Player Matchup

Erlang Shen
Erlang Shen
AngryWaffles09
Erlang Shen
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
99W - 111L
1,438 Elo+
Party 2
Thoth
Thoth
HamteIzi
Thoth
Level 25
God Stats
9W - 11L
1,500 SR
Queue Stats
89W - 110L
1,543 Elo+
Party 3
Sobek
Sobek
LargePackageGuy
Sobek
Level 24
God Stats
6W - 6L
1,207 SR
Queue Stats
87W - 100L
1,385 Elo+
Party 2
Mercury
Mercury
SirLycanfire
Mercury
Level 28
God Stats
1W - 8L
1,537 SR
Queue Stats
115W - 135L
1,556 Elo+
Party 3
Ullr
Ullr
severo245tigre
Ullr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 115L
1,499 Elo+
Party 3
Team Averages
Level 27
1,449 SR
1,484 Elo+

VS

Team Averages
Level 40
1,394 SR
1,467 Elo+
Geb
Geb
FrickThorns
Geb
Level 43
God Stats
1W - 2L
1,351 SR
Queue Stats
91W - 84L
1,564 Elo+
Party 1
Scylla
Scylla
KaySaut
Scylla
Level 29
God Stats
62W - 39L
1,552 SR
Queue Stats
118W - 114L
1,480 Elo+
Solo
Izanami
Izanami
WackLack
Izanami
Level 18
God Stats
20W - 11L
1,500 SR
Queue Stats
69W - 74L
1,464 Elo+
Party 1
Kali
Kali
imSortaOk
Kali
Level 97
God Stats
1W - 3L
1,188 SR
Queue Stats
230W - 220L
1,500 Elo+
Party 1
King Arthur
King Arthur
longjohnn
King Arthur
Level 12
God Stats
11W - 13L
1,375 SR
Queue Stats
38W - 45L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AngryWaffles09
Erlang Shen
15
3 / 2 / 4
9,039
502
6,859
15,377
9,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
HamteIzi
Thoth
12
1 / 5 / 6
7,562
420
2,819
9,044
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 4 / 1
10,036
558
6,926
21,718
16,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
SirLycanfire
Mercury
13
1 / 3 / 4
7,895
439
4,356
11,830
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 4
6,489
361
6,090
11,929
3,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 9
9,723
540
8,670
17,420
16,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
KaySaut
Scylla
14
0 / 2 / 5
8,981
499
12,704
6,914
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
WackLack
Izanami
16
4 / 1 / 2
10,014
556
10,278
8,404
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
17
11 / 2 / 1
10,707
595
13,555
17,761
9,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
longjohnn
King Arthur
14
1 / 4 / 0
8,784
488
7,597
11,911
5,895
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
10
Kills
18
18
Deaths
12
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AngryWaffles09
Erlang Shen
3
2
4
2.5
W
2
3
9
2.17
L
Thoth
HamteIzi
Thoth
1
5
6
0.8
W
Scylla
KaySaut
Scylla
0
2
5
1.25
L
5
4
1
1.38
L
Mercury
SirLycanfire
Mercury
1
3
4
1
W
Izanami
WackLack
Izanami
4
1
2
5
W
Kali
11
2
1
5.75
W
King Arthur
longjohnn
King Arthur
1
4
0
0.25
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,050
Damage
52,804
69,898
Taken
62,410
36,077
Mitigated
37,778
20,252
Healing
14,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AngryWaffles09
Erlang Shen
6,859
3,680
0
6,731
15,377
9,462
610
4,413
10,756
0
47,367
W
8,670
1,797
0
1,370
17,420
16,328
54
4,172
11,924
25,522
0
L
Thoth
HamteIzi
Thoth
2,819
394
0
1,620
9,044
2,530
0
3,613
5,151
27,390
0
W
Scylla
KaySaut
Scylla
12,704
845
0
1,023
6,914
2,547
2,014
1,074
5,840
52,633
0
L
6,926
1,281
0
6,043
21,718
16,615
0
6,219
15,315
20,692
0
L
Mercury
SirLycanfire
Mercury
4,356
2,165
0
3,238
11,830
4,112
0
2,694
9,004
0
43,982
W
Izanami
WackLack
Izanami
10,278
6,701
0
2,552
8,404
3,195
3,748
2,092
6,312
0
78,522
W
Kali
13,555
8,049
0
6,718
17,761
9,813
0
1,895
15,007
0
85,534
W
King Arthur
longjohnn
King Arthur
7,597
1,342
0
2,481
11,911
5,895
405
329
11,582
0
41,510
L
6,090
3,521
0
2,620
11,929
3,358
0
3,563
8,298
0
27,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,021
Gold Earned
48,209
317
Minions Killed
471
0
Camps Cleared
0
1,673,456
Distance Traveled
1,732,290
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,039
502
100
6
0
332,938
0
W
Geb
9,723
540
27
2
0
328,024
0
L
Thoth
7,562
420
56
3
0
309,049
2
W
Scylla
8,981
499
101
6
0
354,010
2
L
Sobek
10,036
558
23
1
0
348,943
1
L
Mercury
7,895
439
87
5
0
382,959
0
W
Izanami
10,014
556
128
7
0
332,131
0
W
Kali
10,707
595
130
7
0
363,931
2
W
King Arthur
8,784
488
85
5
0
354,194
1
L
Ullr
6,489
361
51
3
0
299,567
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role