Player Matchup

Da Ji
Da Ji
KillaReen
Da Ji
Level 15
God Stats
45W - 25L
1,605 SR
Queue Stats
53W - 32L
1,547 Elo+
Solo
Kuzenbo
Kuzenbo
Raughjer
Kuzenbo
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 88L
1,407 Elo+
Solo
Bellona
Bellona
hungsolowx
Bellona
Level 25
God Stats
5W - 6L
1,438 SR
Queue Stats
6W - 12L
1,367 Elo+
Solo
Discordia
Discordia
queuetjin
Discordia
Level 28
God Stats
27W - 29L
1,430 SR
Queue Stats
137W - 146L
1,475 Elo+
Solo
Freya
Freya
thesniper9800
Freya
Level 20
God Stats
27W - 14L
1,633 SR
Queue Stats
48W - 43L
1,527 Elo+
Solo
Team Averages
Level 19
1,521 SR
1,465 Elo+

VS

Team Averages
Level 17
1,615 SR
1,498 Elo+
Jormungandr
Jormungandr
Buweejab
Jormungandr
Level 25
God Stats
28W - 17L
1,654 SR
Queue Stats
50W - 46L
1,492 Elo+
Solo
Olorun
Olorun
KAT5U
Olorun
Level 24
God Stats
4W - 3L
1,892 SR
Queue Stats
93W - 77L
1,541 Elo+
Solo
Neith
Neith
Lnconpk
Neith
Level 10
God Stats
1W - 2L
1,530 SR
Queue Stats
2W - 4L
1,523 Elo+
Solo
Cthulhu
Cthulhu
NetherKing5555
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
bighotnut
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 73L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
KillaReen
Da Ji
19
18 / 4 / 7
14,331
1,303
22,859
12,690
5,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Raughjer
Kuzenbo
19
5 / 4 / 25
12,138
1,103
13,144
14,496
20,113
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
hungsolowx
Bellona
19
3 / 6 / 25
11,706
1,064
9,778
16,261
11,956
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
queuetjin
Discordia
19
4 / 3 / 22
11,768
1,070
14,802
11,029
4,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
15 / 4 / 20
14,418
1,311
38,651
16,263
6,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Buweejab
Jormungandr
18
6 / 5 / 8
12,347
1,122
12,634
17,527
24,895
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Olorun
KAT5U
Olorun
18
9 / 10 / 8
13,342
1,213
18,004
24,222
8,859
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Lnconpk
Neith
17
2 / 10 / 8
11,141
1,013
12,099
19,759
6,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
4 / 14 / 14
11,888
1,081
11,540
27,971
22,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
bighotnut
Sun Wukong
17
0 / 6 / 7
9,504
864
5,013
13,722
5,772
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
66
45
Kills
21
21
Deaths
45
99
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Buweejab
Jormungandr
6
5
8
2
L
Olorun
KAT5U
Olorun
9
10
8
1.3
W
Da Ji
KillaReen
Da Ji
18
4
7
5.38
L
Neith
Lnconpk
Neith
2
10
8
0.6
L
4
14
14
0.79
W
Kuzenbo
Raughjer
Kuzenbo
5
4
25
4.38
L
Sun Wukong
bighotnut
Sun Wukong
0
6
7
0.58
W
Bellona
hungsolowx
Bellona
3
6
25
2.58
W
Discordia
queuetjin
Discordia
4
3
22
5
W
15
4
20
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,234
Damage
59,290
70,739
Taken
103,201
48,288
Mitigated
68,660
9,684
Healing
6,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Buweejab
Jormungandr
12,634
2,778
0
398
17,527
24,895
0
13,300
3,915
27,389
0
L
Olorun
KAT5U
Olorun
18,004
10,837
840
3,541
24,222
8,859
0
11,930
12,185
45,797
0
W
Da Ji
KillaReen
Da Ji
22,859
8,037
0
1,129
12,690
5,631
0
8,055
4,635
0
37,954
L
Neith
Lnconpk
Neith
12,099
6,299
0
821
19,759
6,896
0
10,893
8,678
0
38,103
L
11,540
1,554
435
626
27,971
22,238
0
20,749
6,929
25,729
0
W
Kuzenbo
Raughjer
Kuzenbo
13,144
3,727
0
0
14,496
20,113
0
9,247
5,154
24,288
0
L
Sun Wukong
bighotnut
Sun Wukong
5,013
926
0
107
13,722
5,772
0
8,579
4,897
0
9,691
W
Bellona
hungsolowx
Bellona
9,778
4,453
0
1,532
16,261
11,956
0
8,810
7,399
0
29,879
W
Discordia
queuetjin
Discordia
14,802
1,259
132
1,228
11,029
4,037
0
7,368
3,609
36,139
0
W
38,651
11,938
0
5,663
16,263
6,551
0
8,398
7,764
56,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,361
Gold Earned
58,222
192
Minions Killed
188
5
Camps Cleared
2
1,063,035
Distance Traveled
928,441
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,347
1,122
31
3
0
208,795
0
L
Olorun
13,342
1,213
52
5
1
193,580
1
W
Da Ji
14,331
1,303
28
3
2
214,242
1
L
Neith
11,141
1,013
64
6
0
149,190
1
L
Cthulhu
11,888
1,081
35
3
0
198,790
0
W
Kuzenbo
12,138
1,103
24
2
0
220,093
0
L
Sun Wukong
9,504
864
6
1
1
178,086
1
W
Bellona
11,706
1,064
40
4
0
216,338
3
W
Discordia
11,768
1,070
50
5
0
215,295
0
W
Freya
14,418
1,311
50
5
3
197,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role