Player Matchup

Pele
Pele
KingxHedgeHogx
Pele
Level 6
God Stats
11W - 18L
1,748 SR
Queue Stats
17W - 34L
1,174 Elo+
Party 1
Hades
Hades
MackTruckDNTSTP
Hades
Level 26
God Stats
3W - 4L
1,356 SR
Queue Stats
119W - 159L
1,375 Elo+
Party 2
Neith
Neith
OB1JACOBI
Neith
Level 25
God Stats
53W - 54L
1,505 SR
Queue Stats
145W - 186L
1,422 Elo+
Party 2
Olorun
Olorun
TRAXFireMayham
Olorun
Level 4
God Stats
1W - 4L
1,287 SR
Queue Stats
2W - 9L
1,076 Elo+
Party 1
Jormungandr
Jormungandr
terrieN0P0oint
Jormungandr
Level 4
God Stats
1W - 1L
1,748 SR
Queue Stats
3W - 9L
1,696 Elo+
Party 1
Team Averages
Level 13
1,529 SR
1,348 Elo+

VS

Team Averages
Level 40
1,495 SR
1,500 Elo+
Ao Kuang
Ao Kuang
DrSaIadin
Ao Kuang
Level 77
God Stats
38W - 40L
1,496 SR
Queue Stats
682W - 654L
1,563 Elo+
Party 3
Gilgamesh
Gilgamesh
Kiryu Nura
Gilgamesh
Level 2
God Stats
8W - 3L
1,500 SR
Queue Stats
17W - 9L
1,500 Elo+
Party 3
Bacchus
Bacchus
Squidnugget499
Bacchus
Level 99
God Stats
12W - 14L
1,566 SR
Queue Stats
513W - 435L
1,566 Elo+
Party 3
Hachiman
Hachiman
cyberdragokingx
Hachiman
Level 23
God Stats
28W - 26L
1,411 SR
Queue Stats
194W - 256L
1,370 Elo+
Solo
Artemis
Artemis
nightwolf1314
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 6
8,093
426
6,453
14,154
9,663
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 6 / 2
8,808
464
7,777
12,592
6,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
OB1JACOBI
Neith
13
5 / 5 / 4
9,164
482
11,161
11,600
3,803
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 10 / 5
8,031
423
6,220
16,057
5,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
terrieN0P0oint
Jormungandr
12
1 / 7 / 1
7,554
398
5,880
17,452
13,910
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DrSaIadin
Ao Kuang
18
21 / 4 / 4
11,654
613
22,644
18,671
9,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Kiryu Nura
Gilgamesh
17
2 / 4 / 4
10,195
537
7,237
11,019
10,172
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
8 / 1 / 11
10,107
532
10,715
12,317
14,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
17
4 / 1 / 0
10,856
571
10,968
13,241
4,873
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
14
0 / 3 / 6
8,220
433
647
6,955
2,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
12
Kills
35
35
Deaths
13
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DrSaIadin
Ao Kuang
21
4
4
5.75
L
1
7
6
0.57
W
Gilgamesh
Kiryu Nura
Gilgamesh
2
4
4
1
L
4
6
2
0.83
L
Neith
OB1JACOBI
Neith
5
5
4
1.4
W
8
1
11
13.5
L
1
10
5
0.35
W
Hachiman
4
1
0
4
W
Artemis
0
3
6
1
L
Jormungandr
terrieN0P0oint
Jormungandr
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,491
Damage
52,211
71,855
Taken
62,203
38,997
Mitigated
41,268
14,775
Healing
19,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DrSaIadin
Ao Kuang
22,644
9,072
0
8,198
18,671
9,287
0
5,400
13,271
66,531
12,444
L
6,453
1,124
0
1,455
14,154
9,663
200
1,996
12,158
36
39,066
W
Gilgamesh
Kiryu Nura
Gilgamesh
7,237
1,549
0
523
11,019
10,172
1,440
2,752
8,267
0
53,499
L
7,777
1,201
680
3,220
12,592
6,151
1,338
7,290
5,302
31,106
0
L
Neith
OB1JACOBI
Neith
11,161
5,268
0
4,506
11,600
3,803
1,395
7,397
4,203
0
44,212
W
10,715
1,773
592
2,868
12,317
14,604
103
4,242
8,075
43,776
0
L
6,220
4,524
247
3,672
16,057
5,470
2,204
6,443
9,554
37,381
0
W
Hachiman
10,968
6,782
0
7,099
13,241
4,873
2,035
6,409
6,832
0
67,722
W
Artemis
647
647
0
592
6,955
2,332
1,931
1,568
5,387
0
21,826
L
Jormungandr
terrieN0P0oint
Jormungandr
5,880
2,590
0
995
17,452
13,910
97
8,554
8,898
26,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,650
Gold Earned
51,032
276
Minions Killed
464
0
Camps Cleared
0
1,601,411
Distance Traveled
1,585,845
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,654
613
120
6
0
358,693
0
L
Pele
8,093
426
61
3
0
336,483
3
W
Gilgamesh
10,195
537
107
6
0
331,971
2
L
Hades
8,808
464
58
3
0
334,067
0
L
Neith
9,164
482
56
3
0
330,554
0
W
Bacchus
10,107
532
54
3
0
338,872
1
L
Olorun
8,031
423
64
3
0
314,742
0
W
Hachiman
10,856
571
139
7
0
334,636
0
W
Artemis
8,220
433
44
2
0
221,673
3
L
Jormungandr
7,554
398
37
2
0
285,565
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role