Player Matchup

Artemis
Artemis
GoDxVira
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,576 Elo+
Party 2
Kukulkan
Kukulkan
HoodieOnCJ
Kukulkan
Level 8
God Stats
3W - 0L
1,723 SR
Queue Stats
43W - 15L
1,745 Elo+
Party 2
Sobek
Sobek
Krosify
Sobek
Level 10
God Stats
20W - 5L
1,857 SR
Queue Stats
31W - 18L
1,592 Elo+
Party 2
Bastet
Bastet
Trugoat
Bastet
Level 7
God Stats
3W - 1L
1,848 SR
Queue Stats
24W - 4L
1,829 Elo+
Party 2
Odin
Odin
boorebel
Odin
Level 26
God Stats
44W - 32L
1,659 SR
Queue Stats
145W - 138L
1,576 Elo+
Solo
Team Averages
Level 11
1,717 SR
1,663 Elo+

VS

Team Averages
Level 24
1,614 SR
1,541 Elo+
Merlin
Merlin
Cajolic
Merlin
Level 8
God Stats
2W - 3L
1,727 SR
Queue Stats
13W - 11L
1,539 Elo+
Party 1
Hachiman
Hachiman
LitigationJack
Hachiman
Level 7
God Stats
9W - 8L
1,690 SR
Queue Stats
11W - 11L
1,560 Elo+
Party 1
Da Ji
Da Ji
MommyCow
Da Ji
Level 11
God Stats
1W - 6L
1,383 SR
Queue Stats
16W - 21L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
Torvum
Baron Samedi
Level 29
God Stats
10W - 6L
1,768 SR
Queue Stats
74W - 66L
1,585 Elo+
Solo
He Bo
He Bo
bigbazungas
He Bo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GoDxVira
Artemis
20
7 / 6 / 30
13,431
1,119
16,403
13,307
5,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
HoodieOnCJ
Kukulkan
20
12 / 4 / 26
14,951
1,246
38,947
10,228
4,608
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Krosify
Sobek
20
2 / 5 / 29
12,243
1,020
10,413
26,371
27,933
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Trugoat
Bastet
20
22 / 6 / 20
16,932
1,411
33,637
18,447
7,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odin
20
6 / 4 / 20
12,489
1,041
11,469
17,933
15,949
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cajolic
Merlin
19
1 / 9 / 14
11,526
961
9,038
18,349
8,505
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
19
4 / 15 / 15
12,318
1,027
16,528
27,914
8,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Da Ji
MommyCow
Da Ji
19
7 / 3 / 15
13,231
1,103
14,957
20,230
9,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Torvum
Baron Samedi
19
7 / 8 / 14
13,885
1,157
19,250
25,964
31,134
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 14 / 9
12,255
1,021
17,207
22,709
7,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
92
49
Kills
25
25
Deaths
49
125
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Merlin
Cajolic
Merlin
1
9
14
0.89
W
Artemis
GoDxVira
Artemis
7
6
30
3.67
W
Kukulkan
HoodieOnCJ
Kukulkan
12
4
26
6.25
W
Sobek
Krosify
Sobek
2
5
29
3.3
L
Hachiman
4
15
15
0.77
L
Da Ji
MommyCow
Da Ji
7
3
15
4.83
L
Baron Samedi
Torvum
Baron Samedi
7
8
14
1.75
W
Bastet
Trugoat
Bastet
22
6
20
5.33
L
6
14
9
0.75
W
Odin
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,869
Damage
76,980
86,286
Taken
115,166
62,311
Mitigated
64,894
4,095
Healing
11,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Cajolic
Merlin
9,038
1,518
0
840
18,349
8,505
0
7,343
11,006
37,121
0
W
Artemis
GoDxVira
Artemis
16,403
9,077
0
1,275
13,307
5,907
0
7,658
5,649
0
28,846
W
Kukulkan
HoodieOnCJ
Kukulkan
38,947
6,151
0
575
10,228
4,608
0
6,713
3,515
64,420
0
W
Sobek
Krosify
Sobek
10,413
867
0
1,454
26,371
27,933
0
15,623
10,748
18,384
0
L
Hachiman
16,528
8,930
0
1,324
27,914
8,925
0
12,727
15,187
0
35,495
L
Da Ji
MommyCow
Da Ji
14,957
1,596
0
277
20,230
9,167
0
7,019
13,211
0
20,995
L
Baron Samedi
Torvum
Baron Samedi
19,250
2,339
2,751
5,748
25,964
31,134
0
11,721
14,243
35,803
0
W
Bastet
Trugoat
Bastet
33,637
11,212
0
0
18,447
7,914
0
8,343
10,104
0
43,130
L
17,207
1,354
0
380
22,709
7,163
0
10,550
12,159
27,643
0
W
Odin
11,469
4,912
0
791
17,933
15,949
0
7,158
10,775
0
31,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,046
Gold Earned
63,215
177
Minions Killed
205
3
Camps Cleared
7
1,145,037
Distance Traveled
1,063,622
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,526
961
68
6
0
178,018
1
W
Artemis
13,431
1,119
42
4
0
210,814
0
W
Kukulkan
14,951
1,246
71
6
1
216,939
0
W
Sobek
12,243
1,020
10
1
1
246,463
0
L
Hachiman
12,318
1,027
55
5
1
205,261
4
L
Da Ji
13,231
1,103
13
1
3
257,320
1
L
Baron Samedi
13,885
1,157
41
3
2
213,749
0
W
Bastet
16,932
1,411
14
1
0
256,548
0
L
He Bo
12,255
1,021
28
2
1
209,274
0
W
Odin
12,489
1,041
40
3
1
214,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role