Player Matchup

Bacchus
Bacchus
Forgives1775
Bacchus
Level 43
God Stats
0W - 3L
1,556 SR
Queue Stats
19W - 36L
1,390 Elo+
Party 2
Bakasura
Bakasura
Galfuri
Bakasura
Level 71
God Stats
1W - 1L
1,477 SR
Queue Stats
25W - 20L
1,537 Elo+
Party 2
Ra
Ra
LR1130
Ra
Level 39
God Stats
9W - 11L
1,483 SR
Queue Stats
169W - 200L
1,438 Elo+
Solo
Izanami
Izanami
RoyII
Izanami
Level 47
God Stats
1W - 1L
1,490 SR
Queue Stats
23W - 25L
1,446 Elo+
Party 2
Scylla
Scylla
ikey1555
Scylla
Level 145
God Stats
5W - 15L
1,145 SR
Queue Stats
193W - 246L
1,420 Elo+
Solo
Team Averages
Level 69
1,430 SR
1,446 Elo+

VS

Team Averages
Level 42
1,500 SR
1,466 Elo+
Morgan Le Fay
Morgan Le Fay
DarkGhoul
Morgan Le Fay
Level 38
God Stats
1W - 2L
1,262 SR
Queue Stats
8W - 15L
1,400 Elo+
Party 3
Bakasura
Bakasura
Gobbidy
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,316 Elo+
Party 1
Poseidon
Poseidon
GonCrazy
Poseidon
Level 47
God Stats
7W - 7L
1,482 SR
Queue Stats
28W - 31L
1,486 Elo+
Solo
Tiamat
Tiamat
JoeyQuat
Tiamat
Level 67
God Stats
6W - 6L
1,592 SR
Queue Stats
41W - 43L
1,520 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SirRiver
Kumbhakarna
Level 28
God Stats
4W - 2L
1,665 SR
Queue Stats
10W - 8L
1,606 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Forgives1775
Bacchus
18
1 / 4 / 10
11,712
976
12,972
29,013
34,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Galfuri
Bakasura
18
6 / 9 / 8
12,155
1,013
9,094
27,039
9,792
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
18
0 / 6 / 9
10,469
872
7,799
15,963
10,574
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
RoyII
Izanami
18
6 / 10 / 8
12,563
1,047
14,853
19,859
6,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
ikey1555
Scylla
17
2 / 12 / 7
11,125
927
11,949
28,280
8,811
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkGhoul
Morgan Le Fay
20
11 / 0 / 17
13,802
1,150
19,270
7,993
3,664
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bakasura
Gobbidy
Bakasura
19
5 / 5 / 15
11,867
989
11,653
13,345
5,910
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
GonCrazy
Poseidon
20
10 / 1 / 24
14,833
1,236
36,381
12,317
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
JoeyQuat
Tiamat
20
12 / 4 / 19
14,256
1,188
38,352
12,498
11,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
SirRiver
Kumbhakarna
19
3 / 5 / 29
11,944
995
10,333
15,854
17,346
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
145
15
Kills
41
41
Deaths
15
42
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DarkGhoul
Morgan Le Fay
11
0
17
19.5
L
Bacchus
Forgives1775
Bacchus
1
4
10
1.5
L
Bakasura
Galfuri
Bakasura
6
9
8
1.11
W
Bakasura
Gobbidy
Bakasura
5
5
15
2.5
W
Poseidon
GonCrazy
Poseidon
10
1
24
22
W
Tiamat
JoeyQuat
Tiamat
12
4
19
5.38
L
Ra
0
6
9
0.75
L
Izanami
RoyII
Izanami
6
10
8
1
W
Kumbhakarna
SirRiver
Kumbhakarna
3
5
29
3.5
L
Scylla
ikey1555
Scylla
2
12
7
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,667
Damage
115,989
120,154
Taken
62,007
69,405
Mitigated
43,763
10,111
Healing
13,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DarkGhoul
Morgan Le Fay
19,270
1,229
0
950
7,993
3,664
0
6,258
1,735
42,175
0
L
Bacchus
Forgives1775
Bacchus
12,972
890
0
3,197
29,013
34,051
0
21,899
5,367
16,105
0
L
Bakasura
Galfuri
Bakasura
9,094
4,700
27
1,223
27,039
9,792
0
22,496
4,074
0
17,370
W
Bakasura
Gobbidy
Bakasura
11,653
6,691
0
2,479
13,345
5,910
0
7,191
6,014
0
19,634
W
Poseidon
GonCrazy
Poseidon
36,381
3,076
0
6,205
12,317
5,200
0
5,269
6,978
73,963
0
W
Tiamat
JoeyQuat
Tiamat
38,352
2,621
119
2,216
12,498
11,643
0
7,839
4,589
60,054
0
L
Ra
7,799
1,013
3,062
498
15,963
10,574
0
15,589
374
31,331
0
L
Izanami
RoyII
Izanami
14,853
9,532
325
1,779
19,859
6,177
0
19,348
511
0
49,402
W
Kumbhakarna
SirRiver
Kumbhakarna
10,333
1,656
232
805
15,854
17,346
0
6,163
8,710
19,576
0
L
Scylla
ikey1555
Scylla
11,949
1,322
0
0
28,280
8,811
0
25,004
2,835
37,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,024
Gold Earned
66,702
215
Minions Killed
251
3
Camps Cleared
9
1,102,234
Distance Traveled
1,156,882
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,802
1,150
61
5
4
244,275
0
L
Bacchus
11,712
976
4
0
1
233,879
3
L
Bakasura
12,155
1,013
35
3
1
251,039
0
W
Bakasura
11,867
989
37
3
0
245,671
0
W
Poseidon
14,833
1,236
79
7
4
252,875
0
W
Tiamat
14,256
1,188
55
5
1
219,819
0
L
Ra
10,469
872
57
5
0
205,869
0
L
Izanami
12,563
1,047
71
6
1
181,036
0
W
Kumbhakarna
11,944
995
19
2
0
194,242
0
L
Scylla
11,125
927
48
4
0
230,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role