Player Matchup

Morgan Le Fay
Morgan Le Fay
DarkAngel6868
Morgan Le Fay
Level 18
God Stats
9W - 5L
1,677 SR
Queue Stats
17W - 14L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
Imjussaiyan96
Sun Wukong
Level 29
God Stats
19W - 18L
1,629 SR
Queue Stats
252W - 280L
1,444 Elo+
Solo
Persephone
Persephone
OmniOnslaught
Persephone
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,456 Elo+
Solo
Cthulhu
Cthulhu
THEGREATDEMON12
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 84L
1,399 Elo+
Solo
Skadi
Skadi
TheLittleIssue
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,298 Elo+
Solo
Team Averages
Level 19
1,561 SR
1,399 Elo+

VS

Team Averages
Level 26
1,489 SR
1,422 Elo+
Medusa
Medusa
Bing oZ3487
Medusa
Level 63
God Stats
8W - 9L
1,607 SR
Queue Stats
107W - 116L
1,476 Elo+
Party 1
Sol
Sol
LEG1T SH4RK
Sol
Level 7
God Stats
4W - 0L
1,693 SR
Queue Stats
5W - 3L
1,368 Elo+
Party 1
Cerberus
Cerberus
M4G1K 3XT4
Cerberus
Level 29
God Stats
5W - 2L
1,205 SR
Queue Stats
172W - 162L
1,455 Elo+
Party 1
Zeus
Zeus
M4G1K C0D31N
Zeus
Level 18
God Stats
24W - 19L
1,455 SR
Queue Stats
61W - 53L
1,427 Elo+
Party 1
Neith
Neith
XxWolfFluffxX
Neith
Level 12
God Stats
8W - 7L
1,483 SR
Queue Stats
14W - 14L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkAngel6868
Morgan Le Fay
17
0 / 6 / 7
10,183
1,018
9,784
15,262
5,304
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Imjussaiyan96
Sun Wukong
16
7 / 2 / 1
11,358
1,136
13,701
16,966
17,690
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
OmniOnslaught
Persephone
15
1 / 11 / 3
9,460
946
10,506
16,378
5,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 6 / 6
9,495
950
12,379
18,345
12,325
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
0 / 4 / 3
8,427
843
4,078
10,355
3,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

174

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
7 / 3 / 15
11,471
1,147
20,742
13,940
6,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 2 / 12
9,974
997
8,207
9,649
3,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
M4G1K 3XT4
Cerberus
17
3 / 0 / 16
10,754
1,075
6,816
10,481
13,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
15 / 4 / 10
12,242
1,224
27,586
13,918
5,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 0 / 13
10,129
1,013
8,327
6,659
2,686
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
96
9
Kills
30
29
Deaths
9
20
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
3
15
4.83
L
Morgan Le Fay
DarkAngel6868
Morgan Le Fay
0
6
7
0.58
L
Sun Wukong
Imjussaiyan96
Sun Wukong
7
2
1
3.75
W
4
2
12
5
W
Cerberus
M4G1K 3XT4
Cerberus
3
0
16
11
W
15
4
10
5
L
Persephone
OmniOnslaught
Persephone
1
11
3
0.23
L
1
6
6
0.67
L
0
4
3
0.38
W
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,448
Damage
71,678
77,306
Taken
54,647
44,687
Mitigated
32,319
5,758
Healing
10,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
20,742
9,421
0
291
13,940
6,704
0
8,376
5,564
0
44,093
L
Morgan Le Fay
DarkAngel6868
Morgan Le Fay
9,784
1,118
0
1,971
15,262
5,304
0
9,292
5,654
40,992
0
L
Sun Wukong
Imjussaiyan96
Sun Wukong
13,701
2,196
126
1,100
16,966
17,690
0
7,726
8,962
0
30,437
W
8,207
1,936
392
2,592
9,649
3,945
0
5,355
4,294
12,721
0
W
Cerberus
M4G1K 3XT4
Cerberus
6,816
488
10
2,513
10,481
13,578
0
5,714
4,767
22,858
0
W
27,586
3,491
508
2,557
13,918
5,406
0
8,825
5,093
38,056
0
L
Persephone
OmniOnslaught
Persephone
10,506
1,710
280
1,189
16,378
5,936
0
10,807
5,341
23,830
0
L
12,379
876
506
386
18,345
12,325
0
7,673
10,539
21,572
0
L
4,078
1,763
0
200
10,355
3,432
0
5,988
4,197
0
12,989
W
8,327
3,178
0
2,090
6,659
2,686
0
4,399
2,260
0
27,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,923
Gold Earned
54,570
179
Minions Killed
172
4
Camps Cleared
5
871,358
Distance Traveled
892,151
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,471
1,147
47
5
4
174,974
1
L
Morgan Le Fay
10,183
1,018
73
7
2
158,015
0
L
Sun Wukong
11,358
1,136
39
4
2
202,728
0
W
Sol
9,974
997
12
1
0
166,780
0
W
Cerberus
10,754
1,075
36
4
1
198,921
0
W
Zeus
12,242
1,224
27
3
0
169,494
0
L
Persephone
9,460
946
33
3
0
179,655
1
L
Cthulhu
9,495
950
22
2
0
189,278
0
L
Skadi
8,427
843
12
1
0
141,682
0
W
Neith
10,129
1,013
50
5
0
181,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role