Player Matchup

Bakasura
Bakasura
BigCousinD
Bakasura
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,590 Elo+
Party 2
Sobek
Sobek
Kilovore
Sobek
Level 160
God Stats
1W - 0L
1,323 SR
Queue Stats
225W - 124L
1,747 Elo+
Party 2
Tiamat
Tiamat
Loud Extendo
Tiamat
Level 160
God Stats
3W - 0L
1,620 SR
Queue Stats
258W - 126L
1,705 Elo+
Party 2
Izanami
Izanami
SulkyAkaCC
Izanami
Level 142
God Stats
9W - 3L
1,739 SR
Queue Stats
139W - 58L
1,714 Elo+
Party 2
Team Averages
Level 155
1,546 SR
1,689 Elo+

VS

Team Averages
Level 135
1,576 SR
1,536 Elo+
Nu Wa
Nu Wa
JonEverdeen5
Nu Wa
Level 122
God Stats
5W - 4L
1,529 SR
Queue Stats
34W - 36L
1,537 Elo+
Solo
Camazotz
Camazotz
Shinichi97
Camazotz
Level 144
God Stats
10W - 12L
1,689 SR
Queue Stats
288W - 323L
1,533 Elo+
Solo
Vamana
Vamana
ThirtyFourthRule
Vamana
Level 115
God Stats
12W - 4L
1,587 SR
Queue Stats
45W - 43L
1,549 Elo+
Party 1
Chang'e
Chang'e
UCOMEGETSOME187
Chang'e
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigCousinD
Bakasura
17
4 / 2 / 4
10,430
869
7,312
10,412
5,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Kilovore
Sobek
17
4 / 2 / 14
11,134
928
10,727
15,044
20,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
17
7 / 2 / 6
10,791
899
11,022
9,331
8,467
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SulkyAkaCC
Izanami
16
6 / 4 / 8
10,745
895
15,170
11,611
4,491
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 5
9,222
769
10,114
10,201
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Shinichi97
Camazotz
15
4 / 6 / 2
10,321
860
8,585
14,196
5,466
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
2 / 2 / 1
8,436
703
5,949
14,976
14,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 6 / 2
8,279
690
8,441
11,463
4,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
21
Kills
9
10
Deaths
21
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BigCousinD
Bakasura
4
2
4
3
L
2
7
5
0.64
W
Sobek
Kilovore
Sobek
4
2
14
5.5
W
Tiamat
7
2
6
5
L
Camazotz
Shinichi97
Camazotz
4
6
2
0.83
W
Izanami
SulkyAkaCC
Izanami
6
4
8
2.5
L
2
2
1
1.25
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,231
Damage
33,089
46,398
Taken
50,836
38,671
Mitigated
28,811
13,894
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BigCousinD
Bakasura
7,312
4,435
0
3,041
10,412
5,448
2,231
4,941
5,471
0
33,654
L
10,114
1,512
0
640
10,201
4,007
0
4,754
5,307
39,076
0
W
Sobek
Kilovore
Sobek
10,727
755
397
2,825
15,044
20,265
827
5,861
9,183
28,421
0
W
Tiamat
11,022
625
186
3,142
9,331
8,467
171
3,680
5,651
35,658
0
L
Camazotz
Shinichi97
Camazotz
8,585
2,903
0
4,045
14,196
5,466
495
4,216
9,560
0
33,823
W
Izanami
SulkyAkaCC
Izanami
15,170
11,183
0
4,303
11,611
4,491
2,135
4,898
6,713
0
50,687
L
5,949
2,422
0
3,971
14,976
14,704
0
6,391
8,125
28
25,809
L
8,441
220
947
2,570
11,463
4,634
545
6,749
4,134
22,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,100
Gold Earned
36,258
245
Minions Killed
201
15
Camps Cleared
9
1,033,332
Distance Traveled
826,504
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,430
869
68
6
7
268,527
1
L
Nu Wa
9,222
769
54
5
3
166,255
2
W
Sobek
11,134
928
24
2
1
266,698
3
W
Tiamat
10,791
899
77
6
3
255,160
4
L
Camazotz
10,321
860
56
5
5
225,557
3
W
Izanami
10,745
895
76
6
4
242,947
3
L
Vamana
8,436
703
42
4
1
241,060
1
L
Chang'e
8,279
690
49
4
0
193,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role