Player Matchup

Janus
Janus
ALFAHAD_USA
Janus
Level 63
God Stats
10W - 28L
1,404 SR
Queue Stats
385W - 317L
1,560 Elo+
Party 2
Hera
Hera
Lusor_Jesse
Hera
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 126L
1,425 Elo+
Party 3
Chaac
Chaac
RoadToSpiker
Chaac
Level 40
God Stats
2W - 4L
1,346 SR
Queue Stats
210W - 278L
1,350 Elo+
Party 3
Loki
Loki
Twitch_Musky
Loki
Level 46
God Stats
10W - 21L
1,339 SR
Queue Stats
220W - 243L
1,390 Elo+
Party 3
Neith
Neith
silvirx
Neith
Level 25
God Stats
10W - 9L
1,647 SR
Queue Stats
190W - 142L
1,571 Elo+
Party 2
Team Averages
Level 41
1,447 SR
1,459 Elo+

VS

Team Averages
Level 53
1,519 SR
1,495 Elo+
Ymir
Ymir
Bean5598
Ymir
Level 27
God Stats
15W - 17L
1,551 SR
Queue Stats
95W - 120L
1,403 Elo+
Party 1
Sol
Sol
DeceitfulDucky2
Sol
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 46L
1,583 Elo+
Party 4
Odin
Odin
Lord Tunde5847
Odin
Level 33
God Stats
7W - 5L
1,454 SR
Queue Stats
90W - 99L
1,464 Elo+
Party 1
Kali
Kali
SipherSkill
Kali
Level 117
God Stats
8W - 3L
1,617 SR
Queue Stats
48W - 32L
1,549 Elo+
Party 4
Scylla
Scylla
SquintCar999
Scylla
Level 58
God Stats
2W - 2L
1,471 SR
Queue Stats
121W - 116L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
7,865
524
8,507
9,906
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 0
6,270
418
4,645
6,453
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 2 / 0
7,992
533
4,712
10,050
8,698
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 6 / 2
6,872
458
6,220
11,915
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
silvirx
Neith
10
0 / 4 / 1
6,571
438
4,015
9,132
2,269
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
5 / 0 / 6
8,980
599
5,723
11,693
8,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 1 / 5
7,640
509
4,666
11,141
4,408
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 1 / 1
8,741
583
6,875
8,418
6,057
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
10 / 1 / 2
9,864
658
12,885
13,554
7,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
14
2 / 2 / 6
8,124
542
5,006
7,870
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
22
22
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Ymir
5
0
6
8
W
1
1
5
3.5
W
4
1
1
4.5
L
1
5
0
0.2
L
2
2
0
1
W
10
1
2
11
W
Scylla
2
2
6
2.5
L
0
6
2
0.17
L
Neith
silvirx
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,099
Damage
35,155
47,456
Taken
52,676
18,366
Mitigated
29,341
10,483
Healing
23,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,507
214
0
955
9,906
2,755
0
2,219
7,589
57,964
0
W
Ymir
5,723
846
298
2,910
11,693
8,799
0
3,623
7,832
32,077
0
W
4,666
785
0
5,570
11,141
4,408
542
2,133
8,872
64,921
0
W
6,875
718
0
3,806
8,418
6,057
36
1,058
7,360
9,187
32,338
L
4,645
1,137
0
93
6,453
1,414
0
3,750
2,703
17,471
0
L
4,712
728
130
3,868
10,050
8,698
396
3,188
5,985
0
39,692
W
12,885
5,212
0
7,220
13,554
7,595
30
3,630
9,880
0
72,829
W
Scylla
5,006
620
96
3,319
7,870
2,482
2,148
2,472
5,358
42,173
0
L
6,220
1,434
0
2,518
11,915
3,230
0
3,180
8,552
0
44,609
L
Neith
silvirx
Neith
4,015
790
0
2,919
9,132
2,269
0
5,333
3,799
0
33,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,570
Gold Earned
43,349
373
Minions Killed
418
0
Camps Cleared
0
1,384,321
Distance Traveled
1,395,146
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,865
524
111
7
0
293,699
3
W
Ymir
8,980
599
60
4
0
316,452
6
W
Sol
7,640
509
94
6
0
225,815
0
W
Odin
8,741
583
91
6
0
259,049
3
L
Hera
6,270
418
40
3
0
259,550
1
L
Chaac
7,992
533
82
5
0
307,329
0
W
Kali
9,864
658
105
7
0
326,972
3
W
Scylla
8,124
542
68
5
0
266,858
3
L
Loki
6,872
458
82
5
0
283,211
1
L
Neith
6,571
438
58
4
0
240,532
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role