Player Matchup

Hercules
Hercules
Bloody_Twinky
Hercules
Level 88
God Stats
2W - 3L
1,734 SR
Queue Stats
90W - 69L
1,593 Elo+
Solo
Cthulhu
Cthulhu
ExeKutez
Cthulhu
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,360 Elo+
Party 2
Loki
Loki
H0rngo
Loki
Level 22
God Stats
2W - 3L
1,420 SR
Queue Stats
50W - 55L
1,363 Elo+
Party 2
Danzaburou
Danzaburou
JeeWon
Danzaburou
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,426 Elo+
Solo
Zeus
Zeus
picklesneggs
Zeus
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
414W - 418L
1,466 Elo+
Solo
Team Averages
Level 82
1,531 SR
1,442 Elo+

VS

Team Averages
Level 59
1,597 SR
1,497 Elo+
Morgan Le Fay
Morgan Le Fay
Hey its Rivet
Morgan Le Fay
Level 144
God Stats
3W - 2L
1,517 SR
Queue Stats
43W - 27L
1,603 Elo+
Solo
Zeus
Zeus
Phaide007
Zeus
Level 48
God Stats
7W - 1L
1,786 SR
Queue Stats
132W - 161L
1,464 Elo+
Solo
Izanami
Izanami
Ribbbitt
Izanami
Level 21
God Stats
28W - 11L
1,616 SR
Queue Stats
85W - 52L
1,561 Elo+
Party 1
Tsukuyomi
Tsukuyomi
alin100
Tsukuyomi
Level 39
God Stats
35W - 37L
1,501 SR
Queue Stats
212W - 206L
1,440 Elo+
Party 1
Arachne
Arachne
lilwaynetrukfit6
Arachne
Level 42
God Stats
143W - 105L
1,562 SR
Queue Stats
241W - 241L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bloody_Twinky
Hercules
19
8 / 12 / 3
14,372
1,198
13,541
31,337
16,984
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ExeKutez
Cthulhu
18
0 / 10 / 7
10,933
911
8,395
27,768
22,473
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
H0rngo
Loki
19
3 / 10 / 7
11,798
983
6,309
19,186
6,947
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
JeeWon
Danzaburou
18
1 / 7 / 6
11,864
989
5,738
18,535
8,602
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
0 / 7 / 9
11,798
983
14,844
17,948
6,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hey its Rivet
Morgan Le Fay
20
6 / 2 / 29
13,234
1,103
17,228
9,984
4,363
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
20
10 / 1 / 28
14,218
1,185
28,961
6,335
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Ribbbitt
Izanami
20
15 / 2 / 24
14,623
1,219
27,772
12,179
5,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
alin100
Tsukuyomi
20
11 / 4 / 19
13,963
1,164
19,427
11,244
4,780
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 3 / 26
12,098
1,008
13,629
13,039
9,458
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
172
12
Kills
46
46
Deaths
12
32
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bloody_Twinky
Hercules
8
12
3
0.79
L
Cthulhu
ExeKutez
Cthulhu
0
10
7
0.35
L
Loki
H0rngo
Loki
3
10
7
0.65
W
Morgan Le Fay
Hey its Rivet
Morgan Le Fay
6
2
29
10.25
L
Danzaburou
JeeWon
Danzaburou
1
7
6
0.57
W
Zeus
10
1
28
24
W
Izanami
Ribbbitt
Izanami
15
2
24
13.5
W
Tsukuyomi
alin100
Tsukuyomi
11
4
19
5.13
W
4
3
26
5.67
L
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,827
Damage
107,017
114,774
Taken
52,781
61,815
Mitigated
26,867
8,461
Healing
9,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bloody_Twinky
Hercules
13,541
4,284
0
5,596
31,337
16,984
0
13,536
17,441
0
41,561
L
Cthulhu
ExeKutez
Cthulhu
8,395
416
33
210
27,768
22,473
0
10,770
16,760
28,350
0
L
Loki
H0rngo
Loki
6,309
977
103
196
19,186
6,947
0
8,973
9,934
0
16,176
W
Morgan Le Fay
Hey its Rivet
Morgan Le Fay
17,228
883
0
1,171
9,984
4,363
0
3,657
6,327
46,193
0
L
Danzaburou
JeeWon
Danzaburou
5,738
700
724
1,599
18,535
8,602
0
5,150
13,176
0
23,699
W
Zeus
28,961
1,465
623
2,456
6,335
2,539
0
3,158
3,177
45,414
0
W
Izanami
Ribbbitt
Izanami
27,772
15,804
415
2,481
12,179
5,727
0
6,661
5,518
0
60,828
W
Tsukuyomi
alin100
Tsukuyomi
19,427
5,596
0
70
11,244
4,780
0
4,995
6,249
0
39,641
W
13,629
8,554
0
2,409
13,039
9,458
0
4,768
8,271
0
18,517
L
14,844
1,682
0
0
17,948
6,809
0
6,531
11,274
72,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,765
Gold Earned
68,136
260
Minions Killed
252
11
Camps Cleared
6
1,101,653
Distance Traveled
1,125,725
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,372
1,198
70
6
4
232,183
2
L
Cthulhu
10,933
911
41
3
0
214,643
0
L
Loki
11,798
983
13
1
2
246,604
0
W
Morgan Le Fay
13,234
1,103
61
5
0
213,784
3
L
Danzaburou
11,864
989
26
2
3
206,244
0
W
Zeus
14,218
1,185
53
4
3
233,717
1
W
Izanami
14,623
1,219
91
8
0
218,936
1
W
Tsukuyomi
13,963
1,164
41
3
0
234,019
1
W
Arachne
12,098
1,008
6
1
3
225,269
0
L
Zeus
11,798
983
110
9
2
201,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role