Player Matchup

Merlin
Merlin
BansheeTheKid
Merlin
Level 20
God Stats
17W - 5L
1,748 SR
Queue Stats
51W - 38L
1,543 Elo+
Party 1
Ymir
Ymir
JazanReyers
Ymir
Level 28
God Stats
17W - 7L
1,456 SR
Queue Stats
586W - 568L
1,477 Elo+
Solo
Chiron
Chiron
N1kkyTr1kky
Chiron
Level 26
God Stats
3W - 0L
1,832 SR
Queue Stats
86W - 81L
1,595 Elo+
Party 2
Sun Wukong
Sun Wukong
RoboGemp
Sun Wukong
Level 22
God Stats
15W - 9L
1,647 SR
Queue Stats
60W - 59L
1,486 Elo+
Party 1
Tsukuyomi
Tsukuyomi
norfynorf
Tsukuyomi
Level 29
God Stats
18W - 17L
1,440 SR
Queue Stats
129W - 124L
1,571 Elo+
Party 2
Team Averages
Level 25
1,625 SR
1,534 Elo+

VS

Team Averages
Level 10
1,677 SR
1,634 Elo+
Ao Kuang
Ao Kuang
AwesomeAidan758
Ao Kuang
Level 14
God Stats
5W - 7L
1,548 SR
Queue Stats
94W - 83L
1,432 Elo+
Solo
Geb
Geb
BlueBuffGeb
Geb
Level 7
God Stats
2W - 1L
1,830 SR
Queue Stats
4W - 2L
1,747 Elo+
Party 3
King Arthur
King Arthur
X6phyr
King Arthur
Level 5
God Stats
1W - 1L
1,679 SR
Queue Stats
4W - 2L
1,747 Elo+
Party 3
Neith
Neith
Xephyra
Neith
Level 5
God Stats
3W - 2L
1,830 SR
Queue Stats
4W - 4L
1,499 Elo+
Party 3
Chang'e
Chang'e
hoveringflamingo
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,747 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 9
9,683
538
11,757
9,488
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 5 / 7
8,503
472
8,178
12,669
9,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
14
7 / 1 / 6
9,467
526
14,072
8,937
2,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
RoboGemp
Sun Wukong
15
3 / 1 / 8
9,943
552
11,282
14,436
8,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
norfynorf
Tsukuyomi
18
9 / 3 / 6
11,357
631
14,483
12,415
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
1 / 4 / 2
8,436
469
3,108
15,209
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 3 / 6
9,480
527
5,432
18,385
13,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
X6phyr
King Arthur
13
0 / 6 / 1
8,083
449
6,812
22,094
12,276
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Xephyra
Neith
10
0 / 5 / 4
6,591
366
1,504
9,329
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
8 / 8 / 0
10,031
557
12,763
15,781
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
26
Kills
12
13
Deaths
26
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
4
2
0.5
W
3
3
9
2.5
L
3
3
6
2
W
4
5
7
1.5
W
Chiron
7
1
6
10
W
Sun Wukong
RoboGemp
Sun Wukong
3
1
8
7
L
King Arthur
X6phyr
King Arthur
0
6
1
0.08
L
Neith
Xephyra
Neith
0
5
4
0.4
L
8
8
0
1
W
Tsukuyomi
norfynorf
Tsukuyomi
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,772
Damage
29,619
57,945
Taken
80,798
29,243
Mitigated
38,613
20,305
Healing
23,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
3,108
569
0
6,670
15,209
4,855
0
1,466
13,693
51,960
0
W
11,757
1,138
330
2,515
9,488
3,531
1,587
5,365
4,123
65,400
0
L
5,432
660
0
3,112
18,385
13,412
0
5,666
12,382
17,251
0
W
8,178
1,702
0
1,355
12,669
9,544
1,270
5,368
7,301
28,669
0
W
Chiron
14,072
7,030
1,148
3,760
8,937
2,908
5,795
4,366
4,571
0
44,636
W
Sun Wukong
RoboGemp
Sun Wukong
11,282
2,484
0
6,391
14,436
8,332
0
1,362
13,074
0
58,777
L
King Arthur
X6phyr
King Arthur
6,812
740
0
5,780
22,094
12,276
0
1,917
20,167
0
50,642
L
Neith
Xephyra
Neith
1,504
959
0
684
9,329
3,084
0
3,576
5,631
0
22,018
L
12,763
960
2,964
3,878
15,781
4,986
0
6,979
8,550
48,154
0
W
Tsukuyomi
norfynorf
Tsukuyomi
14,483
4,150
0
4,806
12,415
4,928
708
4,842
7,573
0
88,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,953
Gold Earned
42,621
485
Minions Killed
364
0
Camps Cleared
0
1,751,423
Distance Traveled
1,503,304
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,436
469
104
6
0
313,130
3
W
Merlin
9,683
538
109
6
0
328,147
0
L
Geb
9,480
527
15
1
0
319,376
2
W
Ymir
8,503
472
37
2
0
326,988
11
W
Chiron
9,467
526
66
4
0
340,223
4
W
Sun Wukong
9,943
552
118
7
0
382,308
1
L
King Arthur
8,083
449
104
6
0
340,444
4
L
Neith
6,591
366
50
3
0
220,686
0
L
Chang'e
10,031
557
91
5
0
309,668
4
W
Tsukuyomi
11,357
631
155
9
0
373,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role