Player Matchup

Mulan
Mulan
C1mxpz
Mulan
Level 47
God Stats
9W - 10L
1,500 SR
Queue Stats
267W - 260L
1,381 Elo+
Party 3
Pele
Pele
CxmbosBtw
Pele
Level 63
God Stats
7W - 6L
1,766 SR
Queue Stats
485W - 503L
1,419 Elo+
Party 3
Izanami
Izanami
GalvaGunn
Izanami
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,150 Elo+
Party 2
Cabrakan
Cabrakan
Khalercues
Cabrakan
Level 61
God Stats
10W - 13L
1,329 SR
Queue Stats
284W - 304L
1,413 Elo+
Party 3
Baron Samedi
Baron Samedi
kubicjaboi
Baron Samedi
Level 65
God Stats
2W - 2L
1,532 SR
Queue Stats
8W - 7L
1,307 Elo+
Party 2
Team Averages
Level 56
1,526 SR
1,334 Elo+

VS

Team Averages
Level 69
1,525 SR
1,337 Elo+
Hachiman
Hachiman
BigshotLocket80
Hachiman
Level 28
God Stats
31W - 36L
1,412 SR
Queue Stats
64W - 74L
1,290 Elo+
Party 4
Raijin
Raijin
TCM_Garc
Raijin
Level 43
God Stats
6W - 5L
1,463 SR
Queue Stats
152W - 183L
1,311 Elo+
Party 1
Awilix
Awilix
TravelledFiend
Awilix
Level 98
God Stats
18W - 21L
1,595 SR
Queue Stats
153W - 204L
1,392 Elo+
Party 4
Gilgamesh
Gilgamesh
VictorCM22
Gilgamesh
Level 35
God Stats
12W - 14L
1,420 SR
Queue Stats
112W - 151L
1,338 Elo+
Party 1
Guan Yu
Guan Yu
perforateEel100
Guan Yu
Level 141
God Stats
3W - 3L
1,736 SR
Queue Stats
185W - 273L
1,355 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
C1mxpz
Mulan
19
5 / 0 / 3
12,229
611
9,240
14,644
13,179
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
19
8 / 0 / 7
11,935
597
8,010
12,609
6,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
GalvaGunn
Izanami
14
1 / 5 / 2
9,183
459
4,442
10,214
2,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
Khalercues
Cabrakan
19
17 / 3 / 1
12,586
629
20,518
12,748
9,000
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
kubicjaboi
Baron Samedi
14
1 / 3 / 3
9,352
468
8,122
10,818
4,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
2 / 4 / 7
9,173
459
7,592
12,688
4,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
TCM_Garc
Raijin
13
0 / 11 / 2
8,027
401
5,472
13,293
7,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 6 / 0
8,041
402
7,913
12,848
4,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
VictorCM22
Gilgamesh
15
0 / 8 / 0
8,692
435
8,007
14,830
10,961
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
6 / 3 / 2
9,227
461
7,889
16,262
10,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
32
Kills
11
11
Deaths
32
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
4
7
1.38
W
Mulan
C1mxpz
Mulan
5
0
3
6.5
W
Pele
8
0
7
11.5
W
Izanami
GalvaGunn
Izanami
1
5
2
0.4
W
Cabrakan
Khalercues
Cabrakan
17
3
1
5.83
L
Raijin
TCM_Garc
Raijin
0
11
2
0.09
L
3
6
0
0.5
L
Gilgamesh
VictorCM22
Gilgamesh
0
8
0
0
W
Baron Samedi
kubicjaboi
Baron Samedi
1
3
3
0.83
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,332
Damage
36,873
61,033
Taken
69,921
35,285
Mitigated
38,981
25,726
Healing
9,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
7,592
3,379
0
2,883
12,688
4,897
674
8,164
4,524
0
53,362
W
Mulan
C1mxpz
Mulan
9,240
1,222
0
7,182
14,644
13,179
1,684
278
14,366
0
72,910
W
Pele
8,010
2,266
0
6,123
12,609
6,499
418
435
12,174
0
85,863
W
Izanami
GalvaGunn
Izanami
4,442
3,287
0
1,518
10,214
2,402
2,438
485
9,729
0
57,606
W
Cabrakan
Khalercues
Cabrakan
20,518
2,469
0
6,381
12,748
9,000
1,224
3,385
9,363
70,120
0
L
Raijin
TCM_Garc
Raijin
5,472
270
0
675
13,293
7,288
62
8,110
5,183
45,369
0
L
7,913
3,241
0
1,215
12,848
4,935
0
3,907
8,941
0
41,354
L
Gilgamesh
VictorCM22
Gilgamesh
8,007
2,615
0
1,022
14,830
10,961
0
944
13,886
0
57,666
W
Baron Samedi
kubicjaboi
Baron Samedi
8,122
1,023
726
3,796
10,818
4,205
526
1,015
9,803
35,497
0
L
7,889
1,757
394
3,682
16,262
10,900
334
7,515
8,747
0
42,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,285
Gold Earned
43,160
582
Minions Killed
403
0
Camps Cleared
0
1,850,501
Distance Traveled
1,803,467
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,173
459
84
4
0
340,015
0
W
Mulan
12,229
611
155
8
0
350,791
0
W
Pele
11,935
597
143
7
0
431,857
1
W
Izanami
9,183
459
110
6
0
356,497
9
W
Cabrakan
12,586
629
120
6
0
362,496
1
L
Raijin
8,027
401
78
4
0
299,008
2
L
Awilix
8,041
402
69
3
0
419,776
2
L
Gilgamesh
8,692
435
103
5
0
403,258
1
W
Baron Samedi
9,352
468
54
3
0
348,860
6
L
Guan Yu
9,227
461
69
3
0
341,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role