Player Matchup

Thor
Thor
Datonesoupboi
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
937 Elo+
Party 2
Set
Set
Doonagaru
Set
Level 4
God Stats
1W - 0L
1,270 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
KateKHAOS9494
Neith
Level 27
God Stats
20W - 13L
1,561 SR
Queue Stats
95W - 79L
1,371 Elo+
Solo
Kukulkan
Kukulkan
Nicolasvages
Kukulkan
Level 8
God Stats
1W - 1L
1,293 SR
Queue Stats
2W - 8L
1,131 Elo+
Solo
Discordia
Discordia
frosty08pearl
Discordia
Level 29
God Stats
4W - 1L
1,278 SR
Queue Stats
49W - 51L
1,377 Elo+
Solo
Team Averages
Level 15
1,380 SR
1,263 Elo+

VS

Team Averages
Level 21
1,436 SR
1,380 Elo+
Cernunnos
Cernunnos
Audreyhh
Cernunnos
Level 28
God Stats
0W - 8L
1,302 SR
Queue Stats
97W - 105L
1,438 Elo+
Party 1
Zeus
Zeus
PureMage4598313
Zeus
Level 27
God Stats
6W - 7L
1,500 SR
Queue Stats
46W - 43L
1,431 Elo+
Solo
Artemis
Artemis
Ximegalome
Artemis
Level 11
God Stats
17W - 23L
1,449 SR
Queue Stats
21W - 28L
1,351 Elo+
Party 1
Arachne
Arachne
jaylenthenoob
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 51L
1,403 Elo+
Party 3
Cthulhu
Cthulhu
onichan587
Cthulhu
Level 24
God Stats
0W - 3L
1,432 SR
Queue Stats
33W - 51L
1,276 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 6
9,187
383
6,746
17,384
9,092
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 7 / 8
10,445
435
11,107
14,935
11,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
16 / 0 / 6
14,485
604
25,871
17,247
7,924
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Nicolasvages
Kukulkan
17
3 / 7 / 2
11,598
483
7,574
13,437
5,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
frosty08pearl
Discordia
19
8 / 2 / 8
12,490
520
14,484
11,045
4,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Audreyhh
Cernunnos
17
10 / 5 / 3
11,129
464
18,799
20,606
8,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 4 / 3
10,972
457
15,767
16,088
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Ximegalome
Artemis
15
5 / 9 / 4
9,875
411
9,742
16,933
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
10
2 / 5 / 0
8,234
343
3,669
11,517
3,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
onichan587
Cthulhu
14
1 / 6 / 4
9,172
382
4,814
14,810
15,640
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
29
Kills
21
21
Deaths
29
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Audreyhh
Cernunnos
10
5
3
2.3
W
0
5
6
0.6
W
2
7
8
0.86
W
16
0
6
19
W
Kukulkan
Nicolasvages
Kukulkan
3
7
2
0.57
L
3
4
3
1.13
L
Artemis
Ximegalome
Artemis
5
9
4
0.78
W
Discordia
frosty08pearl
Discordia
8
2
8
6
L
Arachne
2
5
0
0.4
L
Cthulhu
onichan587
Cthulhu
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,782
Damage
52,791
74,048
Taken
79,954
38,029
Mitigated
39,064
21,195
Healing
21,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Audreyhh
Cernunnos
18,799
6,814
0
5,902
20,606
8,652
305
4,763
15,741
0
85,540
W
6,746
2,394
304
1,335
17,384
9,092
506
4,090
13,294
0
28,004
W
11,107
4,205
0
1,251
14,935
11,175
360
3,443
11,492
0
32,290
W
25,871
12,511
495
10,274
17,247
7,924
11,823
6,621
10,626
0
110,405
W
Kukulkan
Nicolasvages
Kukulkan
7,574
954
0
3,627
13,437
5,236
2,683
1,339
12,098
63,306
0
L
15,767
341
108
6,217
16,088
5,594
727
5,019
10,743
68,232
0
L
Artemis
Ximegalome
Artemis
9,742
4,911
0
2,895
16,933
5,395
449
7,522
9,287
0
31,396
W
Discordia
frosty08pearl
Discordia
14,484
833
0
3,909
11,045
4,602
1,716
5,088
5,957
66,640
0
L
Arachne
3,669
2,125
320
3,015
11,517
3,783
609
1,632
9,619
0
18,974
L
Cthulhu
onichan587
Cthulhu
4,814
263
349
2,621
14,810
15,640
535
2,198
12,270
33,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,205
Gold Earned
49,382
492
Minions Killed
394
0
Camps Cleared
0
2,123,442
Distance Traveled
1,776,998
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,129
464
133
6
0
381,677
1
W
Thor
9,187
383
27
1
0
443,282
0
W
Set
10,445
435
48
2
0
426,002
1
W
Neith
14,485
604
182
8
0
465,498
0
W
Kukulkan
11,598
483
124
5
0
378,697
0
L
Zeus
10,972
457
127
5
0
366,338
2
L
Artemis
9,875
411
46
2
0
376,956
2
W
Discordia
12,490
520
111
5
0
409,963
0
L
Arachne
8,234
343
35
1
0
300,831
0
L
Cthulhu
9,172
382
53
2
0
351,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role