Player Matchup

Sol
Sol
Biggmikexxx
Sol
Level 156
God Stats
5W - 6L
1,634 SR
Queue Stats
26W - 22L
1,464 Elo+
Party 1
Mercury
Mercury
DakZekeAmari
Mercury
Level 102
God Stats
1W - 2L
1,644 SR
Queue Stats
12W - 9L
1,594 Elo+
Party 1
Danzaburou
Danzaburou
EmbiidsMyDad
Danzaburou
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,335 Elo+
Party 1
Team Averages
Level 119
1,593 SR
1,464 Elo+

VS

Team Averages
Level 61
1,495 SR
1,468 Elo+
Raijin
Raijin
 
Raijin
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Doughnuts
Chaac
Level 42
God Stats
3W - 6L
1,421 SR
Queue Stats
91W - 81L
1,448 Elo+
Party 2
Skadi
Skadi
xIXRedwolfXIx
Skadi
Level 62
God Stats
6W - 7L
1,562 SR
Queue Stats
73W - 63L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 8
11,749
839
20,558
11,379
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
DakZekeAmari
Mercury
15
6 / 4 / 9
10,450
746
5,738
8,169
2,738
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
EmbiidsMyDad
Danzaburou
14
2 / 3 / 13
10,098
721
6,516
10,647
3,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
2 / 8 / 4
9,003
643
7,659
14,273
4,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Doughnuts
Chaac
12
3 / 6 / 3
8,768
626
10,124
13,006
11,183
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 5 / 4
9,233
660
5,142
12,344
4,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
19
Kills
8
8
Deaths
19
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
8
4
0.5
W
11
1
8
15
W
Mercury
DakZekeAmari
Mercury
6
4
9
2.63
L
Chaac
Doughnuts
Chaac
3
6
3
0.75
W
Danzaburou
EmbiidsMyDad
Danzaburou
2
3
13
2.83
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,812
Damage
22,925
30,195
Taken
39,623
9,521
Mitigated
19,851
10,267
Healing
5,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,659
702
0
2,359
14,273
4,620
37
7,762
6,193
37,260
0
W
20,558
6,154
0
5,651
11,379
3,433
1,870
3,302
7,802
63,027
0
W
Mercury
DakZekeAmari
Mercury
5,738
2,092
0
0
8,169
2,738
543
1,410
6,636
0
23,408
L
Chaac
Doughnuts
Chaac
10,124
1,306
0
2,175
13,006
11,183
92
6,037
6,701
0
29,852
W
Danzaburou
EmbiidsMyDad
Danzaburou
6,516
2,565
0
4,616
10,647
3,350
682
2,319
8,098
0
32,447
L
5,142
871
0
524
12,344
4,048
19
5,917
6,171
0
23,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,297
Gold Earned
27,004
176
Minions Killed
143
0
Camps Cleared
0
778,026
Distance Traveled
741,993
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,003
643
76
5
0
216,000
2
W
Sol
11,749
839
85
6
0
267,022
3
W
Mercury
10,450
746
29
2
0
274,737
0
L
Chaac
8,768
626
37
3
0
274,332
3
W
Danzaburou
10,098
721
62
4
0
236,267
0
L
Skadi
9,233
660
30
2
0
251,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role