele
13,968
665
70
3
0
432,382
2
W
Chang'e
15,433
735
97
5
0
375,515
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role