Player Matchup

Cerberus
Cerberus
JoeJigglebeast
Cerberus
Level 107
God Stats
7W - 2L
1,672 SR
Queue Stats
117W - 128L
1,658 Elo+
Party 1
Neith
Neith
MorganiteKNIGHT
Neith
Level 18
God Stats
7W - 8L
1,544 SR
Queue Stats
7W - 9L
1,513 Elo+
Party 1
Cupid
Cupid
Okinz_Caffeine
Cupid
Level 9
God Stats
1W - 0L
1,481 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 45
1,566 SR
1,557 Elo+

VS

Team Averages
Level 82
1,635 SR
1,883 Elo+
Vulcan
Vulcan
ChexMix3638
Vulcan
Level 105
God Stats
4W - 4L
1,750 SR
Queue Stats
727W - 337L
1,866 Elo+
Party 2
Kali
Kali
GODxXxZILLA
Kali
Level 28
God Stats
12W - 3L
1,657 SR
Queue Stats
291W - 54L
1,912 Elo+
Party 2
Erlang Shen
Erlang Shen
Jtak13
Erlang Shen
Level 114
God Stats
8W - 6L
1,499 SR
Queue Stats
631W - 292L
1,872 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
4 / 2 / 2
8,544
854
7,436
15,347
12,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 8 / 4
7,161
716
4,230
10,208
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 6 / 2
6,447
645
2,641
8,260
2,588
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
4 / 3 / 8
8,110
811
10,053
7,544
2,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 2 / 6
8,466
847
8,758
10,250
3,322
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
Jtak13
Erlang Shen
12
6 / 1 / 6
8,552
855
8,345
8,390
7,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
16
16
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vulcan
4
3
8
2.67
L
6
2
6
4.5
W
Cerberus
4
2
2
2.5
L
Erlang Shen
Jtak13
Erlang Shen
6
1
6
9
W
1
8
4
0.38
W
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,307
Damage
27,156
33,815
Taken
26,184
18,228
Mitigated
12,590
5,970
Healing
7,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
10,053
2,136
101
1,675
7,544
2,194
1,221
2,610
4,934
42,687
0
L
8,758
3,409
0
2,796
10,250
3,322
60
2,920
7,330
0
22,881
W
Cerberus
7,436
512
0
3,351
15,347
12,546
0
3,406
11,941
26,319
0
L
Erlang Shen
Jtak13
Erlang Shen
8,345
4,354
210
2,597
8,390
7,074
591
1,906
6,484
0
18,932
W
4,230
2,058
0
1,797
10,208
3,094
0
3,728
6,480
0
11,323
W
2,641
934
407
415
8,260
2,588
0
2,919
5,341
0
15,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,152
Gold Earned
25,128
80
Minions Killed
118
0
Camps Cleared
0
493,994
Distance Traveled
602,567
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,110
811
66
7
0
190,681
2
L
Kali
8,466
847
29
3
0
197,840
1
W
Cerberus
8,544
854
34
3
0
205,329
0
L
Erlang Shen
8,552
855
23
2
0
214,046
0
W
Neith
7,161
716
10
1
0
138,348
0
W
Cupid
6,447
645
36
4
0
150,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role