Player Matchup

Cthulhu
Cthulhu
EZEKl3L
Cthulhu
Level 100
God Stats
2W - 2L
1,772 SR
Queue Stats
120W - 135L
1,516 Elo+
Party 1
Horus
Horus
RobThaRuthless
Horus
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,130 Elo+
Party 3
Chronos
Chronos
SourDiesel97
Chronos
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,130 Elo+
Party 3
Ymir
Ymir
chrismertz77
Ymir
Level 87
God Stats
3W - 2L
1,485 SR
Queue Stats
90W - 87L
1,496 Elo+
Party 1
Janus
Janus
eduardopasso
Janus
Level 138
God Stats
2W - 4L
1,059 SR
Queue Stats
156W - 167L
1,398 Elo+
Solo
Team Averages
Level 100
1,463 SR
1,334 Elo+

VS

Team Averages
Level 111
1,504 SR
1,476 Elo+
Vulcan
Vulcan
ChuckTheRoc
Vulcan
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 31L
1,574 Elo+
Party 2
Hou Yi
Hou Yi
JPHRZ
Hou Yi
Level 108
God Stats
10W - 17L
1,466 SR
Queue Stats
426W - 462L
1,505 Elo+
Solo
Chiron
Chiron
JrNoriz710
Chiron
Level 104
God Stats
1W - 5L
1,316 SR
Queue Stats
299W - 326L
1,490 Elo+
Solo
Neith
Neith
TPC Jazz
Neith
Level 117
God Stats
0W - 1L
1,504 SR
Queue Stats
133W - 155L
1,439 Elo+
Solo
Aphrodite
Aphrodite
Vaydriel
Aphrodite
Level 118
God Stats
2W - 2L
1,736 SR
Queue Stats
36W - 34L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EZEKl3L
Cthulhu
20
8 / 4 / 12
13,684
720
26,841
25,980
14,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
8 / 5 / 10
13,461
708
17,880
25,878
28,751
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
SourDiesel97
Chronos
20
3 / 6 / 15
12,354
650
11,241
18,795
7,943
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 3 / 19
12,950
682
15,802
35,771
42,897
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
6 / 4 / 11
12,919
680
27,733
14,257
5,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
5 / 9 / 9
11,838
623
26,800
19,460
7,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
JPHRZ
Hou Yi
19
5 / 6 / 10
12,144
639
18,763
23,964
8,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chiron
JrNoriz710
Chiron
18
2 / 5 / 13
11,309
595
19,939
25,334
9,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
TPC Jazz
Neith
20
7 / 5 / 11
13,051
687
25,432
22,836
9,676
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
Vaydriel
Aphrodite
20
3 / 3 / 10
12,036
633
14,933
16,740
10,893
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
75
28
Kills
22
22
Deaths
28
67
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Vulcan
5
9
9
1.06
W
Cthulhu
EZEKl3L
Cthulhu
8
4
12
3.5
L
Hou Yi
JPHRZ
Hou Yi
5
6
10
1.67
L
Chiron
JrNoriz710
Chiron
2
5
13
1.7
W
8
5
10
2.6
W
Chronos
SourDiesel97
Chronos
3
6
15
1.75
L
Neith
TPC Jazz
Neith
7
5
11
2.5
L
Aphrodite
Vaydriel
Aphrodite
3
3
10
2.67
W
3
3
19
4.17
W
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,497
Damage
105,867
120,681
Taken
108,334
98,782
Mitigated
45,597
63,593
Healing
55,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
26,800
6,001
815
837
19,460
7,056
0
15,230
4,230
41,273
0
W
Cthulhu
EZEKl3L
Cthulhu
26,841
149
4,787
6,868
25,980
14,031
315
9,676
15,982
52,908
0
L
Hou Yi
JPHRZ
Hou Yi
18,763
9,373
826
5,097
23,964
8,209
352
17,229
6,735
0
36,019
L
Chiron
JrNoriz710
Chiron
19,939
5,251
4,584
9,937
25,334
9,763
162
19,174
6,160
0
35,531
W
17,880
6,680
9,803
11,618
25,878
28,751
195
7,997
17,605
0
24,164
W
Chronos
SourDiesel97
Chronos
11,241
3,451
1,063
4,595
18,795
7,943
3,498
4,234
14,419
37,175
0
L
Neith
TPC Jazz
Neith
25,432
8,969
2,230
8,357
22,836
9,676
973
16,507
6,329
0
51,030
L
Aphrodite
Vaydriel
Aphrodite
14,933
3,166
13,482
9,627
16,740
10,893
109
13,477
3,263
26,611
0
W
15,802
1,743
4,520
13,835
35,771
42,897
650
13,686
21,614
39,299
0
W
27,733
207
2,889
3,615
14,257
5,160
288
4,720
9,328
46,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,368
Gold Earned
60,378
206
Minions Killed
186
0
Camps Cleared
0
1,638,442
Distance Traveled
1,507,137
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,838
623
37
2
0
287,850
0
W
Cthulhu
13,684
720
61
3
0
360,319
0
L
Hou Yi
12,144
639
26
1
0
295,215
3
L
Chiron
11,309
595
41
2
0
301,560
0
W
Horus
13,461
708
9
0
0
314,172
0
W
Chronos
12,354
650
42
2
0
288,387
0
L
Neith
13,051
687
49
3
0
284,851
0
L
Aphrodite
12,036
633
33
2
0
337,661
1
W
Ymir
12,950
682
41
2
0
362,879
0
W
Janus
12,919
680
53
3
0
312,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role