Player Matchup

Jormungandr
Jormungandr
KyotoWolfram
Jormungandr
Level 67
God Stats
13W - 14L
1,514 SR
Queue Stats
77W - 89L
1,434 Elo+
Party 1
Hera
Hera
LeoVeracruse
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
Pognu
Danzaburou
Level 15
God Stats
3W - 1L
1,495 SR
Queue Stats
44W - 44L
1,395 Elo+
Solo
Izanami
Izanami
Teekeegod
Izanami
Level 13
God Stats
19W - 16L
1,572 SR
Queue Stats
42W - 40L
1,398 Elo+
Solo
Skadi
Skadi
eternalspark420
Skadi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,421 Elo+
Party 1
Team Averages
Level 27
1,516 SR
1,421 Elo+

VS

Team Averages
Level 13
1,395 SR
1,288 Elo+
Olorun
Olorun
Beetsa
Olorun
Level 4
God Stats
1W - 4L
1,122 SR
Queue Stats
8W - 12L
1,137 Elo+
Solo
Ymir
Ymir
UlverGh0st
Ymir
Level 8
God Stats
1W - 3L
1,469 SR
Queue Stats
6W - 15L
1,254 Elo+
Solo
Tsukuyomi
Tsukuyomi
awwwwman
Tsukuyomi
Level 22
God Stats
18W - 28L
1,363 SR
Queue Stats
233W - 232L
1,388 Elo+
Solo
Danzaburou
Danzaburou
dezipient
Danzaburou
Level 6
God Stats
0W - 4L
1,159 SR
Queue Stats
11W - 12L
1,116 Elo+
Solo
Bakasura
Bakasura
vampyKarkat
Bakasura
Level 25
God Stats
3W - 7L
1,864 SR
Queue Stats
244W - 250L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KyotoWolfram
Jormungandr
19
12 / 2 / 16
13,578
1,132
18,595
13,836
6,811
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 3 / 21
13,574
1,131
25,211
9,592
3,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Pognu
Danzaburou
20
10 / 0 / 17
14,042
1,170
30,341
13,251
5,872
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Teekeegod
Izanami
19
2 / 3 / 20
11,763
980
8,933
10,594
3,707
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
8 / 7 / 22
12,795
1,066
16,083
12,946
4,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Beetsa
Olorun
18
1 / 13 / 8
10,550
879
13,217
22,140
7,762
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 5 / 7
10,891
908
6,241
24,223
28,020
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
awwwwman
Tsukuyomi
18
5 / 10 / 5
12,181
1,015
11,903
21,237
8,524
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
dezipient
Danzaburou
18
3 / 10 / 7
11,883
990
12,492
19,397
7,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
vampyKarkat
Bakasura
18
5 / 5 / 5
12,022
1,002
11,862
19,752
9,553
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
47
43
Kills
15
15
Deaths
43
96
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Olorun
Beetsa
Olorun
1
13
8
0.38
W
Jormungandr
KyotoWolfram
Jormungandr
12
2
16
10
W
11
3
21
7.17
W
Danzaburou
Pognu
Danzaburou
10
0
17
18.5
W
Izanami
Teekeegod
Izanami
2
3
20
4
L
1
5
7
0.9
L
Tsukuyomi
awwwwman
Tsukuyomi
5
10
5
0.75
L
Danzaburou
dezipient
Danzaburou
3
10
7
0.65
W
8
7
22
2.71
L
Bakasura
vampyKarkat
Bakasura
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,163
Damage
55,715
60,219
Taken
106,749
24,898
Mitigated
61,708
8,850
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Beetsa
Olorun
13,217
8,559
192
2,518
22,140
7,762
0
11,017
10,677
30,768
0
W
Jormungandr
KyotoWolfram
Jormungandr
18,595
4,213
285
646
13,836
6,811
0
3,675
9,532
36,715
0
W
25,211
6,164
86
1,372
9,592
3,833
0
2,610
6,783
39,106
0
W
Danzaburou
Pognu
Danzaburou
30,341
19,645
0
5,685
13,251
5,872
0
5,220
7,909
0
55,750
W
Izanami
Teekeegod
Izanami
8,933
7,830
0
0
10,594
3,707
0
2,306
8,023
0
34,010
L
6,241
1,200
0
960
24,223
28,020
0
8,613
15,436
13,655
0
L
Tsukuyomi
awwwwman
Tsukuyomi
11,903
3,384
0
146
21,237
8,524
0
7,574
13,479
0
25,065
L
Danzaburou
dezipient
Danzaburou
12,492
4,292
0
1,818
19,397
7,849
0
8,574
10,703
0
49,066
W
16,083
7,288
0
776
12,946
4,675
0
5,647
7,049
0
25,311
L
Bakasura
vampyKarkat
Bakasura
11,862
8,894
0
2,915
19,752
9,553
0
6,943
12,648
0
21,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,752
Gold Earned
57,527
218
Minions Killed
174
7
Camps Cleared
4
1,030,039
Distance Traveled
1,050,188
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,550
879
23
2
1
194,853
2
W
Jormungandr
13,578
1,132
42
4
1
238,834
0
W
Hera
13,574
1,131
39
3
1
209,787
1
W
Danzaburou
14,042
1,170
45
4
2
229,026
2
W
Izanami
11,763
980
68
6
3
190,693
0
L
Ymir
10,891
908
15
1
0
174,444
0
L
Tsukuyomi
12,181
1,015
30
3
2
226,890
0
L
Danzaburou
11,883
990
72
6
1
198,030
0
W
Skadi
12,795
1,066
24
2
0
161,699
0
L
Bakasura
12,022
1,002
34
3
0
255,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role