Player Matchup

Erlang Shen
Erlang Shen
CR055Prime
Erlang Shen
Level 142
God Stats
41W - 37L
1,523 SR
Queue Stats
297W - 292L
1,461 Elo+
Solo
Jormungandr
Jormungandr
Ligma Snatch
Jormungandr
Level 87
God Stats
1W - 2L
1,565 SR
Queue Stats
205W - 196L
1,476 Elo+
Party 1
Cu Chulainn
Cu Chulainn
QSM RAMPAGE
Cu Chulainn
Level 129
God Stats
78W - 58L
1,562 SR
Queue Stats
465W - 511L
1,494 Elo+
Party 1
Anubis
Anubis
Rolltide0001
Anubis
Level 114
God Stats
41W - 26L
1,614 SR
Queue Stats
809W - 744L
1,537 Elo+
Solo
Xbalanque
Xbalanque
SageAce707
Xbalanque
Level 111
God Stats
5W - 4L
1,667 SR
Queue Stats
201W - 193L
1,522 Elo+
Solo
Team Averages
Level 117
1,586 SR
1,498 Elo+

VS

Team Averages
Level 75
1,600 SR
1,531 Elo+
Fafnir
Fafnir
LegendaryGamerG
Fafnir
Level 66
God Stats
22W - 16L
1,593 SR
Queue Stats
79W - 65L
1,554 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NDalts
Tsukuyomi
Level 41
God Stats
24W - 28L
1,641 SR
Queue Stats
157W - 161L
1,525 Elo+
Solo
King Arthur
King Arthur
Narith Frost
King Arthur
Level 58
God Stats
22W - 13L
1,684 SR
Queue Stats
111W - 122L
1,512 Elo+
Solo
Izanami
Izanami
Ryujin233
Izanami
Level 100
God Stats
1W - 1L
1,788 SR
Queue Stats
169W - 143L
1,567 Elo+
Party 2
Zeus
Zeus
Tillingfish
Zeus
Level 109
God Stats
20W - 19L
1,295 SR
Queue Stats
154W - 155L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CR055Prime
Erlang Shen
18
6 / 3 / 3
10,774
599
8,259
15,277
8,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Ligma Snatch
Jormungandr
14
2 / 3 / 8
8,359
464
7,956
12,995
8,889
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cu Chulainn
QSM RAMPAGE
Cu Chulainn
17
4 / 3 / 2
10,615
590
8,727
13,313
12,282
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
18
9 / 2 / 3
11,195
622
14,224
13,739
7,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
SageAce707
Xbalanque
14
5 / 4 / 2
8,751
486
13,620
16,282
5,325
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
9,293
516
8,189
16,777
14,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
NDalts
Tsukuyomi
16
3 / 5 / 3
9,526
529
5,808
14,473
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Narith Frost
King Arthur
14
2 / 6 / 3
8,754
486
7,364
14,672
10,854
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Ryujin233
Izanami
13
3 / 7 / 2
8,335
463
11,155
13,629
3,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 5 / 0
9,801
545
12,633
10,524
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
26
Kills
15
15
Deaths
26
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CR055Prime
Erlang Shen
6
3
3
2.5
L
3
3
3
1.5
W
Jormungandr
Ligma Snatch
Jormungandr
2
3
8
2
L
Tsukuyomi
NDalts
Tsukuyomi
3
5
3
0.9
L
King Arthur
Narith Frost
King Arthur
2
6
3
0.58
W
Cu Chulainn
QSM RAMPAGE
Cu Chulainn
4
3
2
1.67
W
Anubis
9
2
3
5.25
L
Izanami
Ryujin233
Izanami
3
7
2
0.57
W
Xbalanque
SageAce707
Xbalanque
5
4
2
1.5
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,786
Damage
45,149
71,606
Taken
70,075
42,278
Mitigated
36,401
30,515
Healing
17,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CR055Prime
Erlang Shen
8,259
4,529
0
8,791
15,277
8,590
93
3,329
11,809
0
77,946
L
8,189
3,179
95
5,508
16,777
14,146
0
5,747
11,030
28,114
0
W
Jormungandr
Ligma Snatch
Jormungandr
7,956
2,131
238
1,102
12,995
8,889
355
4,482
8,513
32,179
0
L
Tsukuyomi
NDalts
Tsukuyomi
5,808
2,082
0
4,349
14,473
4,654
0
3,852
10,621
0
70,726
L
King Arthur
Narith Frost
King Arthur
7,364
1,489
0
2,590
14,672
10,854
0
2,886
11,786
0
45,016
W
Cu Chulainn
QSM RAMPAGE
Cu Chulainn
8,727
1,134
0
5,288
13,313
12,282
184
1,367
11,880
4,524
71,311
W
Anubis
14,224
777
0
8,489
13,739
7,192
144
7,884
5,379
77,867
0
L
Izanami
Ryujin233
Izanami
11,155
7,920
0
3,358
13,629
3,976
0
4,491
9,138
0
57,809
W
Xbalanque
SageAce707
Xbalanque
13,620
3,885
0
6,607
16,282
5,325
129
3,079
13,203
0
62,463
L
12,633
1,208
0
1,150
10,524
2,771
0
6,283
4,241
60,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,694
Gold Earned
45,709
592
Minions Killed
490
0
Camps Cleared
0
1,647,938
Distance Traveled
1,642,919
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,774
599
134
7
0
415,108
4
L
Fafnir
9,293
516
21
1
0
328,590
0
W
Jormungandr
8,359
464
53
3
0
302,778
1
L
Tsukuyomi
9,526
529
137
8
0
319,901
5
L
King Arthur
8,754
486
95
5
0
354,154
1
W
Cu Chulainn
10,615
590
164
9
0
313,941
2
W
Anubis
11,195
622
152
8
0
315,262
5
L
Izanami
8,335
463
123
7
0
299,232
2
W
Xbalanque
8,751
486
89
5
0
300,849
4
L
Zeus
9,801
545
114
6
0
341,042
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role