Player Matchup

Jing Wei
Jing Wei
ACE-FIRESTAR
Jing Wei
Level 119
God Stats
1W - 4L
1,472 SR
Queue Stats
22W - 27L
1,509 Elo+
Party 2
Guan Yu
Guan Yu
ErnieCardenas
Guan Yu
Level 15
God Stats
7W - 14L
1,248 SR
Queue Stats
22W - 30L
1,462 Elo+
Party 2
Scylla
Scylla
SelfPeace
Scylla
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 127L
1,455 Elo+
Solo
Team Averages
Level 49
1,407 SR
1,475 Elo+

VS

Team Averages
Level 60
1,611 SR
1,572 Elo+
Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Savìs
Fenrir
Level 29
God Stats
13W - 20L
1,487 SR
Queue Stats
125W - 205L
1,368 Elo+
Solo
Hercules
Hercules
SyndromeButDown
Hercules
Level 27
God Stats
1W - 1L
1,845 SR
Queue Stats
69W - 16L
1,849 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ACE-FIRESTAR
Jing Wei
10
0 / 2 / 4
6,126
613
5,315
6,234
1,851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
9
1 / 6 / 1
5,974
597
2,074
9,192
4,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
SelfPeace
Scylla
10
3 / 5 / 1
6,823
682
7,168
7,762
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
7 / 1 / 6
8,558
856
7,816
5,620
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Savìs
Fenrir
10
2 / 2 / 11
7,237
724
4,879
6,843
3,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
10
4 / 1 / 8
7,509
751
6,275
12,356
10,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
13
13
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
1
6
10
L
Jing Wei
ACE-FIRESTAR
Jing Wei
0
2
4
1
L
Guan Yu
1
6
1
0.25
W
Fenrir
Savìs
Fenrir
2
2
11
3.75
L
Scylla
SelfPeace
Scylla
3
5
1
0.7
W
Hercules
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,557
Damage
18,970
23,188
Taken
24,819
8,774
Mitigated
16,873
2,566
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,816
603
866
3,015
5,620
2,492
182
1,170
4,450
43,363
0
L
Jing Wei
ACE-FIRESTAR
Jing Wei
5,315
3,513
0
876
6,234
1,851
0
2,572
3,550
0
17,092
L
Guan Yu
2,074
176
230
955
9,192
4,560
0
2,491
6,402
0
11,537
W
Fenrir
Savìs
Fenrir
4,879
1,140
0
2,136
6,843
3,612
586
2,353
4,490
0
8,211
L
Scylla
SelfPeace
Scylla
7,168
395
0
505
7,762
2,363
0
2,261
5,367
18,761
0
W
Hercules
6,275
1,818
180
2,388
12,356
10,769
276
3,645
8,711
0
14,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,923
Gold Earned
23,304
77
Minions Killed
113
0
Camps Cleared
0
534,606
Distance Traveled
590,081
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,558
856
89
9
0
204,411
0
L
Jing Wei
6,126
613
25
3
0
191,290
2
L
Guan Yu
5,974
597
29
3
0
186,272
0
W
Fenrir
7,237
724
5
1
0
206,429
0
L
Scylla
6,823
682
23
2
0
157,044
0
W
Hercules
7,509
751
19
2
0
179,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role