Player Matchup

King Arthur
King Arthur
Astralwarriorkin
King Arthur
Level 84
God Stats
24W - 20L
1,435 SR
Queue Stats
179W - 155L
1,517 Elo+
Party 1
Sylvanus
Sylvanus
DreamerHeight504
Sylvanus
Level 68
God Stats
20W - 6L
1,674 SR
Queue Stats
74W - 60L
1,590 Elo+
Party 1
Nemesis
Nemesis
Magnusthewarrior
Nemesis
Level 121
God Stats
3W - 2L
1,330 SR
Queue Stats
232W - 195L
1,517 Elo+
Party 1
Cernunnos
Cernunnos
RIPtheDUCK
Cernunnos
Level 146
God Stats
11W - 2L
1,500 SR
Queue Stats
409W - 372L
1,479 Elo+
Solo
The Morrigan
The Morrigan
pr0genjii-_-
The Morrigan
Level 114
God Stats
227W - 189L
1,594 SR
Queue Stats
662W - 735L
1,480 Elo+
Solo
Team Averages
Level 107
1,507 SR
1,517 Elo+

VS

Team Averages
Level 117
1,485 SR
1,458 Elo+
Hel
Hel
 
Hel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
AirborneArrow
Chiron
Level 160
God Stats
14W - 9L
1,513 SR
Queue Stats
601W - 615L
1,503 Elo+
Solo
Vulcan
Vulcan
HaRdxCLUCH
Vulcan
Level 129
God Stats
44W - 30L
1,734 SR
Queue Stats
251W - 230L
1,549 Elo+
Party 2
Merlin
Merlin
Ofnard
Merlin
Level 52
God Stats
10W - 14L
1,384 SR
Queue Stats
92W - 157L
1,284 Elo+
Solo
Bellona
Bellona
min1---redd
Bellona
Level 88
God Stats
3W - 5L
1,297 SR
Queue Stats
189W - 210L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Astralwarriorkin
King Arthur
18
3 / 2 / 11
12,711
553
15,373
20,829
18,286
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
7 / 0 / 11
12,514
544
9,287
17,620
22,323
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 3 / 7
13,240
576
13,289
19,440
8,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
RIPtheDUCK
Cernunnos
20
6 / 1 / 4
14,116
614
10,173
15,859
6,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
pr0genjii-_-
The Morrigan
20
8 / 3 / 10
13,513
588
13,789
11,779
5,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
4 / 5 / 0
10,788
469
12,265
20,800
10,007
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
0 / 3 / 0
12,202
531
2,676
10,788
4,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
HaRdxCLUCH
Vulcan
16
1 / 6 / 3
10,430
453
14,952
16,927
6,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Ofnard
Merlin
9
0 / 9 / 0
7,614
331
2,614
11,760
2,466
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
min1---redd
Bellona
16
3 / 6 / 4
10,903
474
11,220
20,552
25,082
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
28
Kills
8
9
Deaths
29
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
5
0
0.8
L
0
3
0
0
W
King Arthur
Astralwarriorkin
King Arthur
3
2
11
4.25
W
7
0
11
12.5
L
Vulcan
HaRdxCLUCH
Vulcan
1
6
3
0.42
W
4
3
7
2.5
L
Merlin
Ofnard
Merlin
0
9
0
0
W
Cernunnos
RIPtheDUCK
Cernunnos
6
1
4
8
L
Bellona
min1---redd
Bellona
3
6
4
0.83
W
The Morrigan
pr0genjii-_-
The Morrigan
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,911
Damage
43,727
85,527
Taken
80,827
61,807
Mitigated
48,506
32,825
Healing
21,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
12,265
728
3,183
9,016
20,800
10,007
363
7,931
12,869
68,140
0
L
2,676
493
136
4,040
10,788
4,100
3,198
621
10,167
0
101,663
W
King Arthur
Astralwarriorkin
King Arthur
15,373
1,790
0
4,635
20,829
18,286
1,110
6,577
14,252
50
72,596
W
9,287
1,589
3,019
7,394
17,620
22,323
841
7,581
10,039
32,566
0
L
Vulcan
HaRdxCLUCH
Vulcan
14,952
5,654
427
1,776
16,927
6,851
489
5,206
11,721
80,053
0
W
13,289
7,037
0
5,329
19,440
8,770
0
7,050
12,390
0
99,623
L
Merlin
Ofnard
Merlin
2,614
172
159
1,444
11,760
2,466
0
5,017
6,743
26,484
0
W
Cernunnos
RIPtheDUCK
Cernunnos
10,173
4,203
0
10,055
15,859
6,984
10,210
5,529
10,330
0
132,969
L
Bellona
min1---redd
Bellona
11,220
1,965
208
1,150
20,552
25,082
676
4,529
16,023
0
54,125
W
The Morrigan
pr0genjii-_-
The Morrigan
13,789
2,033
1,026
1,367
11,779
5,444
1,502
5,449
6,249
103,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,094
Gold Earned
51,937
677
Minions Killed
588
0
Camps Cleared
0
2,187,111
Distance Traveled
1,811,097
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,788
469
121
5
0
404,867
4
L
Chiron
12,202
531
192
8
0
340,853
3
W
King Arthur
12,711
553
136
6
0
452,713
1
W
Sylvanus
12,514
544
32
1
0
420,175
3
L
Vulcan
10,430
453
124
5
0
442,758
0
W
Nemesis
13,240
576
153
7
0
502,922
3
L
Merlin
7,614
331
36
2
0
262,387
1
W
Cernunnos
14,116
614
195
8
0
407,660
1
L
Bellona
10,903
474
115
5
0
360,232
2
W
The Morrigan
13,513
588
161
7
0
403,641
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role