Player Matchup

Tiamat
Tiamat
ALONELYORPHAN
Tiamat
Level 150
God Stats
86W - 52L
1,811 SR
Queue Stats
287W - 247L
1,605 Elo+
Party 1
Apollo
Apollo
Omuneit
Apollo
Level 25
God Stats
10W - 11L
1,452 SR
Queue Stats
154W - 177L
1,587 Elo+
Solo
Bacchus
Bacchus
Sir Vyyx
Bacchus
Level 9
God Stats
4W - 2L
1,500 SR
Queue Stats
38W - 35L
1,620 Elo+
Party 1
King Arthur
King Arthur
thejuggernauttt
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 182L
1,617 Elo+
Solo
Bastet
Bastet
xLeBalayeur
Bastet
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,563 Elo+
Solo
Team Averages
Level 45
1,553 SR
1,598 Elo+

VS

Team Averages
Level 44
1,437 SR
1,604 Elo+
Cthulhu
Cthulhu
Bhris4Smite
Cthulhu
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
252W - 177L
1,614 Elo+
Solo
Mercury
Mercury
GudCasual
Mercury
Level 29
God Stats
1W - 3L
1,467 SR
Queue Stats
101W - 103L
1,551 Elo+
Solo
Heimdallr
Heimdallr
JusToReal9368
Heimdallr
Level 6
God Stats
1W - 1L
1,297 SR
Queue Stats
95W - 92L
1,621 Elo+
Party 2
Horus
Horus
Loc LongStroke
Horus
Level 139
God Stats
2W - 5L
1,414 SR
Queue Stats
113W - 73L
1,704 Elo+
Party 2
Merlin
Merlin
gustropHenry
Merlin
Level 17
God Stats
6W - 8L
1,507 SR
Queue Stats
528W - 517L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 3
9,872
705
10,941
9,324
7,806
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Omuneit
Apollo
12
5 / 4 / 5
7,796
557
5,281
5,868
2,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Sir Vyyx
Bacchus
13
4 / 1 / 6
7,291
521
7,536
6,785
5,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
thejuggernauttt
King Arthur
14
2 / 2 / 3
7,760
554
5,446
11,815
7,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bastet
16
5 / 0 / 4
9,227
659
4,955
7,780
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bhris4Smite
Cthulhu
13
2 / 2 / 0
7,362
526
7,636
9,984
9,051
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
GudCasual
Mercury
10
2 / 7 / 0
6,863
490
2,830
11,517
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
JusToReal9368
Heimdallr
11
0 / 4 / 5
6,592
471
3,890
7,054
2,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 3 / 2
6,591
471
2,591
11,066
5,946
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
10
1 / 9 / 1
6,227
445
4,097
10,279
3,316
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
25
Kills
7
8
Deaths
25
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
1
3
10.5
L
Cthulhu
Bhris4Smite
Cthulhu
2
2
0
1
L
Mercury
GudCasual
Mercury
2
7
0
0.29
L
Heimdallr
JusToReal9368
Heimdallr
0
4
5
0.63
L
2
3
2
1
W
Apollo
Omuneit
Apollo
5
4
5
1.88
W
Bacchus
Sir Vyyx
Bacchus
4
1
6
7
L
Merlin
1
9
1
0.17
W
King Arthur
thejuggernauttt
King Arthur
2
2
3
1.75
W
Bastet
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,159
Damage
21,044
41,572
Taken
49,900
25,580
Mitigated
23,897
12,650
Healing
8,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,941
1,832
0
5,519
9,324
7,806
1,693
3,217
6,107
67,586
0
L
Cthulhu
Bhris4Smite
Cthulhu
7,636
452
0
3,570
9,984
9,051
0
1,183
8,210
42,448
0
L
Mercury
GudCasual
Mercury
2,830
1,197
0
500
11,517
3,536
0
2,994
8,262
0
34,287
L
Heimdallr
JusToReal9368
Heimdallr
3,890
1,960
0
1,332
7,054
2,048
0
3,860
2,891
0
32,529
L
2,591
1,237
196
1,347
11,066
5,946
53
4,758
5,999
0
25,700
W
Apollo
Omuneit
Apollo
5,281
2,687
0
453
5,868
2,011
2,213
1,694
4,174
0
34,941
W
Bacchus
Sir Vyyx
Bacchus
7,536
819
0
2,362
6,785
5,570
0
432
6,353
20,859
0
L
Merlin
4,097
611
77
1,666
10,279
3,316
181
4,909
5,324
31,070
0
W
King Arthur
thejuggernauttt
King Arthur
5,446
346
0
3,668
11,815
7,572
413
4,841
6,792
0
39,848
W
Bastet
4,955
1,568
0
648
7,780
2,621
336
1,405
6,375
0
66,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,946
Gold Earned
33,635
437
Minions Killed
336
0
Camps Cleared
0
1,373,779
Distance Traveled
1,217,144
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,872
705
133
10
0
266,477
1
L
Cthulhu
7,362
526
104
7
0
263,344
2
L
Mercury
6,863
490
68
5
0
250,117
2
L
Heimdallr
6,592
471
73
5
0
195,650
2
L
Horus
6,591
471
41
3
0
276,517
2
W
Apollo
7,796
557
63
5
0
254,077
1
W
Bacchus
7,291
521
32
2
0
300,199
0
L
Merlin
6,227
445
50
4
0
231,516
1
W
King Arthur
7,760
554
83
6
0
239,808
3
W
Bastet
9,227
659
126
9
0
313,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role