Player Matchup

Kukulkan
Kukulkan
Blackflash03
Kukulkan
Level 24
God Stats
2W - 1L
1,272 SR
Queue Stats
7W - 11L
1,285 Elo+
Party 1
Medusa
Medusa
Choffer2024XL
Medusa
Level 44
God Stats
11W - 9L
1,459 SR
Queue Stats
65W - 78L
1,432 Elo+
Party 1
Vamana
Vamana
PATOGOLF300
Vamana
Level 8
God Stats
5W - 10L
1,300 SR
Queue Stats
10W - 15L
1,229 Elo+
Party 1
Bakasura
Bakasura
Scand18
Bakasura
Level 129
God Stats
14W - 14L
1,581 SR
Queue Stats
368W - 403L
1,481 Elo+
Party 1
Kuzenbo
Kuzenbo
Strouner259
Kuzenbo
Level 71
God Stats
1W - 1L
1,201 SR
Queue Stats
8W - 16L
1,091 Elo+
Party 1
Team Averages
Level 55
1,363 SR
1,304 Elo+

VS

Team Averages
Level 70
1,461 SR
1,477 Elo+
Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Jonny Japa
Kumbhakarna
Level 125
God Stats
0W - 3L
1,083 SR
Queue Stats
74W - 73L
1,487 Elo+
Party 2
King Arthur
King Arthur
Kronour
King Arthur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,411 Elo+
Solo
Cupid
Cupid
RogerBoladao
Cupid
Level 28
God Stats
22W - 13L
1,641 SR
Queue Stats
34W - 28L
1,486 Elo+
Party 2
Thor
Thor
Yago HLM
Thor
Level 129
God Stats
7W - 10L
1,580 SR
Queue Stats
482W - 492L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blackflash03
Kukulkan
12
0 / 5 / 4
7,379
461
2,860
6,232
1,600
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
11 / 3 / 2
9,430
589
11,433
10,705
3,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
15
1 / 1 / 2
8,665
542
4,708
9,885
6,335
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Scand18
Bakasura
17
7 / 1 / 5
10,070
629
9,852
11,818
5,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Strouner259
Kuzenbo
12
0 / 2 / 12
8,654
541
5,848
9,078
10,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 5 / 0
8,707
544
9,136
10,857
5,474
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Jonny Japa
Kumbhakarna
10
2 / 6 / 2
6,942
434
2,224
13,605
10,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
Kronour
King Arthur
9
1 / 3 / 0
6,297
394
3,112
7,705
5,540
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

10
1 / 4 / 3
6,747
422
5,218
8,874
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
15
3 / 1 / 3
9,280
580
6,737
9,389
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
19
Kills
12
12
Deaths
19
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
5
0
1
W
Kukulkan
Blackflash03
Kukulkan
0
5
4
0.4
W
11
3
2
4
L
Kumbhakarna
Jonny Japa
Kumbhakarna
2
6
2
0.5
L
King Arthur
Kronour
King Arthur
1
3
0
0.33
W
Vamana
1
1
2
2
L
1
4
3
0.63
W
Bakasura
Scand18
Bakasura
7
1
5
9.5
W
Kuzenbo
Strouner259
Kuzenbo
0
2
12
3
L
Thor
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,701
Damage
26,427
47,718
Taken
50,430
26,481
Mitigated
27,611
14,441
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,136
83
0
3,854
10,857
5,474
408
1,577
8,154
46,454
0
W
Kukulkan
Blackflash03
Kukulkan
2,860
166
0
367
6,232
1,600
1,557
2,791
3,441
28,930
0
W
11,433
5,794
0
4,051
10,705
3,301
1,162
950
9,755
0
49,223
L
Kumbhakarna
Jonny Japa
Kumbhakarna
2,224
54
135
1,431
13,605
10,908
220
2,959
10,147
23,139
0
L
King Arthur
Kronour
King Arthur
3,112
1,037
0
0
7,705
5,540
0
0
7,565
0
19,599
W
Vamana
4,708
1,990
0
2,319
9,885
6,335
2,522
1,620
8,265
0
41,170
L
5,218
2,362
672
2,334
8,874
2,462
1,096
3,448
5,426
0
23,467
W
Bakasura
Scand18
Bakasura
9,852
6,265
0
6,554
11,818
5,089
2,096
3,740
8,078
0
61,412
W
Kuzenbo
Strouner259
Kuzenbo
5,848
2,105
0
1,150
9,078
10,156
485
2,374
6,704
21,205
0
L
Thor
6,737
340
0
4,321
9,389
3,227
469
724
8,610
0
63,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,198
Gold Earned
37,973
353
Minions Killed
357
0
Camps Cleared
0
1,519,459
Distance Traveled
1,339,253
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,707
544
95
6
0
262,954
2
W
Kukulkan
7,379
461
49
3
0
275,146
0
W
Medusa
9,430
589
66
4
0
265,068
2
L
Kumbhakarna
6,942
434
30
2
0
267,099
0
L
King Arthur
6,297
394
45
3
0
196,160
0
W
Vamana
8,665
542
79
5
0
320,065
0
L
Cupid
6,747
422
60
4
0
286,979
1
W
Bakasura
10,070
629
131
8
0
346,447
2
W
Kuzenbo
8,654
541
28
2
0
312,733
1
L
Thor
9,280
580
127
8
0
326,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role