Player Matchup

Jormungandr
Jormungandr
Jxyruss
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,655 Elo+
Solo
Bellona
Bellona
MonkeyDJaffy
Bellona
Level 27
God Stats
4W - 1L
1,887 SR
Queue Stats
93W - 74L
1,579 Elo+
Solo
Poseidon
Poseidon
PCLAGKILLER
Poseidon
Level 12
God Stats
211W - 228L
1,522 SR
Queue Stats
237W - 269L
1,526 Elo+
Solo
Zeus
Zeus
Retr1but1on
Zeus
Level 27
God Stats
35W - 32L
1,587 SR
Queue Stats
199W - 189L
1,536 Elo+
Solo
Danzaburou
Danzaburou
SirBlueSky
Danzaburou
Level 29
God Stats
36W - 27L
1,668 SR
Queue Stats
100W - 107L
1,567 Elo+
Solo
Team Averages
Level 20
1,633 SR
1,573 Elo+

VS

Team Averages
Level 16
1,573 SR
1,554 Elo+
Hachiman
Hachiman
DuttyLP
Hachiman
Level 25
God Stats
3W - 2L
1,558 SR
Queue Stats
131W - 121L
1,599 Elo+
Solo
Arachne
Arachne
Kermitthehomie
Arachne
Level 5
God Stats
4W - 2L
1,788 SR
Queue Stats
7W - 5L
1,653 Elo+
Party 1
Bellona
Bellona
KoranelKardea
Bellona
Level 7
God Stats
2W - 0L
1,519 SR
Queue Stats
6W - 10L
1,285 Elo+
Solo
Osiris
Osiris
Vbirdstiic
Osiris
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 18L
1,613 Elo+
Party 1
Scylla
Scylla
domingo400
Scylla
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 59L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jxyruss
Jormungandr
3
0 / 1 / 0
4,908
378
76
817
158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
MonkeyDJaffy
Bellona
10
1 / 5 / 0
6,488
499
2,837
9,304
4,959
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
PCLAGKILLER
Poseidon
12
2 / 2 / 1
6,942
534
5,258
8,970
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
4 / 5 / 1
7,596
584
5,434
7,077
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SirBlueSky
Danzaburou
10
2 / 4 / 2
6,565
505
5,041
7,635
2,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DuttyLP
Hachiman
13
3 / 3 / 4
8,033
618
5,208
8,819
2,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
8 / 1 / 4
8,345
642
5,518
7,145
3,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
10
2 / 2 / 5
6,789
522
3,252
7,697
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Osiris
Vbirdstiic
Osiris
13
3 / 1 / 5
7,670
590
6,676
8,718
6,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
domingo400
Scylla
12
1 / 2 / 7
7,044
542
2,495
4,678
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
9
Kills
17
17
Deaths
9
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DuttyLP
Hachiman
3
3
4
1.67
L
Jormungandr
Jxyruss
Jormungandr
0
1
0
0
W
8
1
4
10
W
Bellona
2
2
5
2.25
L
Bellona
MonkeyDJaffy
Bellona
1
5
0
0.2
L
Poseidon
PCLAGKILLER
Poseidon
2
2
1
1.25
L
4
5
1
0.9
L
Danzaburou
SirBlueSky
Danzaburou
2
4
2
0.75
W
Osiris
Vbirdstiic
Osiris
3
1
5
5.5
W
Scylla
domingo400
Scylla
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,646
Damage
23,149
33,803
Taken
37,057
11,697
Mitigated
18,159
6,458
Healing
13,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DuttyLP
Hachiman
5,208
3,394
0
2,525
8,819
2,509
0
3,280
5,439
0
56,838
L
Jormungandr
Jxyruss
Jormungandr
76
76
0
0
817
158
0
0
817
1,488
0
W
5,518
3,067
0
2,785
7,145
3,226
71
1,322
5,743
0
44,806
W
Bellona
3,252
787
0
3,156
7,697
4,243
604
2,869
4,773
0
19,058
L
Bellona
MonkeyDJaffy
Bellona
2,837
1,028
0
632
9,304
4,959
0
548
7,753
0
29,909
L
Poseidon
PCLAGKILLER
Poseidon
5,258
659
96
3,594
8,970
2,365
0
554
8,307
40,472
0
L
5,434
1,506
0
1,246
7,077
1,803
0
1,005
5,948
38,489
0
L
Danzaburou
SirBlueSky
Danzaburou
5,041
1,385
0
890
7,635
2,412
0
174
7,381
0
28,277
W
Osiris
Vbirdstiic
Osiris
6,676
1,670
0
3,520
8,718
6,859
316
211
8,507
0
34,934
W
Scylla
domingo400
Scylla
2,495
171
0
1,559
4,678
1,322
894
2,651
1,827
26,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,499
Gold Earned
37,881
296
Minions Killed
341
0
Camps Cleared
0
970,830
Distance Traveled
1,380,528
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,033
618
103
8
0
235,526
4
L
Jormungandr
4,908
378
4
0
0
27,093
0
W
Arachne
8,345
642
72
6
0
348,475
12
W
Bellona
6,789
522
38
3
0
253,541
1
L
Bellona
6,488
499
64
5
0
235,524
1
L
Poseidon
6,942
534
86
7
0
237,607
3
L
Zeus
7,596
584
86
7
0
228,426
4
L
Danzaburou
6,565
505
56
4
0
242,180
5
W
Osiris
7,670
590
73
6
0
308,488
1
W
Scylla
7,044
542
55
4
0
234,498
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role