Player Matchup

Fenrir
Fenrir
Andronios
Fenrir
Level 144
God Stats
28W - 26L
1,563 SR
Queue Stats
1,696W - 1,755L
1,520 Elo+
Solo
Kuzenbo
Kuzenbo
JustALemon
Kuzenbo
Level 126
God Stats
1W - 13L
1,469 SR
Queue Stats
185W - 179L
1,534 Elo+
Solo
Bacchus
Bacchus
Puxzh
Bacchus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,531 Elo+
Solo
Hou Yi
Hou Yi
Qlick
Hou Yi
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 60L
1,589 Elo+
Solo
Nox
Nox
VodkaIrnBru
Nox
Level 157
God Stats
4W - 3L
1,346 SR
Queue Stats
409W - 416L
1,590 Elo+
Solo
Team Averages
Level 143
1,476 SR
1,553 Elo+

VS

Team Averages
Level 141
1,654 SR
1,557 Elo+
Rama
Rama
AlmightyAchilles
Rama
Level 123
God Stats
4W - 4L
1,572 SR
Queue Stats
130W - 123L
1,560 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RubaNomi
Ah Muzen Cab
Level 149
God Stats
3W - 8L
1,500 SR
Queue Stats
1,035W - 1,070L
1,513 Elo+
Solo
Olorun
Olorun
deadwalker010
Olorun
Level 141
God Stats
7W - 3L
1,669 SR
Queue Stats
188W - 176L
1,617 Elo+
Solo
Medusa
Medusa
firelord89066
Medusa
Level 146
God Stats
8W - 2L
2,019 SR
Queue Stats
333W - 366L
1,555 Elo+
Solo
Cu Chulainn
Cu Chulainn
xAyumiii
Cu Chulainn
Level 147
God Stats
9W - 8L
1,509 SR
Queue Stats
508W - 525L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Andronios
Fenrir
15
2 / 5 / 6
9,943
585
8,864
15,753
14,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
JustALemon
Kuzenbo
18
1 / 1 / 13
10,340
608
10,133
20,847
26,799
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bacchus
Puxzh
Bacchus
19
5 / 3 / 10
11,193
658
19,368
22,234
35,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Qlick
Hou Yi
20
6 / 2 / 9
11,853
697
22,430
21,504
15,239
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
4 / 3 / 11
12,804
753
16,971
19,574
10,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 8
11,295
664
8,839
13,168
5,295
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
RubaNomi
Ah Muzen Cab
20
4 / 2 / 7
11,947
703
27,761
12,795
6,059
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 6 / 10
11,496
676
18,087
12,950
5,979
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
3 / 2 / 9
12,283
723
17,200
16,476
7,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
xAyumiii
Cu Chulainn
18
1 / 4 / 11
10,408
612
14,274
29,772
23,064
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
59
18
Kills
14
14
Deaths
18
49
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
4
8
1.75
L
Fenrir
Andronios
Fenrir
2
5
6
1
L
Kuzenbo
JustALemon
Kuzenbo
1
1
13
7.5
L
Bacchus
Puxzh
Bacchus
5
3
10
3.33
L
Hou Yi
Qlick
Hou Yi
6
2
9
5.25
W
Ah Muzen Cab
RubaNomi
Ah Muzen Cab
4
2
7
3.75
L
4
3
11
3.17
W
3
6
10
1.33
W
3
2
9
3.75
W
Cu Chulainn
xAyumiii
Cu Chulainn
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,766
Damage
86,161
99,912
Taken
85,161
102,982
Mitigated
47,532
35,237
Healing
38,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,839
5,726
2,432
2,277
13,168
5,295
1,081
8,187
4,584
0
22,050
L
Fenrir
Andronios
Fenrir
8,864
782
2,194
2,459
15,753
14,672
0
2,662
12,949
0
12,310
L
Kuzenbo
JustALemon
Kuzenbo
10,133
3,156
6,280
5,354
20,847
26,799
407
4,375
16,312
21,538
0
L
Bacchus
Puxzh
Bacchus
19,368
877
1,339
1,973
22,234
35,382
204
4,801
17,133
29,704
0
L
Hou Yi
Qlick
Hou Yi
22,430
10,255
7,016
6,721
21,504
15,239
1,311
2,490
18,452
0
50,566
W
Ah Muzen Cab
RubaNomi
Ah Muzen Cab
27,761
3,972
0
3,413
12,795
6,059
1,410
6,646
5,821
0
56,844
L
16,971
1,199
652
1,249
19,574
10,890
48
3,759
15,340
37,772
0
W
18,087
5,948
8,765
3,326
12,950
5,979
936
7,670
4,738
39,174
0
W
17,200
7,528
2,714
3,251
16,476
7,135
1,909
9,140
7,052
0
47,190
W
Cu Chulainn
xAyumiii
Cu Chulainn
14,274
1,247
2,099
10,028
29,772
23,064
344
13,402
15,719
0
21,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,133
Gold Earned
57,429
190
Minions Killed
226
0
Camps Cleared
0
1,534,683
Distance Traveled
1,456,864
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,295
664
36
2
0
247,481
0
L
Fenrir
9,943
585
9
1
0
305,611
0
L
Kuzenbo
10,340
608
17
1
0
322,544
9
L
Bacchus
11,193
658
24
1
0
313,183
0
L
Hou Yi
11,853
697
76
4
0
300,146
1
W
Ah Muzen Cab
11,947
703
54
3
0
331,292
1
L
Nox
12,804
753
64
4
0
293,199
0
W
Olorun
11,496
676
48
3
0
254,914
4
W
Medusa
12,283
723
73
4
0
338,592
0
W
Cu Chulainn
10,408
612
15
1
0
284,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role