Player Matchup

King Arthur
King Arthur
GremlinAxel
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 9L
1,822 Elo+
Solo
Xbalanque
Xbalanque
MatinhoFreire
Xbalanque
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
188W - 200L
1,456 Elo+
Solo
Loki
Loki
Mavyns
Loki
Level 7
God Stats
2W - 1L
1,484 SR
Queue Stats
5W - 12L
1,279 Elo+
Solo
Ra
Ra
Poollo
Ra
Level 23
God Stats
4W - 0L
1,776 SR
Queue Stats
28W - 11L
1,681 Elo+
Solo
Guan Yu
Guan Yu
QueRicaLaPalta
Guan Yu
Level 28
God Stats
17W - 4L
1,989 SR
Queue Stats
106W - 68L
1,593 Elo+
Solo
Team Averages
Level 22
1,650 SR
1,566 Elo+

VS

Team Averages
Level 20
1,587 SR
1,536 Elo+
Ravana
Ravana
Kaique_Rdc
Ravana
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 44L
1,473 Elo+
Solo
Merlin
Merlin
Lulanaro
Merlin
Level 19
God Stats
9W - 5L
1,607 SR
Queue Stats
111W - 91L
1,608 Elo+
Solo
Danzaburou
Danzaburou
Ronibas
Danzaburou
Level 25
God Stats
16W - 18L
1,540 SR
Queue Stats
40W - 37L
1,432 Elo+
Solo
Nemesis
Nemesis
peneves
Nemesis
Level 29
God Stats
5W - 7L
1,564 SR
Queue Stats
115W - 76L
1,605 Elo+
Solo
Geb
Geb
smite_on_crak
Geb
Level 10
God Stats
1W - 1L
1,726 SR
Queue Stats
23W - 22L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GremlinAxel
King Arthur
13
5 / 2 / 7
8,014
534
11,117
18,220
9,386
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
MatinhoFreire
Xbalanque
14
6 / 4 / 5
8,363
558
11,625
10,264
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
Mavyns
Loki
12
1 / 1 / 2
7,196
480
1,871
10,722
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ra
16
9 / 1 / 0
9,878
659
11,971
11,090
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 3
9,285
619
9,783
11,965
12,327
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Kaique_Rdc
Ravana
8
0 / 7 / 1
5,559
371
3,422
9,989
3,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Lulanaro
Merlin
16
2 / 3 / 1
8,981
599
8,267
9,887
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Ronibas
Danzaburou
11
1 / 6 / 3
7,242
483
8,914
12,164
3,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
peneves
Nemesis
14
4 / 4 / 0
8,187
546
7,836
11,789
4,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 4
7,080
472
5,866
16,540
16,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
25
Kills
9
10
Deaths
25
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GremlinAxel
King Arthur
5
2
7
4.25
L
Ravana
Kaique_Rdc
Ravana
0
7
1
0.07
L
Merlin
Lulanaro
Merlin
2
3
1
0.83
W
Xbalanque
MatinhoFreire
Xbalanque
6
4
5
2.13
W
Loki
Mavyns
Loki
1
1
2
2
W
Ra
9
1
0
9
W
4
2
3
2.75
L
Danzaburou
Ronibas
Danzaburou
1
6
3
0.42
L
Nemesis
peneves
Nemesis
4
4
0
1
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,367
Damage
34,305
62,261
Taken
60,369
32,333
Mitigated
30,330
27,209
Healing
10,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GremlinAxel
King Arthur
11,117
1,622
0
7,775
18,220
9,386
0
4,382
13,838
1,034
38,915
L
Ravana
Kaique_Rdc
Ravana
3,422
551
0
1,128
9,989
3,152
0
2,923
6,770
0
20,921
L
Merlin
Lulanaro
Merlin
8,267
301
0
1,107
9,887
2,624
0
4,855
4,939
66,653
0
W
Xbalanque
MatinhoFreire
Xbalanque
11,625
4,465
0
2,508
10,264
3,308
316
2,029
8,235
0
57,722
W
Loki
Mavyns
Loki
1,871
469
0
3,567
10,722
3,184
0
1,521
9,201
0
44,472
W
Ra
11,971
1,527
655
6,332
11,090
4,128
0
4,589
6,501
74,074
0
W
9,783
1,525
96
6,276
11,965
12,327
0
1,612
10,353
0
57,707
L
Danzaburou
Ronibas
Danzaburou
8,914
4,432
949
3,319
12,164
3,316
0
1,438
10,726
0
36,622
L
Nemesis
peneves
Nemesis
7,836
3,429
0
823
11,789
4,500
0
1,753
9,528
0
54,356
L
5,866
767
726
2,328
16,540
16,738
0
1,355
15,185
21,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,736
Gold Earned
37,049
512
Minions Killed
364
0
Camps Cleared
0
1,526,144
Distance Traveled
1,434,516
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,014
534
58
4
0
314,550
3
L
Ravana
5,559
371
35
2
0
263,400
1
L
Merlin
8,981
599
134
9
0
309,814
4
W
Xbalanque
8,363
558
99
7
0
282,772
3
W
Loki
7,196
480
75
5
0
313,125
0
W
Ra
9,878
659
154
10
0
317,696
2
W
Guan Yu
9,285
619
126
8
0
298,001
5
L
Danzaburou
7,242
483
64
4
0
265,419
2
L
Nemesis
8,187
546
107
7
0
306,334
3
L
Geb
7,080
472
24
2
0
289,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role