Player Matchup

Aphrodite
Aphrodite
Felixv9208
Aphrodite
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MawijuannaQC
Morgan Le Fay
Level 15
God Stats
33W - 36L
1,507 SR
Queue Stats
63W - 67L
1,355 Elo+
Solo
Fenrir
Fenrir
RogueBalloon723
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,429 Elo+
Party 1
Hel
Hel
Starwarrior0709
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,277 Elo+
Solo
Cthulhu
Cthulhu
TakeoverBeast72
Cthulhu
Level 7
God Stats
0W - 3L
1,311 SR
Queue Stats
9W - 13L
1,309 Elo+
Party 1
Team Averages
Level 13
1,464 SR
1,374 Elo+

VS

Team Averages
Level 18
1,453 SR
1,369 Elo+
Neith
Neith
DemonKinng70
Neith
Level 15
God Stats
7W - 7L
1,422 SR
Queue Stats
17W - 20L
1,378 Elo+
Solo
Raijin
Raijin
FhUyCkKh601
Raijin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,226 Elo+
Solo
Ra
Ra
PotPiper420
Ra
Level 25
God Stats
130W - 107L
1,570 SR
Queue Stats
132W - 108L
1,485 Elo+
Solo
King Arthur
King Arthur
Savy12
King Arthur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,365 Elo+
Solo
Medusa
Medusa
ShadowCurse303
Medusa
Level 29
God Stats
7W - 7L
1,272 SR
Queue Stats
247W - 276L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Felixv9208
Aphrodite
20
2 / 11 / 9
13,334
889
11,462
22,602
20,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
MawijuannaQC
Morgan Le Fay
20
3 / 4 / 11
14,862
991
26,327
21,050
12,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
14 / 8 / 3
16,299
1,087
23,676
27,522
14,361
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
0 / 3 / 8
12,672
845
6,576
14,967
5,924
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 7 / 11
14,218
948
24,231
38,034
39,572
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 14
14,091
939
18,133
14,787
5,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
20
10 / 10 / 16
15,907
1,060
32,786
23,542
7,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 1 / 20
15,290
1,019
23,428
14,680
6,805
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
Savy12
King Arthur
20
3 / 2 / 14
14,060
937
10,900
26,951
25,309
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 6 / 14
15,747
1,050
29,507
18,667
6,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
111
22
Kills
33
33
Deaths
22
42
Assists
78
Player
Kills
Deaths
Assists
KDA
W
5
3
14
4
L
Aphrodite
Felixv9208
Aphrodite
2
11
9
0.59
W
Raijin
10
10
16
1.8
L
Morgan Le Fay
MawijuannaQC
Morgan Le Fay
3
4
11
2.13
W
6
1
20
16
L
14
8
3
1.94
W
King Arthur
Savy12
King Arthur
3
2
14
5
W
9
6
14
2.67
L
0
3
8
1.33
L
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,272
Damage
114,754
124,175
Taken
98,627
92,636
Mitigated
51,022
22,534
Healing
21,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,133
9,795
0
1,976
14,787
5,047
0
11,106
3,681
0
35,036
L
Aphrodite
Felixv9208
Aphrodite
11,462
1,745
1,537
5,090
22,602
20,714
0
9,488
13,114
21,712
0
W
Raijin
32,786
2,937
0
3,775
23,542
7,821
0
14,029
9,513
44,997
0
L
Morgan Le Fay
MawijuannaQC
Morgan Le Fay
26,327
1,400
917
3,345
21,050
12,065
0
10,200
10,850
53,816
0
W
23,428
2,236
3,789
3,590
14,680
6,805
0
10,919
3,761
44,852
0
L
23,676
3,200
170
1,292
27,522
14,361
0
12,463
15,059
0
38,915
W
King Arthur
Savy12
King Arthur
10,900
2,714
0
8,708
26,951
25,309
0
18,547
8,404
0
26,849
W
29,507
15,846
0
0
18,667
6,040
0
13,995
4,672
0
79,068
L
6,576
293
2,654
1,854
14,967
5,924
0
7,982
6,985
28,444
0
L
24,231
2,382
355
5,320
38,034
39,572
0
16,081
21,953
49,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,385
Gold Earned
75,095
202
Minions Killed
268
3
Camps Cleared
8
1,443,433
Distance Traveled
1,393,769
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,091
939
34
2
1
256,928
0
L
Aphrodite
13,334
889
15
1
2
277,897
0
W
Raijin
15,907
1,060
30
2
1
212,435
0
L
Morgan Le Fay
14,862
991
70
5
0
258,193
0
W
Ra
15,290
1,019
53
4
0
348,351
3
L
Fenrir
16,299
1,087
17
1
1
326,773
1
W
King Arthur
14,060
937
36
2
0
305,409
0
W
Medusa
15,747
1,050
115
8
6
270,646
0
L
Hel
12,672
845
60
4
0
295,966
0
L
Cthulhu
14,218
948
40
3
0
284,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role