Player Matchup

Gilgamesh
Gilgamesh
Bronze III
Lupito22_BP
Gilgamesh
Bronze III
Level 125
God Stats
0W - 3L
1,318 SR
Queue Stats
11W - 11L
1,487 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,318 SR
1,487 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,437 SR
1,474 MMR
King Arthur
King Arthur
Gold I
jammal12
King Arthur
Gold I
Level 150
God Stats
22W - 21L
1,437 SR
Queue Stats
100W - 104L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lupito22_BP
Gilgamesh
12
0 / 4 / 0
7,009
701
7,474
12,441
10,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BakasuraAh Muzen CabUllrIzanamiAnhur

VS

Bans
ArtemisChronosSkadiHe BoHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
jammal12
King Arthur
15
4 / 0 / 0
8,894
889
9,450
14,670
11,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Lupito22_BP
Gilgamesh
0
4
0
0
W
King Arthur
jammal12
King Arthur
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,474
Damage
9,450
12,441
Taken
14,670
10,071
Mitigated
11,347
598
Healing
5,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Lupito22_BP
Gilgamesh
7,474
3,173
0
598
12,441
10,071
0
0
11,556
0
34,181
W
King Arthur
jammal12
King Arthur
9,450
1,494
0
5,064
14,670
11,347
193
0
14,670
0
48,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,009
Gold Earned
8,894
57
Minions Killed
85
0
Camps Cleared
0
195,755
Distance Traveled
205,184
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,009
701
57
6
0
195,755
2
W
King Arthur
8,894
889
85
9
0
205,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role