Player Matchup

Kukulkan
Kukulkan
BornBadd
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
EF820D
Aphrodite
Level 8
God Stats
6W - 8L
1,582 SR
Queue Stats
14W - 17L
1,418 Elo+
Solo
Danzaburou
Danzaburou
Lumaaa
Danzaburou
Level 12
God Stats
7W - 7L
1,471 SR
Queue Stats
15W - 15L
1,409 Elo+
Party 2
Amaterasu
Amaterasu
Qedil
Amaterasu
Level 5
God Stats
4W - 3L
1,530 SR
Queue Stats
15W - 10L
1,442 Elo+
Party 2
Da Ji
Da Ji
Therulan
Da Ji
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,331 Elo+
Party 2
Team Averages
Level 15
1,517 SR
1,420 Elo+

VS

Team Averages
Level 32
1,569 SR
1,430 Elo+
Pele
Pele
Flinn01
Pele
Level 16
God Stats
1W - 1L
1,300 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Artemis
Artemis
Lousada
Artemis
Level 7
God Stats
7W - 5L
1,584 SR
Queue Stats
43W - 28L
1,373 Elo+
Party 1
Cerberus
Cerberus
NotKyruto
Cerberus
Level 106
God Stats
1W - 1L
1,863 SR
Queue Stats
147W - 114L
1,558 Elo+
Party 1
Nu Wa
Nu Wa
Panicker
Nu Wa
Level 26
God Stats
1W - 1L
1,598 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Osiris
Osiris
ViktorPerson
Osiris
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BornBadd
Kukulkan
12
1 / 11 / 6
8,201
432
9,760
14,660
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
EF820D
Aphrodite
12
3 / 2 / 6
8,581
452
5,370
15,298
10,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Lumaaa
Danzaburou
14
3 / 4 / 4
8,810
464
9,378
12,310
2,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Qedil
Amaterasu
15
8 / 4 / 4
9,574
504
10,972
17,322
11,528
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
Therulan
Da Ji
10
4 / 8 / 5
7,929
417
7,390
15,294
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Flinn01
Pele
15
4 / 6 / 4
9,372
493
6,287
16,582
5,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
Lousada
Artemis
17
13 / 2 / 5
11,433
602
19,749
8,950
3,568
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
NotKyruto
Cerberus
13
3 / 4 / 14
9,542
502
11,115
22,892
27,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Panicker
Nu Wa
15
5 / 6 / 11
9,852
519
20,536
11,599
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
13
3 / 2 / 5
8,251
434
4,263
12,065
8,574
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
67
19
Kills
28
29
Deaths
20
25
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BornBadd
Kukulkan
1
11
6
0.36
L
Aphrodite
EF820D
Aphrodite
3
2
6
3
W
Pele
Flinn01
Pele
4
6
4
1
W
Artemis
Lousada
Artemis
13
2
5
7.75
L
Danzaburou
Lumaaa
Danzaburou
3
4
4
1.25
W
Cerberus
NotKyruto
Cerberus
3
4
14
2.5
W
Nu Wa
Panicker
Nu Wa
5
6
11
1.75
L
Amaterasu
Qedil
Amaterasu
8
4
4
2.5
L
Da Ji
Therulan
Da Ji
4
8
5
0.81
W
Osiris
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,870
Damage
61,950
74,884
Taken
72,088
33,390
Mitigated
48,999
21,577
Healing
20,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BornBadd
Kukulkan
9,760
1,572
0
702
14,660
4,104
987
6,048
8,390
46,144
0
L
Aphrodite
EF820D
Aphrodite
5,370
1,478
2,641
7,872
15,298
10,430
0
5,502
9,500
26,962
0
W
Pele
Flinn01
Pele
6,287
1,510
0
4,547
16,582
5,852
827
2,755
13,827
0
56,514
W
Artemis
Lousada
Artemis
19,749
12,617
0
3,786
8,950
3,568
4,010
1,910
7,040
0
75,288
L
Danzaburou
Lumaaa
Danzaburou
9,378
4,518
0
2,504
12,310
2,730
0
5,834
6,266
0
42,450
W
Cerberus
NotKyruto
Cerberus
11,115
914
0
7,169
22,892
27,207
101
5,663
17,229
32,591
0
W
Nu Wa
Panicker
Nu Wa
20,536
3,985
0
1,348
11,599
3,798
770
2,484
9,115
51,564
0
L
Amaterasu
Qedil
Amaterasu
10,972
5,182
0
5,405
17,322
11,528
416
7,829
8,964
0
47,203
L
Da Ji
Therulan
Da Ji
7,390
2,027
0
2,453
15,294
4,598
0
4,923
10,113
0
32,918
W
Osiris
4,263
993
329
3,597
12,065
8,574
694
2,318
9,747
0
26,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,095
Gold Earned
48,450
346
Minions Killed
387
0
Camps Cleared
0
1,629,048
Distance Traveled
1,716,182
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,201
432
84
4
0
244,898
2
L
Aphrodite
8,581
452
48
3
0
357,791
0
W
Pele
9,372
493
94
5
0
365,766
0
W
Artemis
11,433
602
130
7
0
337,051
0
L
Danzaburou
8,810
464
78
4
0
340,325
4
W
Cerberus
9,542
502
62
3
0
342,628
2
W
Nu Wa
9,852
519
76
4
0
327,489
4
L
Amaterasu
9,574
504
81
4
0
346,252
0
L
Da Ji
7,929
417
55
3
0
339,782
5
W
Osiris
8,251
434
25
1
0
343,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role