Player Matchup

Neith
Neith
LowGravity--
Neith
Level 106
God Stats
6W - 3L
1,718 SR
Queue Stats
243W - 251L
1,512 Elo+
Party 3
Vamana
Vamana
MASTAHXCHRONIC
Vamana
Level 18
God Stats
39W - 43L
1,488 SR
Queue Stats
414W - 430L
1,406 Elo+
Party 3
Bakasura
Bakasura
Orlandc10
Bakasura
Level 97
God Stats
2W - 2L
1,504 SR
Queue Stats
351W - 395L
1,326 Elo+
Party 4
Sobek
Sobek
StormLarx
Sobek
Level 102
God Stats
19W - 16L
1,560 SR
Queue Stats
345W - 339L
1,507 Elo+
Party 3
Kukulkan
Kukulkan
TheBarToxX94
Kukulkan
Level 28
God Stats
20W - 23L
1,477 SR
Queue Stats
102W - 121L
1,285 Elo+
Party 4
Team Averages
Level 70
1,549 SR
1,407 Elo+

VS

Team Averages
Level 71
1,581 SR
1,489 Elo+
Chronos
Chronos
 
Chronos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
GrimmFog
Horus
Level 87
God Stats
55W - 28L
1,615 SR
Queue Stats
406W - 333L
1,508 Elo+
Party 1
Bakasura
Bakasura
YT_DangerDan19
Bakasura
Level 48
God Stats
12W - 6L
1,568 SR
Queue Stats
99W - 102L
1,459 Elo+
Party 2
Artemis
Artemis
httpZombie
Artemis
Level 83
God Stats
4W - 3L
1,533 SR
Queue Stats
399W - 342L
1,476 Elo+
Party 1
Rama
Rama
iTempjunie
Rama
Level 29
God Stats
8W - 4L
1,689 SR
Queue Stats
100W - 80L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 3
9,830
492
16,063
14,326
6,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 4 / 0
9,275
464
6,687
18,859
14,357
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Orlandc10
Bakasura
17
1 / 1 / 3
9,598
480
5,113
14,012
6,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
StormLarx
Sobek
15
2 / 2 / 5
9,840
492
8,474
15,004
17,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
TheBarToxX94
Kukulkan
16
0 / 1 / 3
9,091
455
4,038
5,320
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
4 / 0 / 2
11,865
593
14,183
12,949
7,210
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
GrimmFog
Horus
15
2 / 3 / 5
9,496
475
3,293
15,739
15,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
19
2 / 0 / 5
11,038
552
5,756
12,570
6,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
httpZombie
Artemis
15
3 / 5 / 1
9,170
459
16,122
14,398
5,094
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 1 / 3
10,233
512
5,317
9,557
3,688
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
9
Kills
11
11
Deaths
9
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
0
2
5
W
Horus
GrimmFog
Horus
2
3
5
1.5
L
6
3
3
2.5
L
0
4
0
0
L
Bakasura
Orlandc10
Bakasura
1
1
3
2.5
L
Sobek
StormLarx
Sobek
2
2
5
2.25
L
Kukulkan
TheBarToxX94
Kukulkan
0
1
3
1.5
W
Bakasura
2
0
5
4.5
W
Artemis
httpZombie
Artemis
3
5
1
0.7
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,375
Damage
44,671
67,521
Taken
65,213
46,311
Mitigated
37,838
19,868
Healing
29,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
14,183
6,092
160
6,816
12,949
7,210
2,963
1,259
11,690
82,520
0
W
Horus
GrimmFog
Horus
3,293
1,666
1,681
5,256
15,739
15,675
252
2,869
12,768
0
24,940
L
16,063
5,149
0
4,607
14,326
6,280
160
1,318
12,953
0
74,037
L
6,687
2,710
0
6,975
18,859
14,357
0
11,587
7,122
0
62,310
L
Bakasura
Orlandc10
Bakasura
5,113
3,222
0
2,511
14,012
6,184
5
116
13,896
0
73,129
L
Sobek
StormLarx
Sobek
8,474
686
415
5,242
15,004
17,252
0
1,453
13,331
38,745
0
L
Kukulkan
TheBarToxX94
Kukulkan
4,038
406
0
118
5,320
2,238
241
0
5,265
60,266
0
W
Bakasura
5,756
4,750
0
5,750
12,570
6,171
162
1,493
11,077
0
80,572
W
Artemis
httpZombie
Artemis
16,122
8,468
0
6,166
14,398
5,094
1,958
2,320
12,038
0
68,964
W
5,317
4,006
0
3,785
9,557
3,688
250
4,648
4,424
0
73,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,634
Gold Earned
51,802
587
Minions Killed
639
0
Camps Cleared
0
1,953,324
Distance Traveled
1,973,729
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,865
593
161
8
0
385,804
4
W
Horus
9,496
475
37
2
0
391,029
8
L
Neith
9,830
492
134
7
0
351,322
5
L
Vamana
9,275
464
123
6
0
379,085
6
L
Bakasura
9,598
480
147
7
0
419,363
4
L
Sobek
9,840
492
46
2
0
401,517
6
L
Kukulkan
9,091
455
137
7
0
402,037
6
W
Bakasura
11,038
552
170
9
0
493,186
0
W
Artemis
9,170
459
109
5
0
312,040
3
W
Rama
10,233
512
162
8
0
391,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role