Player Matchup

Nemesis
Nemesis
Amex_frosty
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,185 Elo+
Party 1
Sun Wukong
Sun Wukong
HecDirt
Sun Wukong
Level 4
God Stats
0W - 1L
1,671 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Thebloodygamer37
Arachne
Level 18
God Stats
3W - 7L
1,301 SR
Queue Stats
28W - 40L
1,286 Elo+
Solo
Da Ji
Da Ji
bukekiller
Da Ji
Level 28
God Stats
5W - 5L
1,521 SR
Queue Stats
219W - 192L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wicho_1203
Morgan Le Fay
Level 18
God Stats
55W - 49L
1,335 SR
Queue Stats
269W - 314L
1,291 Elo+
Solo
Team Averages
Level 14
1,466 SR
1,341 Elo+

VS

Team Averages
Level 18
1,495 SR
1,249 Elo+
Freya
Freya
AtomicMonkeyMan9
Freya
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,349 Elo+
Solo
Achilles
Achilles
CaesartheGrape
Achilles
Level 29
God Stats
16W - 16L
1,668 SR
Queue Stats
262W - 292L
1,350 Elo+
Solo
Jing Wei
Jing Wei
EGIRL_PEYTON4
Jing Wei
Level 29
God Stats
8W - 4L
1,567 SR
Queue Stats
195W - 215L
1,260 Elo+
Solo
Poseidon
Poseidon
JScogss
Poseidon
Level 3
God Stats
2W - 3L
1,213 SR
Queue Stats
9W - 10L
1,009 Elo+
Solo
Cthulhu
Cthulhu
Warf117
Cthulhu
Level 21
God Stats
25W - 18L
1,526 SR
Queue Stats
208W - 251L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Amex_frosty
Nemesis
10
5 / 11 / 3
7,417
436
5,382
12,759
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
HecDirt
Sun Wukong
10
1 / 7 / 9
7,603
447
5,810
12,991
7,312
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 7 / 0
8,278
487
7,658
13,796
4,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Da Ji
13
5 / 7 / 2
8,950
526
8,087
12,937
4,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
wicho_1203
Morgan Le Fay
14
2 / 6 / 1
8,212
483
4,392
11,331
4,042
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
8,504
500
3,199
7,315
2,433
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
15
16 / 3 / 3
10,269
604
11,488
15,039
15,861
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
EGIRL_PEYTON4
Jing Wei
12
0 / 2 / 3
7,734
455
1,016
3,740
1,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
JScogss
Poseidon
14
12 / 5 / 5
9,965
586
11,923
9,444
3,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Warf117
Cthulhu
12
4 / 4 / 9
8,790
517
11,519
15,635
14,237
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
17
Kills
36
38
Deaths
17
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Amex_frosty
Nemesis
5
11
3
0.59
W
4
3
2
1.67
W
Achilles
16
3
3
5.83
W
Jing Wei
EGIRL_PEYTON4
Jing Wei
0
2
3
0.75
L
Sun Wukong
HecDirt
Sun Wukong
1
7
9
0.79
W
Poseidon
JScogss
Poseidon
12
5
5
2.9
L
4
7
0
0.57
W
Cthulhu
Warf117
Cthulhu
4
4
9
2.13
L
Da Ji
5
7
2
0.86
L
Morgan Le Fay
wicho_1203
Morgan Le Fay
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,329
Damage
39,145
63,814
Taken
51,173
24,177
Mitigated
36,701
4,689
Healing
13,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Amex_frosty
Nemesis
5,382
2,084
0
560
12,759
4,193
33
5,571
7,140
0
11,798
W
3,199
1,497
302
2,304
7,315
2,433
2,685
52
7,263
33,390
0
W
Achilles
11,488
2,028
0
4,206
15,039
15,861
389
0
15,039
0
42,211
W
Jing Wei
EGIRL_PEYTON4
Jing Wei
1,016
981
0
645
3,740
1,095
1,774
0
3,740
0
23,688
L
Sun Wukong
HecDirt
Sun Wukong
5,810
2,029
0
90
12,991
7,312
0
6,757
6,152
0
22,042
W
Poseidon
JScogss
Poseidon
11,923
1,861
326
480
9,444
3,075
861
1,335
8,109
47,595
0
L
7,658
5,653
0
991
13,796
4,415
186
4,940
8,676
0
40,017
W
Cthulhu
Warf117
Cthulhu
11,519
1,922
75
4,779
15,635
14,237
0
3,169
12,466
38,975
0
L
Da Ji
8,087
2,382
0
0
12,937
4,215
0
3,093
9,792
0
31,479
L
Morgan Le Fay
wicho_1203
Morgan Le Fay
4,392
1,130
0
3,048
11,331
4,042
1,314
5,614
5,413
52,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,460
Gold Earned
45,262
251
Minions Killed
311
0
Camps Cleared
0
1,574,900
Distance Traveled
1,367,148
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,417
436
15
1
0
347,567
0
W
Freya
8,504
500
58
3
0
216,922
1
W
Achilles
10,269
604
69
4
0
319,475
2
W
Jing Wei
7,734
455
44
3
0
246,243
0
L
Sun Wukong
7,603
447
25
1
0
365,478
0
W
Poseidon
9,965
586
83
5
0
281,534
3
L
Arachne
8,278
487
66
4
0
323,844
2
W
Cthulhu
8,790
517
57
3
0
302,974
1
L
Da Ji
8,950
526
49
3
0
315,788
1
L
Morgan Le Fay
8,212
483
96
6
0
222,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role