Player Matchup

Neith
Neith
Felaylay
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,746 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Finesse2Infinity
Kumbhakarna
Level 22
God Stats
20W - 17L
1,481 SR
Queue Stats
128W - 164L
1,394 Elo+
Party 1
Nu Wa
Nu Wa
Melascula-Faith
Nu Wa
Level 89
God Stats
0W - 2L
1,662 SR
Queue Stats
25W - 21L
1,542 Elo+
Party 1
Tiamat
Tiamat
YtShrimp_Daddy69
Tiamat
Level 26
God Stats
9W - 14L
1,418 SR
Queue Stats
70W - 79L
1,485 Elo+
Solo
Nemesis
Nemesis
lalaman315
Nemesis
Level 29
God Stats
5W - 10L
1,233 SR
Queue Stats
132W - 155L
1,447 Elo+
Solo
Team Averages
Level 34
1,459 SR
1,523 Elo+

VS

Team Averages
Level 19
1,479 SR
1,380 Elo+
King Arthur
King Arthur
HydroHomie6354
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,371 Elo+
Party 2
Ymir
Ymir
NlTR0R6
Ymir
Level 3
God Stats
1W - 1L
1,292 SR
Queue Stats
1W - 2L
1,168 Elo+
Party 2
Fenrir
Fenrir
STR8REAPER
Fenrir
Level 20
God Stats
15W - 10L
1,390 SR
Queue Stats
148W - 168L
1,527 Elo+
Solo
Kukulkan
Kukulkan
TekaTeMex
Kukulkan
Level 29
God Stats
82W - 56L
1,707 SR
Queue Stats
164W - 156L
1,560 Elo+
Solo
Chernobog
Chernobog
johnwick78
Chernobog
Level 18
God Stats
10W - 5L
1,506 SR
Queue Stats
35W - 48L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Felaylay
Neith
19
0 / 9 / 7
12,022
859
17,437
16,739
6,310
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Finesse2Infinity
Kumbhakarna
20
1 / 9 / 8
12,545
896
6,465
34,073
43,077
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

20
10 / 2 / 5
15,543
1,110
47,806
11,007
4,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 7 / 4
13,419
959
15,582
13,607
9,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
lalaman315
Nemesis
19
0 / 5 / 11
12,416
887
11,385
20,132
9,741
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HydroHomie6354
King Arthur
20
9 / 2 / 12
14,306
1,022
17,218
30,631
23,757
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
NlTR0R6
Ymir
20
0 / 0 / 23
12,972
927
4,578
21,578
26,544
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
STR8REAPER
Fenrir
20
13 / 2 / 12
15,433
1,102
23,010
20,743
8,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
TekaTeMex
Kukulkan
20
4 / 4 / 16
13,375
955
27,996
12,628
3,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
johnwick78
Chernobog
20
6 / 8 / 16
13,465
962
17,680
18,965
4,504
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
111
16
Kills
32
32
Deaths
16
35
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Neith
Felaylay
Neith
0
9
7
0.39
L
Kumbhakarna
Finesse2Infinity
Kumbhakarna
1
9
8
0.56
W
King Arthur
HydroHomie6354
King Arthur
9
2
12
7.5
L
10
2
5
6.25
W
Ymir
NlTR0R6
Ymir
0
0
23
11.5
W
Fenrir
STR8REAPER
Fenrir
13
2
12
9.5
W
Kukulkan
TekaTeMex
Kukulkan
4
4
16
3
L
5
7
4
1
W
Chernobog
johnwick78
Chernobog
6
8
16
1.75
L
Nemesis
lalaman315
Nemesis
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,675
Damage
90,482
95,558
Taken
104,545
72,814
Mitigated
66,257
7,132
Healing
15,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Felaylay
Neith
17,437
15,445
0
35
16,739
6,310
0
6,329
10,410
0
29,689
L
Kumbhakarna
Finesse2Infinity
Kumbhakarna
6,465
2,157
0
0
34,073
43,077
0
14,135
19,380
12,788
0
W
King Arthur
HydroHomie6354
King Arthur
17,218
4,073
533
8,650
30,631
23,757
0
19,652
10,979
0
32,263
L
47,806
12,235
348
2,212
11,007
4,223
0
4,019
6,988
96,613
0
W
Ymir
NlTR0R6
Ymir
4,578
1,303
0
1,680
21,578
26,544
0
12,595
8,983
6,544
0
W
Fenrir
STR8REAPER
Fenrir
23,010
4,212
0
1,346
20,743
8,272
0
11,359
8,937
0
43,051
W
Kukulkan
TekaTeMex
Kukulkan
27,996
1,818
0
1,805
12,628
3,180
0
11,127
1,501
75,574
0
L
15,582
1,509
299
2,265
13,607
9,463
0
2,874
10,437
38,918
0
W
Chernobog
johnwick78
Chernobog
17,680
8,938
0
1,245
18,965
4,504
0
15,120
3,845
0
54,306
L
Nemesis
lalaman315
Nemesis
11,385
6,469
0
1,973
20,132
9,741
0
5,217
14,915
0
20,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,945
Gold Earned
69,551
213
Minions Killed
271
5
Camps Cleared
6
1,178,753
Distance Traveled
1,266,267
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,022
859
28
2
1
191,473
0
L
Kumbhakarna
12,545
896
13
1
0
223,742
0
W
King Arthur
14,306
1,022
24
2
1
269,700
1
L
Nu Wa
15,543
1,110
101
7
2
274,625
0
W
Ymir
12,972
927
3
0
0
238,590
2
W
Fenrir
15,433
1,102
37
3
2
317,527
0
W
Kukulkan
13,375
955
124
9
1
250,182
0
L
Tiamat
13,419
959
57
4
1
190,023
1
W
Chernobog
13,465
962
83
6
2
190,268
2
L
Nemesis
12,416
887
14
1
1
298,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role