Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Awarely
Neith
Level 92
God Stats
9W - 10L
1,545 SR
Queue Stats
359W - 300L
1,623 Elo+
Solo
Ao Kuang
Ao Kuang
JaRELL-TG
Ao Kuang
Level 129
God Stats
13W - 7L
1,617 SR
Queue Stats
205W - 143L
1,628 Elo+
Party 1
Merlin
Merlin
Samtheham22
Merlin
Level 160
God Stats
2W - 2L
1,821 SR
Queue Stats
329W - 240L
1,650 Elo+
Party 1
Osiris
Osiris
Ultra_instinct51
Osiris
Level 136
God Stats
4W - 3L
1,650 SR
Queue Stats
254W - 185L
1,604 Elo+
Party 1
Team Averages
Level 132
1,627 SR
1,601 Elo+

VS

Team Averages
Level 127
1,738 SR
1,608 Elo+
Loki
Loki
 
Loki
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AidenFuryy
Raijin
Level 112
God Stats
8W - 1L
1,973 SR
Queue Stats
441W - 427L
1,645 Elo+
Party 2
Cerberus
Cerberus
RJH365
Cerberus
Level 81
God Stats
9W - 4L
1,681 SR
Queue Stats
38W - 28L
1,630 Elo+
Party 2
Mercury
Mercury
Sneope
Mercury
Level 151
God Stats
7W - 2L
1,757 SR
Queue Stats
198W - 181L
1,660 Elo+
Party 2
Izanami
Izanami
TurtleRon98
Izanami
Level 148
God Stats
3W - 2L
1,781 SR
Queue Stats
56W - 47L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 1 / 3
5,706
519
2,836
7,668
4,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Awarely
Neith
11
1 / 0 / 2
6,293
572
2,910
4,880
1,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
JaRELL-TG
Ao Kuang
9
2 / 5 / 2
5,591
508
2,473
8,082
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
10
3 / 4 / 2
5,926
539
6,700
5,598
2,259
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 6 / 1
4,643
422
2,881
7,225
4,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
4 / 2 / 7
6,639
604
3,887
7,254
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
AidenFuryy
Raijin
11
1 / 2 / 7
6,929
630
5,009
6,834
2,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
RJH365
Cerberus
9
2 / 0 / 5
5,681
516
2,799
6,086
2,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Sneope
Mercury
12
9 / 1 / 0
7,808
710
6,567
6,179
1,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
TurtleRon98
Izanami
11
0 / 2 / 1
6,244
568
2,959
3,677
932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
16
16
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
1
3
2.5
W
Loki
 
Loki
4
2
7
3.75
W
Raijin
AidenFuryy
Raijin
1
2
7
2.25
L
Neith
Awarely
Neith
1
0
2
2
L
Ao Kuang
JaRELL-TG
Ao Kuang
2
5
2
0.6
W
Cerberus
RJH365
Cerberus
2
0
5
4.5
L
Merlin
3
4
2
1
W
Mercury
Sneope
Mercury
9
1
0
9
W
Izanami
TurtleRon98
Izanami
0
2
1
0.25
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,800
Damage
21,221
33,453
Taken
30,030
14,721
Mitigated
9,600
9,431
Healing
10,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,836
1,113
509
1,794
7,668
4,113
26
2,215
5,453
14,967
0
W
Loki
 
Loki
3,887
855
0
3,419
7,254
2,103
0
2,599
4,584
0
29,809
W
Raijin
AidenFuryy
Raijin
5,009
1,000
0
2,316
6,834
2,560
186
4,073
2,761
41,435
0
L
Neith
Awarely
Neith
2,910
1,177
0
2,549
4,880
1,360
0
602
4,278
0
43,746
L
Ao Kuang
JaRELL-TG
Ao Kuang
2,473
540
0
2,747
8,082
2,289
0
2,213
5,869
21,858
0
W
Cerberus
RJH365
Cerberus
2,799
235
0
2,693
6,086
2,377
0
3,325
2,722
9,496
0
L
Merlin
6,700
920
0
1,008
5,598
2,259
29
2,178
3,420
30,293
0
W
Mercury
Sneope
Mercury
6,567
4,540
0
935
6,179
1,628
2
1,157
4,596
0
40,046
W
Izanami
TurtleRon98
Izanami
2,959
1,802
0
880
3,677
932
0
855
2,822
0
49,715
L
2,881
464
0
824
7,225
4,700
0
600
6,625
0
12,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,159
Gold Earned
33,301
251
Minions Killed
376
0
Camps Cleared
0
988,827
Distance Traveled
1,122,703
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,706
519
14
1
0
183,676
1
W
Loki
6,639
604
65
6
0
217,632
3
W
Raijin
6,929
630
90
8
0
210,587
3
L
Neith
6,293
572
101
9
0
200,505
5
L
Ao Kuang
5,591
508
52
5
0
208,681
0
W
Cerberus
5,681
516
26
2
0
231,306
2
L
Merlin
5,926
539
49
4
0
197,744
3
W
Mercury
7,808
710
90
8
0
250,590
0
W
Izanami
6,244
568
105
10
0
212,588
2
L
Osiris
4,643
422
35
3
0
198,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role