Player Matchup

Bakasura
Bakasura
Dandingo1738
Bakasura
Level 29
God Stats
6W - 8L
1,766 SR
Queue Stats
567W - 618L
1,539 Elo+
Solo
Scylla
Scylla
RoySantos29
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,473 Elo+
Solo
Mercury
Mercury
SPOTLIGHTARCADE
Mercury
Level 14
God Stats
10W - 13L
1,512 SR
Queue Stats
13W - 18L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SnoogansEMP
Morgan Le Fay
Level 27
God Stats
32W - 26L
1,574 SR
Queue Stats
101W - 101L
1,495 Elo+
Solo
King Arthur
King Arthur
carnage___72
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 93L
1,516 Elo+
Solo
Team Averages
Level 16
1,570 SR
1,502 Elo+

VS

Team Averages
Level 37
1,570 SR
1,535 Elo+
Anubis
Anubis
Ardens_Missus
Anubis
Level 5
God Stats
3W - 0L
1,676 SR
Queue Stats
24W - 19L
1,791 Elo+
Party 1
Scylla
Scylla
boundpegasus
Scylla
Level 2
God Stats
5W - 4L
1,461 SR
Queue Stats
5W - 4L
1,439 Elo+
Solo
Izanami
Izanami
dingo767765
Izanami
Level 29
God Stats
9W - 6L
1,651 SR
Queue Stats
95W - 92L
1,506 Elo+
Solo
Ymir
Ymir
joker_-81st
Ymir
Level 17
God Stats
5W - 4L
1,528 SR
Queue Stats
59W - 60L
1,463 Elo+
Solo
Chang'e
Chang'e
zombiux
Chang'e
Level 133
God Stats
9W - 7L
1,534 SR
Queue Stats
293W - 273L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dandingo1738
Bakasura
11
4 / 6 / 1
6,857
457
6,686
11,574
3,465
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
7
2 / 9 / 2
5,644
376
1,521
7,260
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 0 / 0
4,431
295
0
319
31
Morgan Le Fay
SnoogansEMP
Morgan Le Fay
11
4 / 7 / 4
7,232
482
9,971
10,386
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
carnage___72
King Arthur
10
0 / 8 / 0
5,869
391
2,605
12,532
4,758
Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 0 / 6
10,959
731
14,276
12,137
6,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Scylla
9
0 / 9 / 5
6,399
427
1,240
8,750
2,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
dingo767765
Izanami
14
4 / 0 / 4
8,835
589
5,908
7,027
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 2 / 12
8,401
560
2,803
9,327
4,727
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
zombiux
Chang'e
15
8 / 0 / 8
9,736
649
9,760
9,185
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
10
Kills
30
30
Deaths
11
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
17
0
6
20
L
Bakasura
Dandingo1738
Bakasura
4
6
1
0.75
L
Scylla
2
9
2
0.33
L
0
0
0
0
L
Morgan Le Fay
SnoogansEMP
Morgan Le Fay
4
7
4
0.86
W
Scylla
0
9
5
0.28
L
King Arthur
carnage___72
King Arthur
0
8
0
0
W
Izanami
dingo767765
Izanami
4
0
4
6
W
1
2
12
3.5
W
Chang'e
zombiux
Chang'e
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,783
Damage
33,987
42,071
Taken
46,426
11,719
Mitigated
19,381
4,195
Healing
19,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,276
1,434
0
7,621
12,137
6,459
886
2,757
9,296
64,065
0
L
Bakasura
Dandingo1738
Bakasura
6,686
4,304
0
2,496
11,574
3,465
0
5,364
6,210
0
22,360
L
Scylla
1,521
232
0
0
7,260
1,199
0
6,316
944
4,411
0
L
0
0
0
0
319
31
0
39
280
0
513
L
Morgan Le Fay
SnoogansEMP
Morgan Le Fay
9,971
415
62
1,162
10,386
2,266
0
8,237
2,149
38,255
0
W
Scylla
1,240
440
0
97
8,750
2,457
804
2,743
5,855
11,365
0
L
King Arthur
carnage___72
King Arthur
2,605
381
0
475
12,532
4,758
0
8,123
4,409
0
24,440
W
Izanami
dingo767765
Izanami
5,908
4,168
0
2,184
7,027
2,463
7,072
987
5,585
0
50,285
W
2,803
188
105
1,472
9,327
4,727
1,446
3,048
6,100
16,683
0
W
Chang'e
zombiux
Chang'e
9,760
678
1,712
6,291
9,185
3,275
1,588
1,756
7,303
52,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,033
Gold Earned
44,330
171
Minions Killed
388
0
Camps Cleared
0
1,011,006
Distance Traveled
1,361,087
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,959
731
134
9
0
293,217
0
L
Bakasura
6,857
457
62
4
0
271,182
0
L
Scylla
5,644
376
7
0
0
199,592
0
L
Mercury
4,431
295
0
0
0
31,583
0
L
Morgan Le Fay
7,232
482
61
4
0
264,464
2
W
Scylla
6,399
427
11
1
0
250,881
0
L
King Arthur
5,869
391
41
3
0
244,185
2
W
Izanami
8,835
589
113
8
0
244,203
0
W
Ymir
8,401
560
27
2
0
274,139
5
W
Chang'e
9,736
649
103
7
0
298,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role