Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BannerBoy
Heimdallr
Level 26
God Stats
22W - 16L
1,507 SR
Queue Stats
37W - 25L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
LAYCOFAKE
Baron Samedi
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,419 Elo+
Solo
Sobek
Sobek
Zakkigo
Sobek
Level 6
God Stats
0W - 1L
1,187 SR
Queue Stats
3W - 4L
1,432 Elo+
Solo
Vulcan
Vulcan
darklink112
Vulcan
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,575 Elo+
Party 2
Team Averages
Level 16
1,439 SR
1,487 Elo+

VS

Team Averages
Level 19
1,514 SR
1,463 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Akikoui
Artio
Level 13
God Stats
1W - 1L
1,240 SR
Queue Stats
15W - 9L
1,487 Elo+
Party 1
King Arthur
King Arthur
ChagoTj
King Arthur
Level 10
God Stats
33W - 28L
1,710 SR
Queue Stats
327W - 296L
1,482 Elo+
Solo
Discordia
Discordia
Heitorrola
Discordia
Level 27
God Stats
6W - 9L
1,621 SR
Queue Stats
162W - 202L
1,465 Elo+
Solo
Skadi
Skadi
X004nano
Skadi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 36L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
5 / 7 / 1
12,296
535
14,915
21,011
10,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
BannerBoy
Heimdallr
12
1 / 10 / 3
8,948
389
7,765
17,114
5,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
LAYCOFAKE
Baron Samedi
15
2 / 9 / 1
10,357
450
8,124
13,163
6,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Zakkigo
Sobek
14
0 / 5 / 1
10,535
458
5,784
19,472
20,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
16
3 / 5 / 3
10,276
447
12,037
15,010
5,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
19
18 / 3 / 8
12,623
549
21,057
18,923
7,372
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Akikoui
Artio
16
1 / 1 / 17
9,501
413
8,158
19,155
16,007
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
ChagoTj
King Arthur
20
13 / 2 / 9
13,022
566
23,137
23,548
19,954
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Heitorrola
Discordia
19
4 / 5 / 12
11,993
521
12,727
14,473
5,752
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
X004nano
Skadi
1
0 / 1 / 0
5,905
257
0
637
106

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
82
11
Kills
36
36
Deaths
12
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
7
1
0.79
W
Ratatoskr
 
Ratatoskr
18
3
8
7.33
W
Artio
Akikoui
Artio
1
1
17
9.5
L
Heimdallr
BannerBoy
Heimdallr
1
10
3
0.25
W
King Arthur
ChagoTj
King Arthur
13
2
9
8.75
W
Discordia
Heitorrola
Discordia
4
5
12
2
L
Baron Samedi
LAYCOFAKE
Baron Samedi
2
9
1
0.28
W
Skadi
X004nano
Skadi
0
1
0
0
L
Sobek
Zakkigo
Sobek
0
5
1
0.1
L
Vulcan
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,625
Damage
65,079
85,770
Taken
76,736
49,080
Mitigated
49,191
29,683
Healing
21,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
14,915
2,963
0
18,584
21,011
10,637
0
3,008
18,003
0
105,654
W
Ratatoskr
 
Ratatoskr
21,057
5,402
0
585
18,923
7,372
631
6,232
12,473
0
69,980
W
Artio
Akikoui
Artio
8,158
1,692
966
7,815
19,155
16,007
0
8,751
10,130
29,043
0
L
Heimdallr
BannerBoy
Heimdallr
7,765
3,046
0
2,333
17,114
5,529
1,401
4,625
12,489
0
34,956
W
King Arthur
ChagoTj
King Arthur
23,137
729
0
7,890
23,548
19,954
29
5,582
17,531
0
89,636
W
Discordia
Heitorrola
Discordia
12,727
620
0
4,127
14,473
5,752
0
4,010
10,111
99,711
0
L
Baron Samedi
LAYCOFAKE
Baron Samedi
8,124
599
411
613
13,163
6,775
784
1,780
11,383
49,941
0
W
Skadi
X004nano
Skadi
0
0
0
27
637
106
0
91
546
0
470
L
Sobek
Zakkigo
Sobek
5,784
536
0
5,070
19,472
20,485
357
5,716
13,756
28,371
0
L
Vulcan
12,037
3,220
88
2,584
15,010
5,654
664
5,756
9,254
65,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,412
Gold Earned
53,044
458
Minions Killed
410
0
Camps Cleared
0
1,870,549
Distance Traveled
1,974,141
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,296
535
161
7
0
399,956
4
W
Ratatoskr
12,623
549
85
4
0
563,205
6
W
Artio
9,501
413
47
2
0
521,660
0
L
Heimdallr
8,948
389
52
2
0
353,549
5
W
King Arthur
13,022
566
125
5
0
439,577
9
W
Discordia
11,993
521
153
7
0
424,762
3
L
Baron Samedi
10,357
450
95
4
0
309,200
2
W
Skadi
5,905
257
0
0
0
24,937
0
L
Sobek
10,535
458
34
1
0
412,788
1
L
Vulcan
10,276
447
116
5
0
395,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role