Player Matchup

Raijin
Raijin
 
Raijin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
AdrianTrV
Persephone
Level 46
God Stats
0W - 1L
1,443 SR
Queue Stats
63W - 71L
1,568 Elo+
Solo
Jing Wei
Jing Wei
DeathPersonified
Jing Wei
Level 141
God Stats
0W - 1L
1,704 SR
Queue Stats
36W - 39L
1,630 Elo+
Party 1
Fenrir
Fenrir
RIP Jokerz
Fenrir
Level 141
God Stats
4W - 3L
1,854 SR
Queue Stats
783W - 795L
1,560 Elo+
Solo
Skadi
Skadi
xShadow27_
Skadi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 117
1,600 SR
1,551 Elo+

VS

Team Averages
Level 149
1,649 SR
1,586 Elo+
Cabrakan
Cabrakan
GolemvsZombie
Cabrakan
Level 128
God Stats
1W - 1L
1,784 SR
Queue Stats
47W - 40L
1,582 Elo+
Party 2
Hera
Hera
OVERONX1
Hera
Level 159
God Stats
4W - 1L
1,644 SR
Queue Stats
119W - 124L
1,596 Elo+
Solo
Khepri
Khepri
Skullhead9170
Khepri
Level 153
God Stats
8W - 4L
1,732 SR
Queue Stats
100W - 97L
1,586 Elo+
Party 2
Zhong Kui
Zhong Kui
TheEternalSpyro2
Zhong Kui
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 58L
1,587 Elo+
Party 2
King Arthur
King Arthur
Veshom
King Arthur
Level 156
God Stats
2W - 3L
1,584 SR
Queue Stats
93W - 84L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
3 / 5 / 5
8,311
831
15,076
8,061
3,451
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
AdrianTrV
Persephone
13
3 / 4 / 3
8,252
825
11,529
6,877
2,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 5 / 7
7,513
751
13,623
10,041
3,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
RIP Jokerz
Fenrir
12
2 / 7 / 4
7,646
765
4,457
15,178
16,213
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
13
1 / 6 / 5
7,233
723
6,254
9,740
3,993
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GolemvsZombie
Cabrakan
14
7 / 4 / 12
9,067
907
8,934
14,907
14,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
15
3 / 1 / 18
9,015
902
10,215
10,745
6,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
1 / 2 / 15
8,831
883
3,506
16,572
22,281
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
17
7 / 1 / 15
9,800
980
11,514
14,914
14,211
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Veshom
King Arthur
16
9 / 2 / 13
9,770
977
11,546
14,606
16,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
100
10
Kills
27
27
Deaths
10
24
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
5
5
1.1
L
Persephone
AdrianTrV
Persephone
3
4
3
1.13
L
1
5
7
0.9
W
Cabrakan
GolemvsZombie
Cabrakan
7
4
12
3.25
W
Hera
3
1
18
12
L
Fenrir
RIP Jokerz
Fenrir
2
7
4
0.57
W
1
2
15
4.25
W
Zhong Kui
7
1
15
14.5
W
King Arthur
Veshom
King Arthur
9
2
13
7.75
L
Skadi
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,939
Damage
45,715
49,897
Taken
71,744
30,036
Mitigated
74,130
10,728
Healing
29,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
15,076
1,609
901
628
8,061
3,451
0
5,659
2,002
27,610
0
L
Persephone
AdrianTrV
Persephone
11,529
515
584
1,181
6,877
2,536
0
5,033
1,617
21,540
0
L
13,623
7,321
386
1,691
10,041
3,843
0
5,669
3,870
0
26,781
W
Cabrakan
GolemvsZombie
Cabrakan
8,934
904
1,983
1,994
14,907
14,793
270
6,064
8,843
14,616
0
W
Hera
10,215
1,221
2,915
3,049
10,745
6,652
1,444
3,465
7,280
21,615
0
L
Fenrir
RIP Jokerz
Fenrir
4,457
987
516
3,269
15,178
16,213
0
7,939
6,248
0
7,455
W
3,506
419
2,343
3,653
16,572
22,281
332
4,014
12,558
7,396
0
W
Zhong Kui
11,514
720
0
6,966
14,914
14,211
1,946
7,135
7,779
31,836
0
W
King Arthur
Veshom
King Arthur
11,546
1,414
2,408
3,951
14,606
16,193
70
5,927
8,679
0
21,218
L
Skadi
6,254
2,227
427
1,145
9,740
3,993
0
8,531
991
0
13,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,955
Gold Earned
46,483
97
Minions Killed
105
0
Camps Cleared
0
843,088
Distance Traveled
1,039,247
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,311
831
28
3
0
160,206
1
L
Persephone
8,252
825
16
2
0
180,773
1
L
Jing Wei
7,513
751
30
3
0
185,743
1
W
Cabrakan
9,067
907
10
1
0
209,502
0
W
Hera
9,015
902
19
2
0
229,584
1
L
Fenrir
7,646
765
4
0
0
166,600
0
W
Khepri
8,831
883
9
1
0
196,674
1
W
Zhong Kui
9,800
980
43
4
0
194,462
0
W
King Arthur
9,770
977
24
2
0
209,025
1
L
Skadi
7,233
723
19
2
0
149,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role