Player Matchup

Osiris
Osiris
BenCammm
Osiris
Level 39
God Stats
6W - 3L
1,595 SR
Queue Stats
85W - 72L
1,528 Elo+
Party 4
Bakasura
Bakasura
Ismael__dr__
Bakasura
Level 87
God Stats
22W - 11L
1,525 SR
Queue Stats
120W - 113L
1,428 Elo+
Party 2
Khepri
Khepri
SKULL147258
Khepri
Level 68
God Stats
3W - 0L
1,563 SR
Queue Stats
85W - 79L
1,511 Elo+
Party 4
Zhong Kui
Zhong Kui
TF-Suso
Zhong Kui
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,338 Elo+
Party 2
Medusa
Medusa
eloratp04
Medusa
Level 47
God Stats
8W - 3L
1,212 SR
Queue Stats
103W - 126L
1,377 Elo+
Party 2
Team Averages
Level 56
1,479 SR
1,437 Elo+

VS

Team Averages
Level 37
1,512 SR
1,394 Elo+
Mercury
Mercury
Dr Vis Death
Mercury
Level 26
God Stats
2W - 1L
1,826 SR
Queue Stats
22W - 15L
1,459 Elo+
Party 3
Medusa
Medusa
Lusor_Jesse
Medusa
Level 29
God Stats
1W - 6L
1,278 SR
Queue Stats
106W - 126L
1,437 Elo+
Party 1
Achilles
Achilles
RoadToSpiker
Achilles
Level 40
God Stats
15W - 22L
1,500 SR
Queue Stats
210W - 278L
1,359 Elo+
Party 1
Hera
Hera
TDob96
Hera
Level 43
God Stats
2W - 2L
1,443 SR
Queue Stats
4W - 11L
1,315 Elo+
Party 3
Anubis
Anubis
Twitch_Musky
Anubis
Level 46
God Stats
47W - 47L
1,515 SR
Queue Stats
220W - 243L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BenCammm
Osiris
20
3 / 4 / 9
13,096
504
11,563
19,270
20,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Ismael__dr__
Bakasura
20
16 / 3 / 8
15,694
604
23,823
20,780
10,918
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
18
2 / 2 / 13
11,314
435
8,549
21,355
30,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
TF-Suso
Zhong Kui
20
9 / 6 / 10
14,532
559
21,281
25,336
19,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
eloratp04
Medusa
20
4 / 2 / 9
13,102
504
10,919
18,738
6,781
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dr Vis Death
Mercury
18
1 / 8 / 2
11,253
433
6,023
20,242
7,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
15
1 / 7 / 3
10,295
396
10,056
17,296
5,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
RoadToSpiker
Achilles
18
1 / 5 / 2
10,928
420
8,738
19,456
20,359
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
TDob96
Hera
19
3 / 6 / 2
11,871
457
13,899
13,048
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
20
10 / 8 / 2
14,248
548
34,898
29,288
15,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
27
34
Kills
16
17
Deaths
34
49
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
BenCammm
Osiris
3
4
9
1.88
L
Mercury
Dr Vis Death
Mercury
1
8
2
0.25
W
Bakasura
Ismael__dr__
Bakasura
16
3
8
6.67
L
Medusa
1
7
3
0.36
L
Achilles
RoadToSpiker
Achilles
1
5
2
0.4
W
Khepri
2
2
13
4.25
L
Hera
TDob96
Hera
3
6
2
0.67
W
Zhong Kui
TF-Suso
Zhong Kui
9
6
10
2.33
L
Anubis
10
8
2
1.38
W
Medusa
eloratp04
Medusa
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,135
Damage
73,614
105,479
Taken
99,330
87,544
Mitigated
51,869
31,823
Healing
19,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BenCammm
Osiris
11,563
3,735
0
6,723
19,270
20,241
835
6,569
12,642
934
74,151
L
Mercury
Dr Vis Death
Mercury
6,023
2,484
0
0
20,242
7,688
171
4,535
15,127
0
88,034
W
Bakasura
Ismael__dr__
Bakasura
23,823
18,334
0
4,522
20,780
10,918
1,716
7,426
13,234
0
111,397
L
Medusa
10,056
3,930
0
2,287
17,296
5,382
403
5,380
11,338
0
52,744
L
Achilles
RoadToSpiker
Achilles
8,738
3,780
0
3,277
19,456
20,359
718
5,775
12,578
0
57,700
W
Khepri
8,549
1,162
0
457
21,355
30,181
390
10,022
11,208
45,130
0
L
Hera
TDob96
Hera
13,899
4,413
0
0
13,048
3,270
150
2,728
9,620
69,858
0
W
Zhong Kui
TF-Suso
Zhong Kui
21,281
4,974
0
13,578
25,336
19,423
2,612
13,770
11,526
100,319
0
L
Anubis
34,898
1,346
0
14,244
29,288
15,170
2,779
11,632
15,951
104,555
0
W
Medusa
eloratp04
Medusa
10,919
3,493
0
6,543
18,738
6,781
1,125
11,073
7,415
0
104,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,738
Gold Earned
58,595
692
Minions Killed
577
0
Camps Cleared
0
2,511,715
Distance Traveled
2,208,214
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,096
504
140
5
0
492,973
4
L
Mercury
11,253
433
109
4
0
494,399
0
W
Bakasura
15,694
604
182
7
0
559,732
1
L
Medusa
10,295
396
97
4
0
468,340
1
L
Achilles
10,928
420
99
4
0
453,606
0
W
Khepri
11,314
435
64
2
0
500,922
0
L
Hera
11,871
457
109
4
0
415,881
1
W
Zhong Kui
14,532
559
136
5
0
450,413
5
L
Anubis
14,248
548
163
6
0
375,988
2
W
Medusa
13,102
504
170
7
0
507,675
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role