Player Matchup

Hera
Hera
Beef Creamy
Hera
Level 21
God Stats
1W - 3L
1,824 SR
Queue Stats
67W - 69L
1,377 Elo+
Party 2
Hou Yi
Hou Yi
Beef Steamy
Hou Yi
Level 15
God Stats
18W - 19L
1,451 SR
Queue Stats
20W - 22L
1,321 Elo+
Party 2
Bacchus
Bacchus
GuardianTalos
Bacchus
Level 28
God Stats
23W - 20L
1,429 SR
Queue Stats
60W - 52L
1,342 Elo+
Party 2
Anubis
Anubis
SnowFadez
Anubis
Level 17
God Stats
2W - 4L
1,567 SR
Queue Stats
48W - 42L
1,321 Elo+
Party 2
King Arthur
King Arthur
bigsnack43
King Arthur
Level 8
God Stats
1W - 2L
1,380 SR
Queue Stats
3W - 4L
1,361 Elo+
Party 2
Team Averages
Level 18
1,530 SR
1,344 Elo+

VS

Team Averages
Level 16
1,581 SR
1,350 Elo+
Neith
Neith
A8xily_
Neith
Level 26
God Stats
6W - 5L
1,847 SR
Queue Stats
73W - 84L
1,437 Elo+
Party 3
Erlang Shen
Erlang Shen
Splash_Life215_
Erlang Shen
Level 16
God Stats
7W - 2L
1,577 SR
Queue Stats
87W - 73L
1,433 Elo+
Party 1
Ymir
Ymir
TR4SH-P4NDA-616
Ymir
Level 18
God Stats
8W - 4L
1,684 SR
Queue Stats
19W - 27L
1,334 Elo+
Party 1
Ra
Ra
Ventus_721RD
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,124 Elo+
Solo
Danzaburou
Danzaburou
mohammadkwt72
Danzaburou
Level 15
God Stats
1W - 1L
1,297 SR
Queue Stats
15W - 14L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 7
10,276
447
16,349
8,439
2,989
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
17
4 / 3 / 12
10,542
458
10,429
12,006
4,597
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
14
4 / 6 / 4
9,896
430
8,752
17,679
17,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
SnowFadez
Anubis
16
12 / 6 / 7
11,327
492
18,760
15,892
8,536
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
bigsnack43
King Arthur
14
3 / 11 / 4
9,436
410
8,836
28,613
23,212
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
A8xily_
Neith
18
9 / 9 / 8
12,361
537
17,937
17,300
6,310
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Splash_Life215_
Erlang Shen
20
15 / 1 / 2
14,641
637
18,602
21,925
13,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 2 / 7
9,409
409
4,485
17,492
15,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 8 / 10
9,859
429
5,144
11,191
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
mohammadkwt72
Danzaburou
15
3 / 6 / 7
11,194
487
9,970
20,355
6,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
62
26
Kills
28
29
Deaths
26
34
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
A8xily_
Neith
9
9
8
1.44
L
3
3
7
2.17
L
Hou Yi
4
3
12
3.33
L
Bacchus
4
6
4
1
L
Anubis
SnowFadez
Anubis
12
6
7
2.58
W
Erlang Shen
Splash_Life215_
Erlang Shen
15
1
2
16
W
1
2
7
2.25
W
0
8
10
0.63
L
King Arthur
bigsnack43
King Arthur
3
11
4
0.45
W
Danzaburou
mohammadkwt72
Danzaburou
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,126
Damage
56,138
82,629
Taken
88,263
56,425
Mitigated
44,351
16,280
Healing
25,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
A8xily_
Neith
17,937
11,912
871
4,495
17,300
6,310
5,819
9,041
7,965
0
74,201
L
16,349
4,007
350
938
8,439
2,989
687
1,051
7,362
58,894
0
L
Hou Yi
10,429
4,524
0
3,223
12,006
4,597
1,131
1,025
10,931
0
51,267
L
Bacchus
8,752
809
0
2,905
17,679
17,091
462
2,388
15,219
29,709
0
L
Anubis
SnowFadez
Anubis
18,760
728
0
6,266
15,892
8,536
138
645
15,247
66,739
0
W
Erlang Shen
Splash_Life215_
Erlang Shen
18,602
11,929
0
10,195
21,925
13,041
1,714
6,396
15,446
0
139,900
W
4,485
643
0
500
17,492
15,204
570
10,822
6,429
20,277
0
W
5,144
928
616
1,091
11,191
3,519
1,602
5,661
5,482
32,094
0
L
King Arthur
bigsnack43
King Arthur
8,836
1,359
0
2,598
28,613
23,212
627
4,041
24,241
49
41,594
W
Danzaburou
mohammadkwt72
Danzaburou
9,970
4,939
0
8,006
20,355
6,277
4,268
11,214
9,031
0
65,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,477
Gold Earned
57,464
358
Minions Killed
512
0
Camps Cleared
0
2,032,783
Distance Traveled
1,931,087
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,361
537
110
5
0
331,830
2
L
Hera
10,276
447
110
5
0
456,856
3
L
Hou Yi
10,542
458
82
4
0
411,674
0
L
Bacchus
9,896
430
35
2
0
410,535
4
L
Anubis
11,327
492
66
3
0
379,753
0
W
Erlang Shen
14,641
637
211
9
0
481,375
0
W
Ymir
9,409
409
18
1
0
427,868
1
W
Ra
9,859
429
66
3
0
335,988
0
L
King Arthur
9,436
410
65
3
0
373,965
1
W
Danzaburou
11,194
487
107
5
0
354,026
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role