Player Matchup

Tsukuyomi
Tsukuyomi
GodShango
Tsukuyomi
Level 146
God Stats
46W - 41L
1,562 SR
Queue Stats
420W - 428L
1,507 Elo+
Party 1
Zhong Kui
Zhong Kui
LORD OF BLADES
Zhong Kui
Level 117
God Stats
30W - 22L
1,557 SR
Queue Stats
177W - 205L
1,452 Elo+
Solo
Anubis
Anubis
Lordinero
Anubis
Level 107
God Stats
10W - 14L
1,348 SR
Queue Stats
287W - 269L
1,526 Elo+
Party 1
Ymir
Ymir
deserthippo359
Ymir
Level 105
God Stats
8W - 6L
1,551 SR
Queue Stats
46W - 40L
1,511 Elo+
Solo
Danzaburou
Danzaburou
sublimejlb
Danzaburou
Level 66
God Stats
21W - 31L
1,399 SR
Queue Stats
157W - 178L
1,398 Elo+
Party 1
Team Averages
Level 108
1,483 SR
1,479 Elo+

VS

Team Averages
Level 102
1,463 SR
1,475 Elo+
Morgan Le Fay
Morgan Le Fay
Javianus
Morgan Le Fay
Level 129
God Stats
1W - 2L
1,478 SR
Queue Stats
245W - 253L
1,493 Elo+
Party 2
Danzaburou
Danzaburou
Je-Joe-Bidon
Danzaburou
Level 64
God Stats
9W - 20L
1,310 SR
Queue Stats
72W - 102L
1,393 Elo+
Party 2
He Bo
He Bo
PoilPocheCouille
He Bo
Level 79
God Stats
0W - 2L
1,472 SR
Queue Stats
205W - 197L
1,559 Elo+
Party 2
Gilgamesh
Gilgamesh
kirbywells3000
Gilgamesh
Level 146
God Stats
29W - 42L
1,556 SR
Queue Stats
612W - 602L
1,504 Elo+
Solo
Osiris
Osiris
parcours-ardant0
Osiris
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 284L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GodShango
Tsukuyomi
18
6 / 1 / 8
10,784
599
9,232
9,791
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
LORD OF BLADES
Zhong Kui
18
7 / 2 / 3
11,096
616
11,907
16,326
11,346
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
Lordinero
Anubis
17
4 / 1 / 8
9,842
547
5,251
7,014
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 6 / 9
9,856
548
6,378
16,434
15,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Danzaburou
sublimejlb
Danzaburou
15
1 / 3 / 4
9,348
519
4,938
9,909
4,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Javianus
Morgan Le Fay
17
1 / 3 / 2
9,835
546
8,362
10,688
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Je-Joe-Bidon
Danzaburou
13
5 / 6 / 2
9,279
516
10,829
13,447
4,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 3 / 2
9,509
528
6,744
7,882
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
kirbywells3000
Gilgamesh
14
3 / 4 / 7
8,827
490
7,341
14,538
10,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
0 / 5 / 0
8,668
482
4,681
11,313
7,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
20
Kills
13
13
Deaths
21
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
GodShango
Tsukuyomi
6
1
8
10
L
Morgan Le Fay
Javianus
Morgan Le Fay
1
3
2
0.67
L
Danzaburou
Je-Joe-Bidon
Danzaburou
5
6
2
1
W
Zhong Kui
LORD OF BLADES
Zhong Kui
7
2
3
4.25
W
Anubis
Lordinero
Anubis
4
1
8
8
L
4
3
2
1.67
W
2
6
9
1.08
L
Gilgamesh
kirbywells3000
Gilgamesh
3
4
7
1.63
L
0
5
0
0
W
Danzaburou
sublimejlb
Danzaburou
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,706
Damage
37,957
59,474
Taken
57,868
37,896
Mitigated
28,220
16,261
Healing
12,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
GodShango
Tsukuyomi
9,232
2,536
0
1,350
9,791
4,093
606
1,341
8,346
0
82,401
L
Morgan Le Fay
Javianus
Morgan Le Fay
8,362
897
0
2,319
10,688
3,232
311
5,475
5,213
78,704
0
L
Danzaburou
Je-Joe-Bidon
Danzaburou
10,829
3,854
0
3,101
13,447
4,344
621
2,746
10,701
0
62,829
W
Zhong Kui
LORD OF BLADES
Zhong Kui
11,907
803
0
7,374
16,326
11,346
762
6,324
9,810
73,140
0
W
Anubis
Lordinero
Anubis
5,251
0
0
3,695
7,014
3,087
776
3,779
3,105
65,440
0
L
6,744
124
0
752
7,882
1,989
0
2,680
5,202
48,849
0
W
6,378
1,050
0
250
16,434
15,145
153
3,015
13,355
26,413
0
L
Gilgamesh
kirbywells3000
Gilgamesh
7,341
1,524
0
2,764
14,538
10,906
250
6,446
8,092
0
36,170
L
4,681
1,804
0
3,157
11,313
7,749
594
6,247
5,066
0
52,411
W
Danzaburou
sublimejlb
Danzaburou
4,938
1,045
0
3,592
9,909
4,225
2,142
259
9,604
0
48,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,926
Gold Earned
46,118
531
Minions Killed
494
0
Camps Cleared
0
1,762,366
Distance Traveled
1,700,630
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,784
599
131
7
0
428,443
1
L
Morgan Le Fay
9,835
546
153
9
0
350,548
5
L
Danzaburou
9,279
516
108
6
0
305,443
3
W
Zhong Kui
11,096
616
150
8
0
312,193
5
W
Anubis
9,842
547
119
7
0
349,825
8
L
He Bo
9,509
528
68
4
0
363,577
9
W
Ymir
9,856
548
41
2
0
344,530
3
L
Gilgamesh
8,827
490
55
3
0
342,813
7
L
Osiris
8,668
482
110
6
0
338,249
4
W
Danzaburou
9,348
519
90
5
0
327,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role