Player Matchup

Ymir
Ymir
BakaSmells
Ymir
Level 28
God Stats
27W - 25L
1,682 SR
Queue Stats
305W - 305L
1,668 Elo+
Solo
Artemis
Artemis
CHEEZY6338
Artemis
Level 22
God Stats
4W - 6L
1,718 SR
Queue Stats
462W - 432L
1,625 Elo+
Solo
Nu Wa
Nu Wa
HushMyAfrican
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,679 Elo+
Solo
Chronos
Chronos
MinnesotaLakes
Chronos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,787 Elo+
Party 1
Set
Set
NotRalundr
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 51L
1,815 Elo+
Party 1
Team Averages
Level 20
1,580 SR
1,715 Elo+

VS

Team Averages
Level 18
1,538 SR
1,656 Elo+
Ymir
Ymir
BoneyP
Ymir
Level 25
God Stats
17W - 12L
1,746 SR
Queue Stats
262W - 264L
1,626 Elo+
Solo
Chaac
Chaac
CanonRush
Chaac
Level 11
God Stats
4W - 7L
1,097 SR
Queue Stats
21W - 26L
1,630 Elo+
Solo
Tsukuyomi
Tsukuyomi
Krocyoin
Tsukuyomi
Level 26
God Stats
4W - 3L
1,660 SR
Queue Stats
216W - 147L
1,710 Elo+
Solo
Hera
Hera
Úzui
Hera
Level 16
God Stats
13W - 10L
1,699 SR
Queue Stats
111W - 101L
1,670 Elo+
Solo
Artemis
Artemis
Ɵbitɵ
Artemis
Level 11
God Stats
1W - 2L
1,490 SR
Queue Stats
40W - 24L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 5
7,929
566
3,525
11,182
4,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
CHEEZY6338
Artemis
15
4 / 1 / 4
8,966
640
7,586
7,774
2,595
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 2 / 3
8,824
630
7,915
8,004
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 1 / 4
9,297
664
3,423
8,301
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
8 / 2 / 3
9,429
674
10,285
9,802
3,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BoneyP
Ymir
10
1 / 3 / 5
7,355
525
4,271
8,186
4,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
CanonRush
Chaac
11
1 / 5 / 1
6,651
475
5,612
12,302
6,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
Krocyoin
Tsukuyomi
10
2 / 7 / 5
6,767
483
6,385
11,581
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hera
Úzui
Hera
13
3 / 3 / 2
7,909
565
7,785
5,324
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
Ɵbitɵ
Artemis
13
2 / 3 / 0
7,663
547
4,031
8,716
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
21
Kills
9
9
Deaths
21
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
L
Ymir
BoneyP
Ymir
1
3
5
1.17
W
Artemis
CHEEZY6338
Artemis
4
1
4
6
L
Chaac
CanonRush
Chaac
1
5
1
0.3
W
4
2
3
2.75
L
Tsukuyomi
Krocyoin
Tsukuyomi
2
7
5
0.64
W
4
1
4
6
W
8
2
3
4.75
L
Hera
Úzui
Hera
3
3
2
1.33
L
Artemis
Ɵbitɵ
Artemis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,734
Damage
28,084
45,063
Taken
46,109
15,106
Mitigated
17,599
12,511
Healing
11,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,525
1,544
0
2,526
11,182
4,595
0
4,632
6,459
26,124
0
L
Ymir
BoneyP
Ymir
4,271
1,140
0
1,231
8,186
4,325
0
2,067
6,093
24,382
0
W
Artemis
CHEEZY6338
Artemis
7,586
4,709
0
3,719
7,774
2,595
729
2,208
5,566
0
66,065
L
Chaac
CanonRush
Chaac
5,612
972
0
4,061
12,302
6,089
1,030
6,213
6,057
0
37,506
W
7,915
2,740
0
3,486
8,004
2,091
800
1,716
5,668
49,628
0
L
Tsukuyomi
Krocyoin
Tsukuyomi
6,385
1,457
0
2,721
11,581
3,340
0
2,298
9,231
0
33,121
W
3,423
666
0
2,336
8,301
2,574
762
1,837
6,204
65,779
0
W
10,285
5,193
0
444
9,802
3,251
0
1,491
8,222
0
68,470
L
Hera
Úzui
Hera
7,785
1,943
0
790
5,324
1,372
0
2,500
2,734
44,229
0
L
Artemis
Ɵbitɵ
Artemis
4,031
1,453
0
3,103
8,716
2,473
0
1,585
7,131
0
50,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,445
Gold Earned
36,345
478
Minions Killed
382
0
Camps Cleared
0
1,367,719
Distance Traveled
1,295,934
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,929
566
38
3
0
239,871
10
L
Ymir
7,355
525
37
3
0
265,170
4
W
Artemis
8,966
640
105
8
0
261,775
7
L
Chaac
6,651
475
73
5
0
240,542
2
W
Nu Wa
8,824
630
85
6
0
232,861
0
L
Tsukuyomi
6,767
483
62
4
0
266,841
3
W
Chronos
9,297
664
138
10
0
333,665
7
W
Set
9,429
674
112
8
0
299,547
1
L
Hera
7,909
565
99
7
0
271,547
5
L
Artemis
7,663
547
111
8
0
251,834
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role