Player Matchup

Tiamat
Tiamat
BurgerTruck
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
995 Elo+
Party 2
Osiris
Osiris
MenstrationCycle
Osiris
Level 21
God Stats
0W - 1L
1,616 SR
Queue Stats
1W - 4L
1,063 Elo+
Party 2
Apollo
Apollo
T4Eternity-_-
Apollo
Level 16
God Stats
0W - 1L
1,603 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
konfuz3
Loki
Level 68
God Stats
0W - 4L
1,431 SR
Queue Stats
133W - 212L
1,359 Elo+
Solo
Team Averages
Level 32
1,537 SR
1,229 Elo+

VS

Team Averages
Level 110
1,533 SR
1,358 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Craig B x91
Loki
Level 125
God Stats
2W - 0L
1,699 SR
Queue Stats
29W - 20L
1,584 Elo+
Solo
Zhong Kui
Zhong Kui
Spartacus5333
Zhong Kui
Level 79
God Stats
1W - 3L
1,453 SR
Queue Stats
10W - 24L
1,176 Elo+
Party 1
Izanami
Izanami
TheWombologist21
Izanami
Level 77
God Stats
1W - 5L
1,479 SR
Queue Stats
11W - 29L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 3 / 0
6,201
775
2,898
7,832
3,765
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 2 / 1
6,370
796
1,860
8,809
5,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 2 / 1
6,799
850
2,981
5,711
2,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
konfuz3
Loki
11
0 / 2 / 0
6,128
766
2,731
5,192
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 0 / 4
8,113
1,014
5,422
1,944
690
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 0 / 1
8,062
1,008
5,513
5,207
2,235
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Spartacus5333
Zhong Kui
12
1 / 3 / 5
7,855
982
5,770
8,050
6,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 0 / 3
8,314
1,039
4,128
5,601
2,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
9
9
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
4
4
L
Tiamat
1
3
0
0.33
W
4
0
1
4.5
L
0
2
1
0.25
W
Zhong Kui
Spartacus5333
Zhong Kui
1
3
5
1.17
L
2
2
1
1.25
W
2
0
3
3.5
L
Loki
konfuz3
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,470
Damage
20,833
27,544
Taken
20,802
14,521
Mitigated
11,737
5,006
Healing
6,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,422
1,478
132
1,282
1,944
690
1,545
538
1,343
23,031
0
L
Tiamat
2,898
507
66
2,074
7,832
3,765
0
3,119
4,713
17,064
0
W
5,513
1,548
0
599
5,207
2,235
504
1,145
3,997
0
19,740
L
1,860
116
216
1,778
8,809
5,329
0
4,905
3,904
0
22,161
W
Zhong Kui
Spartacus5333
Zhong Kui
5,770
542
165
1,688
8,050
6,538
2,050
1,225
6,757
16,399
0
L
2,981
1,553
0
490
5,711
2,009
0
2,315
3,396
0
20,226
W
4,128
2,737
53
2,145
5,601
2,274
4,329
428
5,115
0
30,337
L
Loki
konfuz3
Loki
2,731
166
0
382
5,192
3,418
0
1,731
3,461
0
16,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,498
Gold Earned
32,344
162
Minions Killed
174
8
Camps Cleared
7
630,655
Distance Traveled
655,733
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,113
1,014
55
7
0
159,272
3
L
Tiamat
6,201
775
19
2
1
135,691
0
W
Loki
8,062
1,008
24
3
3
187,228
2
L
Osiris
6,370
796
67
8
2
168,014
2
W
Zhong Kui
7,855
982
26
3
2
147,268
2
L
Apollo
6,799
850
46
6
2
134,409
0
W
Izanami
8,314
1,039
69
9
2
161,965
0
L
Loki
6,128
766
30
4
3
192,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role