Player Matchup

Hel
Hel
GGBOY_Luisinho
Hel
Level 27
God Stats
1W - 1L
1,257 SR
Queue Stats
105W - 162L
1,368 Elo+
Party 1
Cerberus
Cerberus
gabri11gec
Cerberus
Level 29
God Stats
2W - 2L
1,257 SR
Queue Stats
115W - 160L
1,401 Elo+
Party 1
Cu Chulainn
Cu Chulainn
habitat_ligeiro
Cu Chulainn
Level 4
God Stats
3W - 4L
1,573 SR
Queue Stats
156W - 163L
1,360 Elo+
Party 3
Chaac
Chaac
lGuiVinagre-
Chaac
Level 15
God Stats
7W - 6L
1,659 SR
Queue Stats
15W - 20L
1,348 Elo+
Party 3
Hachiman
Hachiman
rafacrafter03
Hachiman
Level 28
God Stats
4W - 6L
1,398 SR
Queue Stats
95W - 129L
1,379 Elo+
Party 1
Team Averages
Level 21
1,429 SR
1,371 Elo+

VS

Team Averages
Level 24
1,503 SR
1,428 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DCR_Roymak
Pele
Level 8
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
culiadoring2
Janus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 212L
1,424 Elo+
Solo
Thanatos
Thanatos
emanuelalvarez93
Thanatos
Level 28
God Stats
3W - 8L
1,716 SR
Queue Stats
105W - 142L
1,362 Elo+
Party 2
Artemis
Artemis
lacazino94
Artemis
Level 28
God Stats
2W - 4L
1,507 SR
Queue Stats
140W - 195L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 3
9,737
487
8,277
10,614
3,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
gabri11gec
Cerberus
14
3 / 2 / 12
8,845
442
12,475
11,198
9,564
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
habitat_ligeiro
Cu Chulainn
15
7 / 1 / 11
9,697
485
8,292
13,462
5,465
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
5 / 4 / 9
9,038
452
7,977
13,567
11,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
rafacrafter03
Hachiman
16
6 / 2 / 5
9,989
499
7,784
6,198
1,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 4 / 5
9,264
463
6,220
18,474
17,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 8 / 3
8,470
424
2,458
10,962
3,436
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 4 / 4
8,515
426
9,399
11,188
3,411
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 6 / 3
8,371
419
3,237
12,041
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
lacazino94
Artemis
15
5 / 5 / 2
9,837
492
11,250
11,079
3,314
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
27
Kills
11
12
Deaths
27
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
5
0.88
L
2
8
3
0.44
W
6
3
3
2.5
L
1
4
4
0.75
L
2
6
3
0.58
W
Cerberus
gabri11gec
Cerberus
3
2
12
4.5
W
Cu Chulainn
habitat_ligeiro
Cu Chulainn
7
1
11
12.5
W
5
4
9
2.38
L
Artemis
lacazino94
Artemis
5
5
2
1.2
W
Hachiman
rafacrafter03
Hachiman
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,805
Damage
32,564
55,039
Taken
63,744
32,006
Mitigated
31,160
15,755
Healing
10,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,220
1,000
0
0
18,474
17,189
130
6,425
11,759
24,178
0
L
2,458
136
0
67
10,962
3,436
210
2,650
7,836
0
23,672
W
8,277
528
2,005
2,890
10,614
3,804
1,000
4,904
5,710
51,821
0
L
9,399
175
153
2,951
11,188
3,411
0
4,007
6,751
53,322
0
L
3,237
502
0
7,583
12,041
3,810
0
2,866
8,980
0
45,656
W
Cerberus
gabri11gec
Cerberus
12,475
851
0
2,313
11,198
9,564
0
2,758
8,440
45,164
0
W
Cu Chulainn
habitat_ligeiro
Cu Chulainn
8,292
1,390
0
3,073
13,462
5,465
176
2,761
10,701
0
39,584
W
7,977
880
0
3,494
13,567
11,602
80
3,971
9,596
0
32,832
L
Artemis
lacazino94
Artemis
11,250
7,423
0
97
11,079
3,314
1,283
4,186
6,835
0
53,468
W
Hachiman
rafacrafter03
Hachiman
7,784
5,491
0
1,980
6,198
1,571
2,155
1,373
4,825
0
42,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,306
Gold Earned
44,457
357
Minions Killed
319
0
Camps Cleared
0
1,873,079
Distance Traveled
1,769,328
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,264
463
26
1
0
363,198
2
L
Pele
8,470
424
42
2
0
364,950
0
W
Hel
9,737
487
94
5
0
354,910
3
L
Janus
8,515
426
75
4
0
372,190
0
L
Thanatos
8,371
419
74
4
0
351,732
7
W
Cerberus
8,845
442
71
4
0
381,258
0
W
Cu Chulainn
9,697
485
53
3
0
408,559
0
W
Chaac
9,038
452
55
3
0
365,800
1
L
Artemis
9,837
492
102
5
0
317,258
0
W
Hachiman
9,989
499
84
4
0
362,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role