Player Matchup

Merlin
Merlin
Ezio78
Merlin
Level 152
God Stats
6W - 4L
1,629 SR
Queue Stats
396W - 403L
1,519 Elo+
Party 2
Discordia
Discordia
PhantomMash
Discordia
Level 117
God Stats
13W - 8L
1,638 SR
Queue Stats
475W - 513L
1,455 Elo+
Party 1
Rama
Rama
TonyChooper35
Rama
Level 143
God Stats
2W - 0L
1,571 SR
Queue Stats
79W - 68L
1,600 Elo+
Party 2
Raijin
Raijin
ryang320
Raijin
Level 109
God Stats
2W - 0L
1,715 SR
Queue Stats
161W - 112L
1,608 Elo+
Solo
Yemoja
Yemoja
z DaZeD
Yemoja
Level 146
God Stats
2W - 4L
1,500 SR
Queue Stats
284W - 298L
1,484 Elo+
Party 1
Team Averages
Level 133
1,611 SR
1,533 Elo+

VS

Team Averages
Level 85
1,420 SR
1,519 Elo+
Terra
Terra
ArkonRawl
Terra
Level 115
God Stats
0W - 2L
1,243 SR
Queue Stats
21W - 11L
1,639 Elo+
Party 3
Ao Kuang
Ao Kuang
Labnn
Ao Kuang
Level 139
God Stats
1W - 1L
1,669 SR
Queue Stats
65W - 75L
1,514 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PoetenEmil
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,218 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
He Bo
He Bo
Tyrionx
He Bo
Level 66
God Stats
0W - 1L
1,745 SR
Queue Stats
7W - 7L
1,366 Elo+
Party 3
Apollo
Apollo
sadprism
Apollo
Level 88
God Stats
0W - 1L
1,227 SR
Queue Stats
23W - 16L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ezio78
Merlin
20
10 / 2 / 15
12,784
752
27,510
15,445
6,708
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Discordia
PhantomMash
Discordia
20
4 / 3 / 18
12,062
710
17,839
11,298
4,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 4 / 19
11,997
706
20,953
17,043
7,221
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
ryang320
Raijin
20
10 / 5 / 12
12,323
725
18,324
14,622
5,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
z DaZeD
Yemoja
20
1 / 2 / 25
11,782
693
9,698
28,339
22,938
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ArkonRawl
Terra
19
0 / 4 / 12
11,736
690
9,004
23,281
25,041
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Labnn
Ao Kuang
19
3 / 7 / 8
11,291
664
7,066
23,498
17,157
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
PoetenEmil
Morgan Le Fay
17
3 / 5 / 4
10,802
635
22,223
19,435
8,855
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Tyrionx
He Bo
17
4 / 10 / 4
11,832
696
15,751
18,991
7,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
sadprism
Apollo
20
4 / 6 / 3
11,996
706
17,437
19,356
8,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
45
32
Kills
14
16
Deaths
32
89
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Terra
ArkonRawl
Terra
0
4
12
1.5
W
Merlin
Ezio78
Merlin
10
2
15
8.75
L
Ao Kuang
Labnn
Ao Kuang
3
7
8
1
W
Discordia
PhantomMash
Discordia
4
3
18
4.33
L
Morgan Le Fay
PoetenEmil
Morgan Le Fay
3
5
4
1
W
7
4
19
4.13
L
He Bo
Tyrionx
He Bo
4
10
4
0.6
W
Raijin
ryang320
Raijin
10
5
12
3.2
L
Apollo
sadprism
Apollo
4
6
3
0.92
W
Yemoja
z DaZeD
Yemoja
1
2
25
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,324
Damage
71,481
86,747
Taken
104,561
46,866
Mitigated
67,176
45,075
Healing
43,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
ArkonRawl
Terra
9,004
1,294
14,238
7,942
23,281
25,041
436
12,913
10,241
16,849
0
W
Merlin
Ezio78
Merlin
27,510
247
5,128
5,520
15,445
6,708
908
9,132
6,313
48,957
0
L
Ao Kuang
Labnn
Ao Kuang
7,066
1,007
4,920
5,559
23,498
17,157
261
12,809
10,566
17,948
0
W
Discordia
PhantomMash
Discordia
17,839
205
4,168
2,880
11,298
4,251
1,532
7,772
3,526
39,019
0
L
Morgan Le Fay
PoetenEmil
Morgan Le Fay
22,223
1,247
433
3,603
19,435
8,855
0
17,530
1,846
36,343
0
W
20,953
15,892
0
5,096
17,043
7,221
1,502
8,478
8,565
0
35,507
L
He Bo
Tyrionx
He Bo
15,751
227
1,427
1,742
18,991
7,710
184
14,932
3,959
33,713
0
W
Raijin
ryang320
Raijin
18,324
781
2,445
1,042
14,622
5,748
453
10,661
3,961
28,067
0
L
Apollo
sadprism
Apollo
17,437
6,980
937
2,458
19,356
8,413
2,102
14,716
4,578
0
45,328
W
Yemoja
z DaZeD
Yemoja
9,698
1,304
6,693
12,103
28,339
22,938
759
18,001
10,338
23,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,948
Gold Earned
57,657
180
Minions Killed
148
0
Camps Cleared
0
1,494,036
Distance Traveled
1,461,539
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,736
690
17
1
0
325,605
0
W
Merlin
12,784
752
61
4
0
314,748
2
L
Ao Kuang
11,291
664
10
1
0
297,689
8
W
Discordia
12,062
710
29
2
0
329,750
3
L
Morgan Le Fay
10,802
635
32
2
0
295,379
1
W
Rama
11,997
706
40
2
0
263,361
1
L
He Bo
11,832
696
35
2
0
245,442
0
W
Raijin
12,323
725
26
2
0
280,596
0
L
Apollo
11,996
706
54
3
0
297,424
0
W
Yemoja
11,782
693
24
1
0
305,581
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role