Player Matchup

Gilgamesh
Gilgamesh
Kentakira
Gilgamesh
Level 124
God Stats
5W - 1L
1,750 SR
Queue Stats
13W - 9L
1,597 Elo+
Party 2
Ymir
Ymir
THE GRUNT GOD
Ymir
Level 107
God Stats
2W - 0L
1,777 SR
Queue Stats
13W - 11L
1,625 Elo+
Party 2
Zeus
Zeus
ZAPYCABOOSE
Zeus
Level 128
God Stats
2W - 1L
1,668 SR
Queue Stats
14W - 13L
1,614 Elo+
Party 2
Team Averages
Level 120
1,732 SR
1,612 Elo+

VS

Team Averages
Level 119
1,556 SR
1,571 Elo+
Sol
Sol
Biggmikexxx
Sol
Level 156
God Stats
5W - 6L
1,669 SR
Queue Stats
26W - 22L
1,505 Elo+
Party 1
Mulan
Mulan
DakZekeAmari
Mulan
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 9L
1,709 Elo+
Party 1
Fenrir
Fenrir
EmbiidsMyDad
Fenrir
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 17L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kentakira
Gilgamesh
16
7 / 2 / 7
11,845
740
13,690
13,829
13,465
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 4 / 10
11,137
696
7,206
12,615
6,348
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 7 / 8
12,417
776
17,350
11,627
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 6
11,919
745
16,516
15,528
6,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 4 / 8
10,119
632
8,074
18,068
17,596
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
14
5 / 8 / 6
10,764
673
7,049
14,907
10,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
15
Kills
13
13
Deaths
15
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
3
6
3
L
2
4
8
1.5
L
Fenrir
5
8
6
1
W
Gilgamesh
Kentakira
Gilgamesh
7
2
7
5.25
W
2
4
10
1.75
W
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,246
Damage
31,639
38,071
Taken
48,503
23,683
Mitigated
34,541
4,739
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,516
4,088
108
6,930
15,528
6,756
1,269
7,622
7,906
75,080
0
L
8,074
1,297
0
877
18,068
17,596
269
8,952
9,116
0
28,134
L
Fenrir
7,049
914
0
2,056
14,907
10,189
0
8,122
6,785
0
16,612
W
Gilgamesh
Kentakira
Gilgamesh
13,690
4,044
744
1,849
13,829
13,465
920
5,655
7,817
617
28,075
W
7,206
1,460
0
1,458
12,615
6,348
572
5,367
6,990
29,155
0
W
17,350
988
0
688
11,627
3,870
854
4,654
6,748
56,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,399
Gold Earned
32,802
153
Minions Killed
174
0
Camps Cleared
0
833,602
Distance Traveled
796,612
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,919
745
121
8
0
272,852
5
L
Mulan
10,119
632
38
2
0
248,542
1
L
Fenrir
10,764
673
15
1
0
275,218
1
W
Gilgamesh
11,845
740
29
2
0
316,568
3
W
Ymir
11,137
696
47
3
0
269,766
1
W
Zeus
12,417
776
77
5
0
247,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role