Player Matchup

Artio
Artio
Diamond V
LordJamari
Artio
Diamond V
Level 128
God Stats
23W - 15L
1,732 SR
Queue Stats
280W - 282L
1,944 MMR
Solo
Nemesis
Nemesis
Diamond V
THORX06
Nemesis
Diamond V
Level 160
God Stats
3W - 4L
1,418 SR
Queue Stats
121W - 119L
1,941 MMR
Solo
Skadi
Skadi
Diamond V
TheToastySage
Skadi
Diamond V
Level 137
God Stats
59W - 45L
1,671 SR
Queue Stats
842W - 834L
1,965 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
Trii-Again
Cu Chulainn
Diamond IV
Level 140
God Stats
5W - 6L
1,589 SR
Queue Stats
287W - 269L
1,971 MMR
Solo
Baba Yaga
Baba Yaga
Diamond V
VividVictor
Baba Yaga
Diamond V
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 128L
1,981 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,582 SR
1,960 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,632 SR
1,960 MMR
Sol
Sol
Diamond IV
DLeonAA
Sol
Diamond IV
Level 160
God Stats
36W - 35L
1,677 SR
Queue Stats
866W - 861L
1,990 MMR
Solo
Heimdallr
Heimdallr
Platinum I
FrontJoker29756
Heimdallr
Platinum I
Level 88
God Stats
5W - 4L
1,656 SR
Queue Stats
149W - 138L
1,952 MMR
Solo
Eset
Eset
Platinum V
Jamees100
Eset
Platinum V
Level 157
God Stats
42W - 28L
1,671 SR
Queue Stats
132W - 116L
1,984 MMR
Solo
Ganesha
Ganesha
Platinum I
S1LLy-
Ganesha
Platinum I
Level 160
God Stats
12W - 11L
1,475 SR
Queue Stats
402W - 386L
1,925 MMR
Solo
Mercury
Mercury
Diamond V
someone_pretty
Mercury
Diamond V
Level 154
God Stats
8W - 6L
1,680 SR
Queue Stats
306W - 293L
1,951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
1 / 2 / 8
9,912
551
4,911
15,441
11,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nemesis
THORX06
Nemesis
18
1 / 2 / 5
11,144
619
5,881
11,437
5,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
5 / 2 / 3
12,047
669
7,009
9,229
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Trii-Again
Cu Chulainn
15
4 / 6 / 1
10,347
575
6,212
12,772
10,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
VividVictor
Baba Yaga
17
3 / 2 / 2
10,875
604
8,225
9,099
4,081
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
SetMorgan Le FayAthenaTsukuyomiTiamat

VS

Bans
GilgameshDanzaburouChaacApolloGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
6 / 1 / 4
8,868
493
9,394
10,381
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
FrontJoker29756
Heimdallr
2
0 / 1 / 1
5,194
289
48
2,827
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Eset
15
3 / 5 / 3
9,237
513
7,269
8,430
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
S1LLy-
Ganesha
12
0 / 2 / 2
7,336
408
1,730
7,475
6,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 5 / 4
9,655
536
7,031
14,658
5,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
14
Kills
14
14
Deaths
14
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
6
1
4
8
L
Heimdallr
FrontJoker29756
Heimdallr
0
1
1
0.5
L
Eset
3
5
3
0.9
W
Artio
1
2
8
2.5
L
Ganesha
S1LLy-
Ganesha
0
2
2
0.5
W
Nemesis
THORX06
Nemesis
1
2
5
1.75
W
5
2
3
3.25
W
Cu Chulainn
Trii-Again
Cu Chulainn
4
6
1
0.75
W
Baba Yaga
VividVictor
Baba Yaga
3
2
2
2
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,238
Damage
25,472
57,978
Taken
43,771
34,582
Mitigated
20,135
17,879
Healing
11,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
9,394
2,228
0
5,515
10,381
3,982
752
2,006
8,375
43,457
4,913
L
Heimdallr
FrontJoker29756
Heimdallr
48
48
0
441
2,827
1,343
0
1,690
1,137
0
2,509
L
Eset
7,269
237
0
1,539
8,430
2,870
0
2,937
5,493
52,003
0
W
Artio
4,911
464
444
6,349
15,441
11,206
959
4,096
10,439
33,846
0
L
Ganesha
S1LLy-
Ganesha
1,730
120
0
1,086
7,475
6,161
0
2,033
5,442
25,593
0
W
Nemesis
THORX06
Nemesis
5,881
2,449
0
2,682
11,437
5,482
842
2,559
8,878
0
82,975
W
7,009
3,716
0
4,079
9,229
3,555
8,725
1,925
7,304
0
97,386
W
Cu Chulainn
Trii-Again
Cu Chulainn
6,212
939
0
2,402
12,772
10,258
954
6,077
6,695
5,029
44,508
W
Baba Yaga
VividVictor
Baba Yaga
8,225
957
0
1,923
9,099
4,081
1,958
3,241
5,858
71,549
0
L
7,031
3,382
0
2,906
14,658
5,779
0
5,215
9,443
0
51,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,325
Gold Earned
40,290
578
Minions Killed
346
0
Camps Cleared
0
1,785,567
Distance Traveled
1,303,755
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,868
493
85
5
0
255,903
3
L
Heimdallr
5,194
289
9
1
0
204,511
0
L
Eset
9,237
513
126
7
0
288,921
4
W
Artio
9,912
551
49
3
0
363,241
8
L
Ganesha
7,336
408
29
2
0
192,423
0
W
Nemesis
11,144
619
142
8
0
412,502
5
W
Skadi
12,047
669
159
9
0
329,273
1
W
Cu Chulainn
10,347
575
96
5
0
322,579
2
W
Baba Yaga
10,875
604
132
7
0
357,972
2
L
Mercury
9,655
536
97
5
0
361,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role