Player Matchup

Cabrakan
Cabrakan
Chanchan890
Cabrakan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 84L
1,557 Elo+
Party 3
Sol
Sol
JezusWept
Sol
Level 28
God Stats
9W - 6L
1,808 SR
Queue Stats
39W - 45L
1,608 Elo+
Party 2
Bellona
Bellona
Savanthath
Bellona
Level 43
God Stats
6W - 5L
1,602 SR
Queue Stats
37W - 41L
1,501 Elo+
Party 2
Anubis
Anubis
crackdingo23
Anubis
Level 47
God Stats
3W - 3L
1,545 SR
Queue Stats
56W - 42L
1,540 Elo+
Party 3
King Arthur
King Arthur
isu2017
King Arthur
Level 120
God Stats
0W - 1L
1,254 SR
Queue Stats
37W - 28L
1,596 Elo+
Party 3
Team Averages
Level 65
1,542 SR
1,560 Elo+

VS

Team Averages
Level 86
1,596 SR
1,484 Elo+
Fafnir
Fafnir
Haviccs
Fafnir
Level 109
God Stats
3W - 0L
1,781 SR
Queue Stats
211W - 209L
1,462 Elo+
Party 1
Bakasura
Bakasura
Lionior
Bakasura
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
83W - 76L
1,504 Elo+
Party 1
Guan Yu
Guan Yu
RiceKrispyTreats
Guan Yu
Level 47
God Stats
4W - 4L
1,496 SR
Queue Stats
32W - 45L
1,381 Elo+
Solo
Skadi
Skadi
TheGreatPenio
Skadi
Level 9
God Stats
5W - 5L
1,471 SR
Queue Stats
137W - 147L
1,470 Elo+
Party 1
Merlin
Merlin
potato952
Merlin
Level 109
God Stats
8W - 2L
1,730 SR
Queue Stats
39W - 27L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chanchan890
Cabrakan
16
2 / 8 / 5
9,830
468
8,153
19,907
10,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 6 / 8
11,803
562
19,968
16,130
7,140
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Savanthath
Bellona
15
7 / 6 / 5
11,197
533
9,723
16,613
20,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
13
2 / 10 / 0
8,505
405
10,716
14,035
6,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
isu2017
King Arthur
14
1 / 7 / 2
9,047
431
7,478
26,452
18,061
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Haviccs
Fafnir
19
4 / 4 / 11
12,971
618
13,789
17,529
15,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Lionior
Bakasura
20
20 / 2 / 8
15,027
716
26,804
20,101
10,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 5 / 5
11,340
540
6,414
18,714
13,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 7 / 9
11,317
539
7,253
13,246
3,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
potato952
Merlin
20
6 / 1 / 10
13,633
649
14,830
17,393
6,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
80
18
Kills
37
37
Deaths
19
20
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Chanchan890
Cabrakan
2
8
5
0.56
W
Fafnir
Haviccs
Fafnir
4
4
11
2.38
L
6
6
8
1.67
W
Bakasura
Lionior
Bakasura
20
2
8
12
W
5
5
5
1.5
L
Bellona
Savanthath
Bellona
7
6
5
1.58
W
2
7
9
0.93
L
Anubis
2
10
0
0.2
L
King Arthur
isu2017
King Arthur
1
7
2
0.29
W
Merlin
potato952
Merlin
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,038
Damage
69,090
93,137
Taken
86,983
63,178
Mitigated
48,744
17,380
Healing
32,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Chanchan890
Cabrakan
8,153
1,025
0
3,134
19,907
10,993
750
3,714
14,464
75,207
0
W
Fafnir
Haviccs
Fafnir
13,789
2,373
0
5,951
17,529
15,450
2,594
7,168
10,361
72,507
0
L
19,968
9,143
0
5,610
16,130
7,140
2,214
4,539
10,602
92,220
0
W
Bakasura
Lionior
Bakasura
26,804
15,018
0
7,293
20,101
10,348
1,371
7,059
13,042
0
125,995
W
6,414
1,016
950
4,971
18,714
13,144
2,683
8,821
9,893
0
43,331
L
Bellona
Savanthath
Bellona
9,723
2,651
0
1,560
16,613
20,640
616
3,488
11,634
0
26,309
W
7,253
3,448
0
421
13,246
3,492
1,841
7,411
5,835
0
59,812
L
Anubis
10,716
302
0
2,482
14,035
6,344
820
6,527
6,747
49,422
0
L
King Arthur
isu2017
King Arthur
7,478
1,625
0
4,594
26,452
18,061
578
9,725
14,921
0
41,363
W
Merlin
potato952
Merlin
14,830
784
257
12,321
17,393
6,310
2,710
11,446
5,947
112,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,382
Gold Earned
64,288
478
Minions Killed
637
0
Camps Cleared
0
1,718,944
Distance Traveled
1,928,490
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,830
468
128
6
0
316,253
2
W
Fafnir
12,971
618
119
6
0
314,099
7
L
Sol
11,803
562
158
8
0
356,402
4
W
Bakasura
15,027
716
194
9
0
482,229
2
W
Guan Yu
11,340
540
74
4
0
401,309
6
L
Bellona
11,197
533
32
2
0
386,237
3
W
Skadi
11,317
539
82
4
0
352,693
1
L
Anubis
8,505
405
63
3
0
314,764
5
L
King Arthur
9,047
431
97
5
0
345,288
1
W
Merlin
13,633
649
168
8
0
378,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role