Player Matchup

Tiamat
Tiamat
ItachiiUchihaaa
Tiamat
Level 99
God Stats
6W - 8L
1,452 SR
Queue Stats
184W - 166L
1,516 Elo+
Party 1
Chaac
Chaac
XxSH4DOW_YTBxX
Chaac
Level 87
God Stats
8W - 6L
1,484 SR
Queue Stats
133W - 110L
1,571 Elo+
Party 1
Thanatos
Thanatos
youssef_tarek778
Thanatos
Level 4
God Stats
1W - 1L
1,315 SR
Queue Stats
19W - 22L
1,237 Elo+
Party 1
Team Averages
Level 63
1,417 SR
1,442 Elo+

VS

Team Averages
Level 13
1,490 SR
1,289 Elo+
Hades
Hades
 
Hades
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ZippyGiraffe983
Nemesis
Level 6
God Stats
0W - 1L
1,470 SR
Queue Stats
6W - 9L
1,172 Elo+
Solo
Skadi
Skadi
chaneteke12
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 15
11,698
688
12,472
8,634
5,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
20 / 0 / 3
14,105
830
21,448
22,874
13,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 3 / 4
9,167
539
166
2,245
440
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
3 / 6 / 1
10,006
589
8,295
17,254
8,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 0
7,936
467
934
4,871
1,305
13
1 / 14 / 0
8,657
509
5,702
17,852
5,765
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
24
Kills
4
4
Deaths
24
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
6
1
0.58
W
4
1
15
11.5
W
20
0
3
21.5
L
0
4
0
0
L
1
14
0
0.07
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,086
Damage
14,931
33,753
Taken
39,977
19,336
Mitigated
15,942
14,868
Healing
3,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,295
1,594
233
3,213
17,254
8,872
0
4,994
11,892
43,164
0
W
12,472
1,300
0
2,156
8,634
5,720
1,262
1,941
6,693
39,911
0
W
21,448
4,968
0
12,712
22,874
13,176
240
4,799
16,666
0
77,220
L
934
277
0
258
4,871
1,305
0
965
3,790
0
1,323
L
5,702
2,550
0
0
17,852
5,765
488
5,575
11,823
0
29,176
W
166
0
0
0
2,245
440
0
1,555
690
0
1,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,970
Gold Earned
26,599
159
Minions Killed
104
0
Camps Cleared
0
682,551
Distance Traveled
532,526
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,006
589
74
4
0
261,499
2
W
Tiamat
11,698
688
55
3
0
300,805
0
W
Chaac
14,105
830
104
6
0
299,777
1
L
Nemesis
7,936
467
1
0
0
65,676
0
L
Skadi
8,657
509
29
2
0
205,351
0
W
Thanatos
9,167
539
0
0
0
81,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role