Player Matchup

Nike
Nike
ElNoir69Playeur
Nike
Level 17
God Stats
34W - 41L
1,468 SR
Queue Stats
98W - 117L
1,271 Elo+
Solo
Raijin
Raijin
FancyLitigator9
Raijin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,461 Elo+
Solo
Sol
Sol
GodsBigToe6676
Sol
Level 27
God Stats
20W - 14L
1,562 SR
Queue Stats
99W - 80L
1,531 Elo+
Solo
Izanami
Izanami
KGhoul1000
Izanami
Level 12
God Stats
1W - 2L
1,096 SR
Queue Stats
1W - 2L
999 Elo+
Solo
Cabrakan
Cabrakan
Verxozy
Cabrakan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,302 Elo+
Solo
Team Averages
Level 14
1,425 SR
1,313 Elo+

VS

Team Averages
Level 12
1,432 SR
1,335 Elo+
Tiamat
Tiamat
CrossedGraph878
Tiamat
Level 5
God Stats
2W - 5L
1,363 SR
Queue Stats
5W - 13L
1,156 Elo+
Solo
Cerberus
Cerberus
EveyNemesis
Cerberus
Level 4
God Stats
0W - 5L
1,305 SR
Queue Stats
32W - 33L
1,353 Elo+
Solo
Chaac
Chaac
GeneralJuices
Chaac
Level 27
God Stats
3W - 3L
1,499 SR
Queue Stats
57W - 50L
1,539 Elo+
Solo
Neith
Neith
MochaBoar771411
Neith
Level 11
God Stats
5W - 4L
1,491 SR
Queue Stats
33W - 43L
1,331 Elo+
Solo
Loki
Loki
zZz3rR0
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 18
13,392
1,030
10,688
17,990
13,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 0 / 16
13,335
1,026
15,768
10,763
4,425
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
19 / 0 / 9
16,827
1,294
26,693
10,569
3,965
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
KGhoul1000
Izanami
20
8 / 1 / 13
13,686
1,053
34,280
22,696
8,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Verxozy
Cabrakan
18
0 / 8 / 11
11,058
851
8,225
17,831
18,500
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 17 / 6
11,424
879
15,326
24,373
13,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
EveyNemesis
Cerberus
18
1 / 10 / 8
11,480
883
11,458
28,613
29,638
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 3 / 7
12,656
974
24,539
30,162
34,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 3 / 5
12,061
928
19,720
19,839
8,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
zZz3rR0
Loki
16
1 / 1 / 0
10,199
785
112
705
174

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
36
34
Kills
10
10
Deaths
34
67
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
17
6
0.29
W
3
1
18
12
L
Cerberus
EveyNemesis
Cerberus
1
10
8
0.5
W
4
0
16
12
L
2
3
7
1.83
W
19
0
9
23.5
W
Izanami
KGhoul1000
Izanami
8
1
13
14.5
L
4
3
5
2.17
W
Cabrakan
Verxozy
Cabrakan
0
8
11
0.69
L
Loki
zZz3rR0
Loki
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,654
Damage
71,155
79,849
Taken
103,692
48,723
Mitigated
86,618
17,342
Healing
13,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,326
2,214
0
665
24,373
13,865
0
15,782
8,121
31,119
0
W
10,688
3,043
0
4,288
17,990
13,538
0
5,784
11,676
0
28,991
L
Cerberus
EveyNemesis
Cerberus
11,458
1,847
0
3,693
28,613
29,638
0
11,646
15,979
28,306
0
W
15,768
2,429
671
5,160
10,763
4,425
0
3,100
7,233
35,213
0
L
24,539
3,669
0
7,369
30,162
34,644
0
13,841
15,504
0
77,478
W
26,693
11,470
0
3,875
10,569
3,965
0
3,550
6,872
71,055
0
W
Izanami
KGhoul1000
Izanami
34,280
22,771
0
1,939
22,696
8,295
0
8,214
13,997
0
60,217
L
19,720
9,900
0
2,091
19,839
8,297
0
8,290
11,219
0
30,370
W
Cabrakan
Verxozy
Cabrakan
8,225
1,791
0
1,409
17,831
18,500
0
6,136
11,199
17,332
0
L
Loki
zZz3rR0
Loki
112
74
0
0
705
174
0
287
379
0
234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,298
Gold Earned
57,820
267
Minions Killed
232
17
Camps Cleared
1
1,138,348
Distance Traveled
926,056
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,424
879
18
1
0
210,271
0
W
Nike
13,392
1,030
48
4
0
272,809
0
L
Cerberus
11,480
883
48
4
0
192,754
0
W
Raijin
13,335
1,026
50
4
0
216,095
0
L
Chaac
12,656
974
133
10
1
280,357
2
W
Sol
16,827
1,294
95
7
17
275,079
0
W
Izanami
13,686
1,053
55
4
0
246,101
1
L
Neith
12,061
928
33
3
0
226,730
0
W
Cabrakan
11,058
851
19
1
0
128,264
0
L
Loki
10,199
785
0
0
0
15,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role