Player Matchup

Freya
Freya
C9 Bergh
Freya
Level 8
God Stats
2W - 3L
1,538 SR
Queue Stats
17W - 28L
1,535 Elo+
Party 2
Vamana
Vamana
ExactableAsh
Vamana
Level 26
God Stats
6W - 4L
1,807 SR
Queue Stats
41W - 29L
1,639 Elo+
Party 1
Mercury
Mercury
NeroVannetti
Mercury
Level 7
God Stats
0W - 2L
1,288 SR
Queue Stats
7W - 8L
1,539 Elo+
Party 2
Izanami
Izanami
Omni2Dark
Izanami
Level 27
God Stats
3W - 1L
1,758 SR
Queue Stats
63W - 38L
1,655 Elo+
Party 1
Ymir
Ymir
omni2toxic
Ymir
Level 17
God Stats
7W - 8L
1,499 SR
Queue Stats
29W - 18L
1,663 Elo+
Party 1
Team Averages
Level 17
1,578 SR
1,606 Elo+

VS

Team Averages
Level 22
1,559 SR
1,582 Elo+
Tyr
Tyr
 
Tyr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BaronVonShoes
Arachne
Level 26
God Stats
14W - 8L
1,500 SR
Queue Stats
179W - 184L
1,600 Elo+
Solo
Danzaburou
Danzaburou
CarryMePlease11
Danzaburou
Level 22
God Stats
11W - 8L
1,488 SR
Queue Stats
51W - 47L
1,572 Elo+
Solo
Scylla
Scylla
TheSnailTrail
Scylla
Level 30
God Stats
6W - 4L
1,806 SR
Queue Stats
190W - 110L
1,740 Elo+
Solo
Cerberus
Cerberus
vBLackK
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
C9 Bergh
Freya
10
3 / 5 / 0
6,384
580
1,929
6,071
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vamana
11
2 / 2 / 2
6,254
569
8,444
9,821
6,418
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
NeroVannetti
Mercury
7
0 / 5 / 1
4,908
446
856
6,948
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Omni2Dark
Izanami
9
1 / 4 / 1
5,560
505
3,432
5,145
1,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 7 / 1
4,323
393
1,485
8,305
5,870
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 1 / 1
6,142
558
4,757
8,332
5,994
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
9
2 / 2 / 5
5,905
537
2,738
6,952
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
CarryMePlease11
Danzaburou
12
8 / 2 / 3
7,301
664
8,537
6,549
2,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
11 / 0 / 1
8,332
757
6,671
4,922
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
vBLackK
Cerberus
7
0 / 1 / 6
5,199
473
1,706
3,081
1,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
22
23
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
1
1
1.5
W
Arachne
2
2
5
2.25
L
Freya
C9 Bergh
Freya
3
5
0
0.6
W
Danzaburou
CarryMePlease11
Danzaburou
8
2
3
4.75
L
Vamana
2
2
2
1.5
L
Mercury
NeroVannetti
Mercury
0
5
1
0.1
L
Izanami
Omni2Dark
Izanami
1
4
1
0.38
W
11
0
1
11.5
L
0
7
1
0.07
W
Cerberus
vBLackK
Cerberus
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,146
Damage
24,409
36,290
Taken
29,836
16,731
Mitigated
14,063
6,699
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,757
1,414
0
3,817
8,332
5,994
0
319
8,013
0
34,870
W
Arachne
2,738
2,253
0
2,097
6,952
2,758
0
337
6,615
0
30,705
L
Freya
C9 Bergh
Freya
1,929
683
0
1,607
6,071
1,595
0
2,374
3,605
20,081
0
W
Danzaburou
CarryMePlease11
Danzaburou
8,537
4,665
0
2,973
6,549
2,287
396
1,106
5,443
0
43,844
L
Vamana
8,444
4,137
0
3,823
9,821
6,418
0
1,272
8,505
0
37,961
L
Mercury
NeroVannetti
Mercury
856
291
0
1,269
6,948
1,625
0
2,091
4,767
0
12,669
L
Izanami
Omni2Dark
Izanami
3,432
2,202
0
0
5,145
1,223
580
328
4,777
0
29,619
W
6,671
1,332
0
820
4,922
1,382
0
544
4,378
51,570
0
L
1,485
477
0
0
8,305
5,870
314
2,030
6,259
8,349
0
W
Cerberus
vBLackK
Cerberus
1,706
366
0
763
3,081
1,642
0
1,108
1,973
5,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,429
Gold Earned
32,879
237
Minions Killed
353
0
Camps Cleared
0
995,622
Distance Traveled
1,003,747
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,142
558
80
7
0
217,876
2
W
Arachne
5,905
537
62
6
0
203,821
1
L
Freya
6,384
580
48
4
0
204,273
1
W
Danzaburou
7,301
664
84
8
0
195,552
1
L
Vamana
6,254
569
75
7
0
213,858
3
L
Mercury
4,908
446
38
3
0
197,801
3
L
Izanami
5,560
505
68
6
0
198,555
0
W
Scylla
8,332
757
111
10
0
204,072
2
L
Ymir
4,323
393
8
1
0
181,135
0
W
Cerberus
5,199
473
16
1
0
182,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role