Player Matchup

Achilles
Achilles
Borja115
Achilles
Level 109
God Stats
23W - 32L
1,461 SR
Queue Stats
285W - 380L
1,486 Elo+
Party 3
Jing Wei
Jing Wei
Calvoooooooo-_-3
Jing Wei
Level 87
God Stats
2W - 2L
1,638 SR
Queue Stats
30W - 26L
1,500 Elo+
Party 1
Sol
Sol
Didisgm
Sol
Level 89
God Stats
21W - 19L
1,577 SR
Queue Stats
284W - 377L
1,485 Elo+
Party 3
Thanatos
Thanatos
Juanlu26
Thanatos
Level 88
God Stats
5W - 6L
1,635 SR
Queue Stats
77W - 99L
1,432 Elo+
Party 3
Ymir
Ymir
TheJuanXpro
Ymir
Level 86
God Stats
7W - 4L
1,617 SR
Queue Stats
22W - 18L
1,533 Elo+
Party 1
Team Averages
Level 92
1,586 SR
1,487 Elo+

VS

Team Averages
Level 106
1,511 SR
1,420 Elo+
Gilgamesh
Gilgamesh
AbyssWalker07
Gilgamesh
Level 109
God Stats
23W - 24L
1,489 SR
Queue Stats
277W - 254L
1,458 Elo+
Party 2
Izanami
Izanami
AnnunakiElLindo
Izanami
Level 85
God Stats
1W - 0L
1,462 SR
Queue Stats
1W - 2L
1,206 Elo+
Party 2
Thanatos
Thanatos
Sn0wy2001
Thanatos
Level 105
God Stats
28W - 16L
1,578 SR
Queue Stats
372W - 369L
1,489 Elo+
Party 4
Raijin
Raijin
TrunKs685
Raijin
Level 73
God Stats
4W - 6L
1,407 SR
Queue Stats
229W - 227L
1,480 Elo+
Party 4
Kuzenbo
Kuzenbo
steevenja93
Kuzenbo
Level 158
God Stats
7W - 5L
1,617 SR
Queue Stats
495W - 444L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Borja115
Achilles
15
2 / 4 / 0
8,372
465
10,099
17,925
11,157
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 5 / 2
9,299
517
9,603
12,652
4,288
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
14
2 / 7 / 5
8,557
475
12,508
12,697
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Juanlu26
Thanatos
13
4 / 8 / 3
8,310
462
9,985
14,811
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 4 / 9
9,846
547
9,037
16,504
15,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AbyssWalker07
Gilgamesh
17
4 / 0 / 6
10,574
587
13,965
17,158
16,720
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
6 / 6 / 2
10,546
586
14,041
14,083
6,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Sn0wy2001
Thanatos
16
9 / 3 / 10
10,665
593
12,315
16,944
6,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
TrunKs685
Raijin
14
7 / 5 / 8
9,732
541
7,256
9,900
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
steevenja93
Kuzenbo
13
2 / 5 / 9
9,444
525
10,065
19,712
16,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
16
Kills
28
28
Deaths
19
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AbyssWalker07
Gilgamesh
4
0
6
7
W
6
6
2
1.17
L
Achilles
Borja115
Achilles
2
4
0
0.5
L
5
5
2
1.2
L
Sol
2
7
5
0.64
L
Thanatos
Juanlu26
Thanatos
4
8
3
0.69
W
Thanatos
Sn0wy2001
Thanatos
9
3
10
4.67
L
3
4
9
1.88
W
Raijin
TrunKs685
Raijin
7
5
8
2.2
W
Kuzenbo
steevenja93
Kuzenbo
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,232
Damage
57,642
74,589
Taken
77,797
39,075
Mitigated
49,068
23,616
Healing
29,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AbyssWalker07
Gilgamesh
13,965
2,901
575
4,071
17,158
16,720
704
4,747
12,411
0
77,172
W
14,041
8,497
0
4,557
14,083
6,283
1,011
3,308
10,775
0
76,708
L
Achilles
Borja115
Achilles
10,099
2,404
0
3,757
17,925
11,157
0
1,426
16,499
0
53,529
L
9,603
8,287
0
3,284
12,652
4,288
738
2,620
10,032
0
54,595
L
Sol
12,508
2,561
0
3,008
12,697
3,747
0
3,977
8,720
56,671
0
L
Thanatos
Juanlu26
Thanatos
9,985
3,705
0
8,896
14,811
4,646
0
3,568
11,243
0
47,650
W
Thanatos
Sn0wy2001
Thanatos
12,315
4,081
0
13,812
16,944
6,610
0
5,524
11,420
0
77,379
L
9,037
2,244
784
3,887
16,504
15,237
0
5,730
10,774
33,216
0
W
Raijin
TrunKs685
Raijin
7,256
452
0
893
9,900
3,078
180
5,786
4,114
44,507
0
W
Kuzenbo
steevenja93
Kuzenbo
10,065
3,070
1,578
3,668
19,712
16,377
10
7,622
12,090
33,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,384
Gold Earned
50,961
384
Minions Killed
488
0
Camps Cleared
0
1,581,431
Distance Traveled
1,727,576
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,574
587
128
7
0
368,690
5
W
Izanami
10,546
586
125
7
0
302,833
0
L
Achilles
8,372
465
88
5
0
327,569
1
L
Jing Wei
9,299
517
88
5
0
300,626
4
L
Sol
8,557
475
97
5
0
321,976
7
L
Thanatos
8,310
462
67
4
0
328,977
1
W
Thanatos
10,665
593
101
6
0
385,902
4
L
Ymir
9,846
547
44
2
0
302,283
5
W
Raijin
9,732
541
102
6
0
312,002
1
W
Kuzenbo
9,444
525
32
2
0
358,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role